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Author Topic: u360 ..... pre-post launch loading of maps  (Read 1962 times)

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ragnar

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u360 ..... pre-post launch loading of maps
« on: September 08, 2011, 11:37:55 pm »
I'm rebuilding my Mame box and I know I used to do this but forget how.

I used to use a pre and post ocmmand to load up a custom layout for each game.  Well, semi-custom.  Mala would know if it is a 4 way, 8 way, etc game.  Based on that, I could load the proper u360 layouts.  But I don't remember how to do this.  Can someone refresh my memory as to the commands?
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ragnar

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Re: u360 ..... pre-post launch loading of maps
« Reply #1 on: September 10, 2011, 12:07:48 am »
This took alot of hunting down.

UltraStik Mapper 1.3 by FatFingers
http://malafe.net/index.php?page=plugins

fatfingers is a user at these forums.
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NelsonPJ

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Re: u360 ..... pre-post launch loading of maps
« Reply #2 on: September 17, 2011, 05:24:41 pm »
I also had to figure this out a few weeks ago when I lost my Mala setup due to file corruption and decided to rebuild my cab... it's very frustrating when you KNOW you researched the heck out of this stuff a few years ago, but now can't remember! :-)

While you can use the Mala fatfingers plugin (which I installed and then uninstalled a few weeks ago when I looked into this again) I then remembered that most people (including myself back in 2009...) set their U360 for "analog" mode when launching MAME and use MAME's built-in joystick mapping. 

So in Mala under the "Controller" main-tab, "Encoder" sub-tab, I've pointed "Encoder software" to UltraMap.exe, and set "Default Config (MaLa)" to the 4-way ugc file.  Then under the "MAME Config" main-tab, "Encoder" sub-tab I've pointed the file box to the analog ugc file. 

You also have to set "joystick 1" in your mame.ini file to enable the joystick.