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Author Topic: Build an OND designed cab 'Metropolis'  (Read 162913 times)

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stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #280 on: March 10, 2014, 04:19:14 pm »
Looks good. Did you use a cnc'er in the end or cut yourself. Be interested in the process if the former. Got your own thread in the user builds section? Wtg fellow metrocab'er.  :)

GernBlanston

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Re: Build an OND designed cab 'Metropolis'
« Reply #281 on: March 10, 2014, 11:59:55 pm »
I want this thread to stay alive too. My current status:
  • Cab completely built and working. Been gaming on it for months now and it's pretty awesome. Vertical LCD and CPO has RGB everything.
  • Custom artwork by Opt2Not is complete (AMAZING) and has been delivered though I have yet to send it to the printer. Working with this guy was such a pleasure. So prossional, skilled, creative.
  • User Mike Boss is building a custom MaLa layout for me and he's incorporated some of the custom art from Opt2Not. I've seen a preview and she's a beaut!
  • T-mold is here and ready for install after the artwork application.
Otherwise it's ready to go. Hope to have the finish product pics posted soon.

Thanks again to OND for the inspiration to jump in and learn this stuff. I'm already thinking about another cab with a horizontal CRT w/ custom Metal Slug theme, assuming that Opt2Not will work with me again. And thanks to everyone else that has contributed to this thread and to the forum in general. I certainly couldn't have done it with you'se guys.

dalio

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Re: Build an OND designed cab 'Metropolis'
« Reply #282 on: March 12, 2014, 10:16:57 am »
Hi Stigzler,

Yep, that's all cnc'd MDF. They've done a great job, and the cutout on the monitor bezel looks great too.  I simply prepared Illurstrator files with the outlines done, plus any rebate / bezel work I wanted, and a few days later this lot was delivered :)

I'll be starting a blog diary of the build this weekend so will share the URL here when I can.

Is the user builds section the project announcement page?

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #283 on: March 12, 2014, 04:45:01 pm »
Oh yeah, sorry - project announcements!!

Wow - hard to tell from your photos - but did they also bevel your cutouts (e.g. interior of monitor bezel??)

I see they even cut out your CP panel!!! How cool is that!?

VERY interested in getting this done for my next build :)

Great job.

dalio

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Re: Build an OND designed cab 'Metropolis'
« Reply #284 on: March 12, 2014, 05:30:20 pm »
Alrighty - started a thread in PA (http://forum.arcadecontrols.com/index.php/topic,138200.0.html) - thanks for the nudge Stigzler!

Yep - they beveled the bezel - it looks great - will post some more detailed photos as I go, but have attached one. 

I forgot about the slots for the speaker holes, but I think I might try and do that with a drill, and just have holes...

These are the guys I used: http://www.cutcnc.co.uk/ great customer service, happy to give advice, and a nice quick turnaround.  It didn't work out cheap - about 250, but that includes the wood, the cutting, and delivery - as they're not too close to my flat, it was pricey to get it delivered, in fact that was nearly half the cost, but by 'eck it's saved me some time, and as I said the quality is lovely  :)

Started the build with some screws I had lying around, will be trying to get the bulk of the main framework built this weekend.
« Last Edit: March 16, 2014, 04:35:45 pm by dalio »

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #285 on: March 19, 2014, 05:17:01 pm »
Cheers Dalio.

So - guessing 125 if you pick it up yourself? Sounds amazingly cheap considering the MDF can cost you 60 alone.

Do you have an example of how you sent them the plans? I'd probably use Sketchup to produce mine, but understand you can convert to other CAD formats. I'm just wondering whether they ask for exploded parts in 3D? My intention would be to send through all the detailed design to them, including rounded and straight bevels and angled joins for each cab panel (i.e. so each adjoining edge meets up) - but guessing they would need 3D plan for this?


dalio

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Re: Build an OND designed cab 'Metropolis'
« Reply #286 on: March 20, 2014, 04:49:18 am »
No worries Stigzler - I think the quote was about 160 plus delivery - still pretty good considering all the edges.

