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Author Topic: Scratch - Marvel v Capcom: Revolution - Complete with tour video  (Read 274051 times)

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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Cab finished, controller next
« Reply #600 on: October 21, 2012, 10:44:32 am »
Wow,  I have been schooled in dust washer history, I've never really noticed the undermount application like that.

You guys are right that is clean.

I see what Griff is doing now........Thanks Le Chuck for the visuals... :cheers:

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Cab finished, controller next
« Reply #601 on: October 21, 2012, 08:01:22 pm »
Lol, first cupholders now dustwashers  :dunno  :laugh2:

Any hoooooooooo

Today I decided I was going to get the CP base built so that's what I set about doing.

Cutting and prepping - I loves me some pocket joints


Before we go to the next picture I'll point out about 3 hours passed of cursing, mumbling, shouting, sweating and inhaling large amounts of MDF dust which I am sure has taken a year or two off my life.

If you ever find yourself thinking...

'Hey I'm going to make a sloping control panel box with a flat bottom and a lipless top panel that will expose every mistake I make around the hinge area. On top of that I am going to make the front of the box a double angle while following the slope of the top panel and will drop below the base in an overhang lip which rises at the sides to meet the base to create angles that match the style of the cabinet while providing a cowling for the LED lighting to fire down and create a soft glow'

...don't bother. Build a flat box then spend the rest of your day eating ice cream.

So all that being said, stubbornness, anger and caffeine prevailed and I got to this.


The front center panel drops an inch below the base of the box, the two panels either side taper up to meet the base at the from corners.


Two hours of sanding and re-checking the lid to get the front contours to fit right


From the side


Test it in place on the cab, the angles work well, the overhang is subtle but it really makes the shape work well.



Underneath you can see the front lip and LED light position.


And there's that subtle glow we were looking for


Thats enough for me for today, time to go and wash a tree's worth of dust out of all my crevices, grab a beer and sit down in the man cave to watch Prometheus on the projector with wifey.

I hate sawdust  >:D
« Last Edit: October 21, 2012, 08:15:37 pm by griffindodd »
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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Cab finished, controller next
« Reply #602 on: October 21, 2012, 09:43:19 pm »
LOL, thats too funny, I sat in the man cave with my wifey last night to watch Prometheus....weird movie....

Looks good man..... :cheers: :cheers:

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Re: Scratch build - Marvel v Capcom:Revolution - Cab finished, controller next
« Reply #603 on: October 21, 2012, 10:54:34 pm »
Looks really good, my friend.
***Build what you dig, bro. Build what you dig.***

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Cab finished, controller next
« Reply #604 on: October 22, 2012, 01:00:25 am »
Thanks guys!!!

One more update before bed.

Further tweaks and massaging to the artwork. Defined the joysticks and buttons better to give some more structure to the layout.
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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Cab finished, controller next
« Reply #605 on: October 22, 2012, 10:06:49 am »
HMMMM, not sure i'm feeling that kickplate update on the sticks, looks like tire tread for a monster truck theme.

Looks a little too bold, the actual kickplate graphic sticks out more to me than the actual sticks....

But you know me, that's just my opinion....

 :)

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #606 on: October 22, 2012, 11:59:16 am »
SO here's a question to the top mounting peeps here that have acrylic on their CP

How did you cut the circles for your trackball and your sticks. You can't use the wood panel as a router jig for those holes, wondering what the best approach is to get these dead on.

I was thinking of using the actual housing of the trackball as a router guide, but there's a lip around the ball so that wouldn't make the hole big enough for the lip to fit through the acrylic
« Last Edit: October 22, 2012, 12:02:31 pm by griffindodd »
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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #607 on: October 22, 2012, 12:06:41 pm »
You should have cut the basic holes hole before your cut out the shape of the trackball and the base of the sticks.

I cut the 1 1/8 hole for the sticks and the 3" hole for the trackball, then i routed my acyrlic using those holes as a jig.  Then i cut out the shapes of the stik base and the trackballs

You might have to do some reverse engineering now.

Like so....

« Last Edit: October 22, 2012, 12:09:55 pm by rablack97 »

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #608 on: October 22, 2012, 12:10:26 pm »
I guess I can always just make a template from my original line art just for those three cuts. Do the acrylic from my existing CP wood then line that up on top of the new template to do the trackball and sticks.

Beginners boo boo's
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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #609 on: October 22, 2012, 12:12:06 pm »
You'll figure it out Merlin..... :applaud: :applaud:

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #610 on: October 22, 2012, 12:13:56 pm »
Aye, the swear jar is funding my daughters college fund so it's all in a good cause lol.  :laugh2:
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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #611 on: October 22, 2012, 12:20:47 pm »
Well i had my whole CP top cutout, routed and pretty, and when i cut the clot for the t-molding, i had the damn CP on the wrong side.

