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Author Topic: 2.4 ghz core 2 quad?  (Read 1477 times)

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honkey

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2.4 ghz core 2 quad?
« on: October 22, 2011, 08:56:13 pm »
A friend is offering to sell me their computer. Would this be good enough for a cabinet along with 2 GB RAM?

equlizer

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Re: 2.4 ghz core 2 quad?
« Reply #1 on: October 23, 2011, 01:58:46 am »
more than enough.  maybe bump to 4gig if its cheap.

brad808

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Re: 2.4 ghz core 2 quad?
« Reply #2 on: October 23, 2011, 09:53:12 am »
A friend is offering to sell me their computer. Would this be good enough for a cabinet along with 2 GB RAM?

Will be plenty. 2gb of ram is fine that's what my cab has

Turnarcades

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Re: 2.4 ghz core 2 quad?
« Reply #3 on: October 23, 2011, 11:28:17 am »
Will piss anything you throw at it pretty much. Just add a decent 512mb-1Gb graphics card and you'll be blasting SF4 too, as we run it perfect on less than this.

ragnar

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Re: 2.4 ghz core 2 quad?
« Reply #4 on: October 23, 2011, 04:33:38 pm »
Depends on what games you really want.

I had a similar rig.  MK 1 and 2 worked but I don't think 3 did.  If you have specific games that you want, ask in this thread.

Depending on Mobo, you could always consider upgrading the CPU.
MY FIRST BUILD:

honkey

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Re: 2.4 ghz core 2 quad?
« Reply #5 on: October 23, 2011, 06:49:34 pm »
I am not sure what graphics card is in it, but she said that when she build the computer 4 years ago, it was a 400$ card, so I assume it is still good. I can't think of any games in specific, but I know the games that get the most play will be a lot of the classics (Galaga, Ms. Pac-man, Donkey Kong etc.), the Metal Slug Series, Street Fighter 2, Ninja Turtles, Bad Dudes, Battletoads, and Double Dragon series. From what you guys are saying, it sounds like all these at least will be fine. I am also going to have console emulators.

Turnarcades

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Re: 2.4 ghz core 2 quad?
« Reply #6 on: October 23, 2011, 07:09:08 pm »
It's still a common misconception about the power required for your average retro gaming station; a modest P3 will still do the job with the correct software setup and a pre-0.106 build of MAME. For those struggling with certain 2D games not based on 5th gen console hardware (eg. Naomi, model 2 etc), bear in mind you'll get much more playable results by setting a fixed frameskip rather than auto. On lower powered machines, if you struggle with certain games as described above (such as the MK series or other similar Midway boards, NeoGeo games or others that should be ok but suffer slowdown when the sprite count is high), turn off auto frameskip and try a set frameskip value of between 1-6. This drops a few frames you will likely not notice, but keep speed consistantly at 90-100% for smoother gameplay.