I sent them illustrator files, and the DWG exported versions - with layers to mark notes, and you can provide layers to show edges & rebates.  Best thing is to drop them an email and they'll give you the specifics they need.  I think doing the rounded edges would be a bit extra, but I doubt by much - I wish I had done it!

I've attached mine to this post for anyone else to use & amend to their needs (useful for creating artwork on too :))

By the way Stigzler - who did you use in the UK for artwork? I want to get my CP on polycarb like Palen, and fullside artwork too...




dalio

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Re: Build an OND designed cab 'Metropolis'
« Reply #287 on: April 01, 2014, 08:47:07 am »
Oh noes! I killed the thread :o

Anyhoo, a quick update...

Build is nearly complete - now for the sanding and priming ready to paint this weekend.  I've added one image to this, but will update my Project Announcement thread with more in a mo.

Artwork is nearly there, and I'll share a sneaky peak when I can :)

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #288 on: April 01, 2014, 01:57:33 pm »
Naw you didn't - it ebbs and flows....

Handsome cab! And kudos for working in such a limited workspace!


Frank Drebin

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Re: Build an OND designed cab 'Metropolis'
« Reply #289 on: April 18, 2014, 05:44:01 pm »
Thanks so much for doing this writeup!  I'm on my way to building my first cab and it looks pretty good so far.  If any one is interested I'll post pics when done.  Hyperspin was a beast for me to learn but I've got my 8 or 9 systems up and going.  Pretty excited to get it in the games room

EssexMame

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Re: Build an OND designed cab 'Metropolis'
« Reply #290 on: April 22, 2014, 11:55:45 am »
I'm now also attempting to make an OND Metropolis, which just looks great and the plans/instructions are very useful for a newbie like me.

Is it just me though, or are the degrees shown at the top wrong - it doesn't match when following the measurements specified (I'm using the imperial plans)? I'm pretty sure I've got the various height measurements right...

dalio

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Re: Build an OND designed cab 'Metropolis'
« Reply #291 on: May 26, 2014, 12:52:34 pm »
Finally got mine finished :)

More photos here: http://forum.arcadecontrols.com/index.php/topic,138200.0.html

Thanks to OND, Stigzler and everyone else on this brilliant forum  :cheers:

Can see many hours being spent playing this!


brihyn

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Re: Build an OND designed cab 'Metropolis'
« Reply #292 on: May 28, 2014, 11:15:48 am »
Dalio, your cabinet turned out great. nice work.

I'm not going to create a build thread for this, as I've already created one for my original OND build, but just to once more thank OND and share how much the work on this thread is appreciated, I wanted a quick show of the two new OND cabs I'm building for other people (and was just asked this morning about a possible third).

Thanks again for this amazing thread.

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #293 on: May 29, 2014, 12:22:33 pm »
My god. They breed like rabbits. They're taking over the world...and I'm one of the guilty early adopters. :/

Bit like grey squirrels.

However, I do love them. :)

You cutting yourself, brihyn or CNC'ing them?

brihyn

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Re: Build an OND designed cab 'Metropolis'
« Reply #294 on: May 29, 2014, 05:17:55 pm »
Cutting myself. I built one early in this thread...almost 2 years ago (i think i have a picture of my start on the second or third page of the thread). Just finally got enough other excitement built up to get a few more lined up.
I actually bought a 2x8 sheet of 1/4 chipboard  yesterday...figured i might as well use these 2 to cut myself a template side panel...less measuring if i get any more interest after these two.

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #295 on: May 29, 2014, 06:11:37 pm »
@OND - Just an idea, but how about putting pictures of all the different Metropolis builds on the first post? I reacon there must be 5 or 6 completed now.


Frank Drebin

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Re: Build an OND designed cab 'Metropolis'
« Reply #296 on: May 30, 2014, 12:56:43 pm »
Thanks again OND.  I looked all over for plans and yours was the best combination of detail, instructions, and most importantly appearance.

I didn't trust my painting skills from the start so I wrapped all visible surfaces with some ebay carbon fiber wrap (~$100).  Tmolding is black with chrome insert.  all in all I think it turned out pretty good, not too "arcadey" for the contemporary basement we have but it still looks like an arcade machine.  The smoked glass plexi bezel made a huge difference in appearance, went from looking homemade to something store bought.