You have to adjust the router height so the t-molding sits flush with the acrylic.  Well i cut it with the sticks being on the right side instead of the left....and i couldnt redo or the slot would have been too big....had to scrap the whole thing.

So don't feel bad.....we all F'up man......just rebound and keep going....

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #612 on: October 22, 2012, 12:27:34 pm »
Yep getting that offset right can be a little trciky, I'm hoping to recreate MCSE's mistake/feature by having the lexan protrude a little from the top of the T-Molding to get that nice thin little edge-lit effect from the buttons lighting up. If I use 1/8" plastic it shold leave 1/16 - 3/32 of exposed acrylic just above the edge.

Another thing I thought about during our dust-washer discussion...

For those people who under-mount the sticks and have their 1"1/8 hole coming through the wood - you could wrap some LED ribbon inside the edges of the hole in the wood and then put a thin white/translucent dust washer over it then mask that with art and acrylic on top. This way you would get a really nice lit area around the base of your stick. You could do it RGB and run it to your PAC64 to be extra fancy.
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mcseforsale

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #613 on: October 22, 2012, 12:33:43 pm »
You can use the Happ mount as a router template if you get a top-bearing dado cleanout bit...which is what I use.  It's more flexible in some instances..

I did this on The Blue Pill, too.  Cut the football out without even thinking about plexi (my first cab)...but, luckily, I had a Bosch top-bearing 3/4" bit and I just used the happ mount as the router template.  Just be steady with the router...hitting that steel plate would not be fun!

edit:  just found this on Amazon...mine's very similar, except mine's 3/4" cut with a 1/4" shank...

http://www.amazon.com/dp/B000GYG4X2/ref=asc_df_B000GYG4X22233366?smid=ATVPDKIKX0DER&tag=pg-903-86-20&linkCode=asn&creative=395097&creativeASIN=B000GYG4X2

AJ
« Last Edit: October 22, 2012, 12:35:30 pm by mcseforsale »

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #614 on: October 22, 2012, 12:39:52 pm »
yeah I have a top and bottom bearing flush trim that I could use so I should be good there, didn't even think of using the plate, duhhhhhh, coffee hasn't kicked in yet.



Thanks for the template man, it made installing the trackball a breeze  :notworthy:
« Last Edit: October 22, 2012, 12:43:34 pm by griffindodd »
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rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #615 on: October 22, 2012, 12:41:06 pm »
That's expensive bit for 3 holes.

Get a scrap piece and use the layout template, cut the holes and then cut the acrylic using that as a jig, then finish off the rest on the master CP..

Edit:  Oh if you already have the bit, then your cool!!!!  Just don't slip, thats a small area to keep that bearing on.
« Last Edit: October 22, 2012, 12:43:28 pm by rablack97 »

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #616 on: October 22, 2012, 12:48:57 pm »
Aye, I'll use the extended offset base attachment on that cut, plus I'll go from the back of the CP with the plate on the opposite side to put a little distance between the cut and the bearing.

« Last Edit: October 22, 2012, 12:51:31 pm by griffindodd »
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mcseforsale

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #617 on: October 22, 2012, 12:51:57 pm »
Just be careful.  Having 3/4" between the cut and any underlying surface can create chatter and cracking.  Plexi is an unforgiving mistress.

AJ

Aye, I'll use the extended offset base attachment on that cut, plus I'll go from the back of the CP with the plate on the opposite side to put a little distance between the cut and the bearing.

rablack97

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #618 on: October 22, 2012, 12:55:15 pm »

Another thing I thought about during our dust-washer discussion...

For those people who under-mount the sticks and have their 1"1/8 hole coming through the wood - you could wrap some LED ribbon inside the edges of the hole in the wood and then put a thin white/translucent dust washer over it then mask that with art and acrylic on top. This way you would get a really nice lit area around the base of your stick. You could do it RGB and run it to your PAC64 to be extra fancy.

Sick aint it, ala OND.


griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #619 on: October 22, 2012, 12:58:56 pm »
yeah that's the effect, a slightly different execution but that's the idea. I may have to try and work this into my sticks.
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griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #620 on: October 22, 2012, 01:36:13 pm »
Just be careful.  Having 3/4" between the cut and any underlying surface can create chatter and cracking.  Plexi is an unforgiving mistress.

Good point. Trouble is I have that gap between the blade and the bearing, hmmmm
« Last Edit: October 22, 2012, 01:44:58 pm by griffindodd »
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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #621 on: October 22, 2012, 01:59:48 pm »
Use the football template on a small scrap of 1/4 something-or-other, then, instead of cutting out the football, just use a 3" holesaw on the center instead.  Sandwich this between the mount and the plexi, or just under the mount.

AJ


Just be careful.  Having 3/4" between the cut and any underlying surface can create chatter and cracking.  Plexi is an unforgiving mistress.

