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Author Topic: Any way to imitate a rotary?  (Read 1477 times)

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menace

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Any way to imitate a rotary?
« on: September 15, 2003, 02:58:50 pm »
I would like to have 2 rotary joysticks on my next cab and short of buying 2, is there any way to imitate the function of a rotary joystick without having a snk ls-30 on the cab?  I have a cyborg 3d usb joystick with z-axis support but mame32 doesn't recognize those inputs at all.  Suggestions?
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u_rebelscum

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Re:Any way to imitate a rotary?
« Reply #1 on: September 16, 2003, 01:00:37 am »
I would like to have 2 rotary joysticks on my next cab and short of buying 2, is there any way to imitate the function of a rotary joystick without having a snk ls-30 on the cab?  I have a cyborg 3d usb joystick with z-axis support but mame32 doesn't recognize those inputs at all.  Suggestions?

Mame should recognize any joystick inputs if the joystick has directX compatable joystick drivers (ie: all of them ;) ).  If you want to use your Z axis to turn the players, you need to remap the "dial" in those games to the left and right twists (and enabled joysticks, of course).
Robin
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