Here's some pics I took of it while it was playing some music on xbmc.  I had to install a door on the side because the monitor wouldn't wake on HDMI, so I have to turn the power on at the back.  The door turned out to be a pretty good place to install the toggles for the marquee as well as the volume knob.

Current working systems:

Mame
Sega: Master system, Genesis and Dreamcast
Nintendo: Nes, Snes, N64
SFIV
Mortal Kombat Komplete
Family guy/future pinball







« Last Edit: May 30, 2014, 01:04:38 pm by Frank Drebin »

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #297 on: May 30, 2014, 02:00:13 pm »
Nice cab, Frank. Invite High Tower round to dust the top.

Hope this isn't advice after the event, but if you want to modify your cab to power on automatically, you thought of something like this?



(http://www.amazon.com/Belkin-Conserve-Socket-Energy-Saving/dp/B003P2UMQ2)

slots on the right are permanent power on. Apols if misread the prob.

Another machine for the Metropolis Gallery!!

You guys could always post them here with the custom tag "Metropolis Cab" :) ;)


Frank Drebin

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Re: Build an OND designed cab 'Metropolis'
« Reply #298 on: May 30, 2014, 02:11:31 pm »
Nice cab, Frank. Invite High Tower round to dust the top.

Hope this isn't advice after the event, but if you want to modify your cab to power on automatically, you thought of something like this?

[img]https://dl.dropboxusercontent.com/u/15144043/site%20posts/byoac/c26-F7C007-1-l.jpg[/mg]

(http://www.amazon.com/Belkin-Conserve-Socket-Energy-Saving/dp/B003P2UMQ2)

slots on the right are permanent power on. Apols if misread the prob.

Another machine for the Metropolis Gallery!!

You guys could always post them here with the custom tag "Metropolis Cab" :) ;)

Thanks for the input Stigzler!  I have thought about the smart power strip...along with hyperspin on boot/poweroff on hyperspin exit alongside the arcade button on the side of the cab to turn on and off the machine....would be very cool but the coby tv/monitor requires a pushbutton or remote signal to turn on after plug in.  Something I wish I knew before I purchased a monitor.

That and I've spent quite enough $$ so far.  Build an arcade machine for $100?  Ha ya right try $1200!

PL1

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Re: Build an OND designed cab 'Metropolis'
« Reply #299 on: May 30, 2014, 02:33:08 pm »
Nice cab, Frank. Invite High Tower round to dust the top.
Are you sure you're not mixing up movies? Hightower was in the Police Academy series.

The real fun would be for Frank to get a picture of Nordberg playing Killer Instinct on his cab.   :duckhunt


Scott

EDIT: I think the guy you were thinking about was Al.

« Last Edit: May 30, 2014, 04:48:12 pm by PL1 »

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #300 on: May 30, 2014, 02:35:12 pm »
Like a restored Chippendale, PL1, I stand corrected.

And no, I don't mean the English male strippers.

;p

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #301 on: May 30, 2014, 02:38:07 pm »
the coby tv/monitor requires a pushbutton or remote signal to turn on after plug in.  Something I wish I knew before I purchased a monitor.
That and I've spent quite enough $$ so far.  Build an arcade machine for $100?  Ha ya right try $1200!

How about some kinda cheap pc IR Blaster - sure they must be pence now:

PC powers on > IRBlaster (plugged into PC) sends remote signal > Happy days

Frank Drebin

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Re: Build an OND designed cab 'Metropolis'
« Reply #302 on: May 30, 2014, 03:00:10 pm »
the coby tv/monitor requires a pushbutton or remote signal to turn on after plug in.  Something I wish I knew before I purchased a monitor.
That and I've spent quite enough $$ so far.  Build an arcade machine for $100?  Ha ya right try $1200!

How about some kinda cheap pc IR Blaster - sure they must be pence now:

PC powers on > IRBlaster (plugged into PC) sends remote signal > Happy days
The IR "reciever" on the TV is behind the wood bezel.  :-[  TV won't turn on when I point the remote right at it.  Unless I'm missing something?

lamprey

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Re: Build an OND designed cab 'Metropolis'
« Reply #303 on: May 30, 2014, 03:13:27 pm »
Nice cab, Frank. Invite High Tower round to dust the top.