Good point. Trouble is I have that gap between the blade and the bearing, hmmmm

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #622 on: October 22, 2012, 02:01:12 pm »
Yep that's exactly what I was thinking, man using my brain is really tough sometimes
« Last Edit: October 22, 2012, 02:03:39 pm by griffindodd »
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Nephasth

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #623 on: October 22, 2012, 03:56:03 pm »
For those people who under-mount the sticks and have their 1"1/8 hole coming through the wood - you could wrap some LED ribbon inside the edges of the hole in the wood and then put a thin white/translucent dust washer over it then mask that with art and acrylic on top. This way you would get a really nice lit area around the base of your stick. You could do it RGB and run it to your PAC64 to be extra fancy.

Kinda what you're talking about, but dustwasher is mounted under the panel:




RGB and controlled with a PACLED64. Just a piece of plexi cut to the size of the joystick base and edge lit with a few RGB LEDs.

EDIT: Didn't notice LeChuck already referenced my joystick lighting on the last page. Good looking out. :cheers:
« Last Edit: October 22, 2012, 04:23:39 pm by Nephasth »

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #624 on: October 22, 2012, 03:59:14 pm »
yeah Similar, although my approach was to light up the whole dustwasher itself from underneath.
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Nephasth

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #625 on: October 22, 2012, 04:03:25 pm »
Kind of like this?



griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #626 on: October 22, 2012, 04:05:01 pm »
No the washer itself is white/translucent and has LED's under it, so it would look more like the shot above from OND's panel
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Nephasth

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #627 on: October 22, 2012, 04:10:50 pm »
No the washer itself is white/translucent

You have one of these?

griffindodd

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #628 on: October 22, 2012, 04:12:27 pm »
Not yet, talking to the guy that sells the custom ones here on the board, otherwise I can jimmy something up with pourable acrylic, a my little pony and a bedazzler.
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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #629 on: October 22, 2012, 04:13:33 pm »
Hahahaha!  Love it.  My Little Pony and a Bedazzler.

AJG

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #630 on: October 22, 2012, 04:16:32 pm »
Woot, OMNI2's were just delivered, just in time  :droid
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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #631 on: October 22, 2012, 04:30:57 pm »
Not sure why my posts are being dropped... :angry:

But, you could use the plexi that you route out of the trackball hole for a dust washer.  Then just buff it out with some 0000 steel wool.  There's one...  :cheers:

AJ

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #632 on: October 22, 2012, 04:32:12 pm »
Actually, I believe I will steal that idea...

I want to see what happens with a GGG HandCandy 2 ball with this setup.  I really don't want to spend ~$40 bux per joy for the paradise LED balltops.

AJ

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #633 on: October 22, 2012, 04:35:48 pm »
I have the Paradise LED Balltops but I don't like the design at all, the way they have implemented the LED is very clunky and relies on the $12 each non-binding slip connects to make sure they don't get all wound up and broken (Shaner can tell you all about that).

Currently I'm waiting ono supplies for a shaft design I'm working on that will be fully non-binding RGB LED's and will hopefully drop into virtually any stick. Waiting on the bits to come from China but I'll post the results once I have something to show.
« Last Edit: October 22, 2012, 04:38:22 pm by griffindodd »
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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #634 on: October 22, 2012, 04:48:56 pm »
Yeah...I just came across this:

http://www.tek-innovations.com/arthobbies/index.cfm?loc=about&sub=customd

AJ

I have the Paradise LED Balltops but I don't like the design at all, the way they have implemented the LED is very clunky and relies on the $12 each non-binding slip connects to make sure they don't get all wound up and broken (Shaner can tell you all about that).

Currently I'm waiting ono supplies for a shaft design I'm working on that will be fully non-binding RGB LED's and will hopefully drop into virtually any stick. Waiting on the bits to come from China but I'll post the results once I have something to show.

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #635 on: October 22, 2012, 05:16:54 pm »
I'm sure this guy can make what you want too....

http://tefightstands.storenvy.com/collections/104970-all-products

Although a thin dustwasher might not be what you need, you might need something thick so you can holes in the washer to push the leds into.  Or maybe you could use some smd type leds.

OR EL wire.....http://learn.adafruit.com/el-wire

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #636 on: October 22, 2012, 05:19:01 pm »
They don't go into the washer, they sit underneath it, flat LED strips.
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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #637 on: October 22, 2012, 05:21:22 pm »
like this but just a thinner....






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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #638 on: October 22, 2012, 05:24:32 pm »
How the heck you gonna make flat led strips curve into a circle firing up?

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Re: Scratch build - Marvel v Capcom:Revolution - Controller underway
« Reply #639 on: October 22, 2012, 05:27:27 pm »
Why do they have to bein a circle? Just stick them either side of the joystick shaft hole pointing up, let the plastic diffuse the light.
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