Good luck, Bryan, you will need it!
ZVG is not a turnkey situation, in fact "vectormame" is an extremely complicated and involved, ongoing, unfinished project. Have have basically begged STEVEJ to release the code written for vmame32 but he just continues to blank me, so you have the choice of building a ZVG rig on DOS, LINUX or the Windows Beta that will not turn vertical games, will not allow Sega vector games into the game list and has serious frame rate issues.
Ironically, Star wars is basically unplayable on the rigs that I have tried and I've tried a few setups now. Some games that require more CPU/graphics power really bog down when running them to ZVG output. So even though a P4 2.4 rig will play Major Havoc just fine without ZVG output, it will drop below 30 fps when the ZVG output is turned ON and causing all kinds of nasty frame skip issues. If you don't throttle framerates, video will play too fast, so it's a struggle to get games to play real smooth with ZVG on.
The fact that vmame32 a command line mame severely limits the video tweaking abilities to play around with framerates, so unless you have a super juiced graphics card, I am skeptical that you will get Star Wars/ESB to play at a constant, smooth framerate. If you can get it to run smooth, please post a video and share how you accomplished this.
The fact that the Sega games won't play in vmame32 just drives me nuts, this project will take a few more years or maybe never to get all hammered out....
Good luck!