Hope this isn't advice after the event, but if you want to modify your cab to power on automatically, you thought of something like this?



(http://www.amazon.com/Belkin-Conserve-Socket-Energy-Saving/dp/B003P2UMQ2)

slots on the right are permanent power on. Apols if misread the prob.
I happen to have one of those power strips and the computer draw for USB is enough to keep all the plugs active. I hear there are some other similar to that one that have an adjustment to help tune the amount of current draw to allow for such things. It is also possible that I can disable the power draw by disabling some stuff in my bios, but I haven't bothered with that, yet. So, YMMV.

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #304 on: May 30, 2014, 04:46:43 pm »
the coby tv/monitor requires a pushbutton or remote signal to turn on after plug in.  Something I wish I knew before I purchased a monitor.
That and I've spent quite enough $$ so far.  Build an arcade machine for $100?  Ha ya right try $1200!

How about some kinda cheap pc IR Blaster - sure they must be pence now:

PC powers on > IRBlaster (plugged into PC) sends remote signal > Happy days
The IR "reciever" on the TV is behind the wood bezel.  :-[  TV won't turn on when I point the remote right at it.  Unless I'm missing something?

Nope - makes sense - however - how about hack either the Blaster or the display receiver to extend the transmitter/receiver to point to each other? Hopefully easy hack that may take a bit of soldering (trust me from a first build newb, which is easy enough in itself)

If you can build a cab, you can solder.

:)

Ond

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Re: Build an OND designed cab 'Metropolis'
« Reply #305 on: June 14, 2014, 07:14:33 am »
Wow you guys have been busy!  Some very nice variations on the design - LOve It.  Thanks to stigzler for taking a bit of ownership of the thread and being a bit of a caretaker whilst I'm away (and I'm away most of the time).

I spent some time today tinkering with the artwork I did for the "Metropolis' theme, it has bothered me since I first posted it, this is the first opportunity I've had to revise it. It was just too colorful and busy and....well.....BLAHHH.  So I've done much more muted version, I like it better anyhow.  I added some speakers to the concept for a more complete design also.



Whilst I'm typing I might as well provide an update on life in general.  Each weekend I'm hard at work preparing our property for sale this coming spring.  Its winter now here for those that don't know I'm Australian.  My to do list is getting shorter and we are well on track.  In the past few months with the help of my wife I've moved something like 25 cubic meters of landscaping materials (sand, soil, rock, timber etc) around the property.  My garage ceiling falling in after a freak storm was perhaps (in hindsight) the best thing to happen.  It galvanized us into action with all the work that needed doing.  Whilst the garage ceiling was repaired under insurance, the garage itself is stuffed full of furniture and other crap while we renovate.  I really miss spending time on hobbies, particularly arcade building, but my current mission must take priority for now.  I must apologise for not answering quite a few PMs, my notifications were switched off, hopefully my late responses are still useful.
Keep up the very good work guys.

 :cheers:

Ond
« Last Edit: August 02, 2017, 05:12:18 am by Ond »

stigzler

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Re: Build an OND designed cab 'Metropolis'
« Reply #306 on: June 14, 2014, 10:25:54 am »
That looks handsome, OND.

Good move muting the colours a little.

If I were to suggest anything, it'd be around the hue of the characters - not sure the blue hue goes with the brown bg... maybe try an equally red/brown/orange hue or the opposite on the colour wheel...

Not sure I'd put blue in a art deco palette...

Oh, and how about red lighting behind the front panel instead of blue?

Otherwise - great gfx! :)



AlienInferno

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Re: Build an OND designed cab 'Metropolis'
« Reply #307 on: June 14, 2014, 10:46:26 pm »
AGREED!!!!  THAT LOOKS AWESOME!!!!   :applaud:

yes i know caps lock was on.   >:D

wildcat

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Re: Build an OND designed cab 'Metropolis'
« Reply #308 on: September 23, 2014, 08:06:18 pm »
After many hours searching for a cabinet I liked, I found this! Perfect! Thanks for sharing

brihyn

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Re: Build an OND designed cab 'Metropolis'
« Reply #309 on: September 23, 2014, 08:52:40 pm »
Don't forget a build thread, and to add your finished cab to the other OND cab thread as well.
Best of luck, and don't hesitate to holler if you need help with it...this cabinet is a blast to build!

tophite

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Re: Build an OND designed cab 'Metropolis'
« Reply #310 on: October 02, 2014, 11:42:30 am »
Anyone who has done this build....two questions.

1st the silly one:  Did you put the graphics on the wood bezel or the glass/plexiglass???
2nd:  How did you secure the glass/plexiglass over the monitor?  Did you really just "rest it on the ledge behind the CP" or do you do that and use some means of securing it.

Thanks!
"

brihyn

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Re: Build an OND designed cab 'Metropolis'
« Reply #311 on: October 02, 2014, 02:17:32 pm »
Anyone who has done this build....two questions.

1st the silly one:  Did you put the graphics on the wood bezel or the glass/plexiglass???
2nd:  How did you secure the glass/plexiglass over the monitor?  Did you really just "rest it on the ledge behind the CP" or do you do that and use some means of securing it.

Thanks!
"

Others' answers may vary, but here's how I did it...
1) When I had my marquee printed (Walgreens) I also printed the instructions that I use. I then spary on some glue spray and apply it to the bezel.
2) I've done a bit of perfection on the three that I've built. My current process is to leave a bit of room between the bezel and the overhead board and cut the plexi a bit long, so that it can slide up between the two, then drop back down behind the CP.  Just make sure to leave enough room so that when you paint the cab, the plexi will still fit.

tophite

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Re: Build an OND designed cab 'Metropolis'
« Reply #312 on: October 03, 2014, 09:20:44 am »
Perfect!  Thanks!

anders

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Re: Build an OND designed cab 'Metropolis'
« Reply #313 on: October 09, 2014, 02:48:21 pm »
just joined this forum and have decided i am going to attempt this build as love the design, question is reading over this topic i have seen a few people have used MDF, would this be strong enough material to make the whole cab out of? or would anyone recommend different wood?


horizon

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Re: Build an OND designed cab 'Metropolis'
« Reply #314 on: October 09, 2014, 03:05:27 pm »
In an effort to answer even though my rookie status is evident, MDF is fine.  I think most people go with 5/8" so they can use 3/4" tmolding.

Travtera

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Re: Build an OND designed cab 'Metropolis'
« Reply #315 on: October 09, 2014, 06:22:56 pm »
Just wanted to thank everyone who contributed to this thread. My first cabinet project based off of this design is nearing completion and I've very satisfied with the results! [/img][/]img][/url]][url=http://img]]img][/url]

Ond

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Re: Build an OND designed cab 'Metropolis'
« Reply #316 on: October 09, 2014, 07:12:47 pm »
Welcome to some new guys, wildcat,tophite, and anders.  :cheers:


Just wanted to thank everyone who contributed to this thread. My first cabinet project based off of this design is nearing completion and I've very satisfied with the results! [/img][/]img][/url]][url=http://img]]img][/url]

Welcome Travtera,  that is an excellent looking version of the build you have there!

as brihyn has previously mentioned please add your completed build pics to the thread he started:

OND Cabinet Showcase  -   http://forum.arcadecontrols.com/index.php/topic,139922.0.html


Keep up the great work guys, I will be featuring some new artwork for this cab which is more on the arcade / gaming theme.  Keep a look out for that.

 :cheers:

Ond

wildcat

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Re: Build an OND designed cab 'Metropolis'
« Reply #317 on: October 10, 2014, 08:46:10 am »
Travtera - Looking Great! Is that a coin mech or a button?

Travtera

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Re: Build an OND designed cab 'Metropolis'
« Reply #318 on: October 10, 2014, 02:14:49 pm »
It's a coin mech but it's just for show at the moment. Haven't gotten around to hooking it up yet.

wildcat

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Re: Build an OND designed cab 'Metropolis'
« Reply #319 on: October 10, 2014, 06:03:15 pm »
Beautiful paint job... MDF? :notworthy: