Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Game Over: Death Of The Arcade  (Read 5658 times)

0 Members and 1 Guest are viewing this topic.

CheffoJeffo

  • Cheffo's right! ---saint
  • Wiki Master
  • Trade Count: (+2)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7784
  • Last login:July 14, 2025, 12:11:49 pm
  • Worthless button pusher!
Game Over: Death Of The Arcade
« on: June 16, 2011, 07:59:36 am »
A project put together by some local college students. Nice to see local faces, but I was caught offguard by Gerald in a suit!

Working: Not Enough
Projects: Too Many
Progress: None

jimmy2x2x

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1215
  • Last login:December 19, 2018, 01:29:48 am
Re: Game Over: Death Of The Arcade
« Reply #1 on: June 16, 2011, 08:13:59 am »
Nice! thanks for the headsup

Well Fed Games

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1884
  • Last login:January 07, 2025, 04:42:47 pm
  • Delicious!
Re: Game Over: Death Of The Arcade
« Reply #2 on: June 16, 2011, 09:01:29 am »
 :applaud: That is great! Captured a lot of info and the "spirit" of the hobby in 10 minutes or so, and really clever graphic design. Would love to see a 2-hour version.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Game Over: Death Of The Arcade
« Reply #3 on: June 16, 2011, 09:06:30 am »
NIce it looks like it could turn into a Reality show  " ARCADE HOARDING" :cheers:

CheffoJeffo

  • Cheffo's right! ---saint
  • Wiki Master
  • Trade Count: (+2)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7784
  • Last login:July 14, 2025, 12:11:49 pm
  • Worthless button pusher!
Re: Game Over: Death Of The Arcade
« Reply #4 on: June 16, 2011, 09:15:48 am »
 :laugh2:
Working: Not Enough
Projects: Too Many
Progress: None

Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10092
  • Last login:June 28, 2025, 10:45:55 pm
  • Comanche, OK -- USA
Re: Game Over: Death Of The Arcade
« Reply #5 on: June 16, 2011, 09:20:02 am »
5:00 in I see a MAME screen in the background :lol

gabe

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 102
  • Last login:September 10, 2012, 12:44:38 pm
Re: Game Over: Death Of The Arcade
« Reply #6 on: June 16, 2011, 09:25:20 am »
5:00 in I see a MAME screen in the background :lol
Heh - I noticed that too.

Good vid. Not a bad way to spend 10 minuets.

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Game Over: Death Of The Arcade
« Reply #7 on: June 16, 2011, 10:07:31 am »
5:00 in I see a MAME screen in the background :lol


Nice I see it!

jennifer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2895
  • Last login:August 11, 2023, 06:24:58 am
Re: Game Over: Death Of The Arcade
« Reply #8 on: June 16, 2011, 10:58:49 am »

          Credit must be given here to the folks who put this together, very well done....... But unfortuntally the hoarding mentality I found discerning,
  sad, almost pathetic.  My life summed up on a 10 min vid. [I"m just going to cry].

boardjunkie

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 698
  • Last login:March 05, 2019, 06:05:58 pm
Re: Game Over: Death Of The Arcade
« Reply #9 on: June 16, 2011, 11:10:58 am »
Yea....and the MAME info screen was different every time ?? O...K...

I was kinda surprised that MAME wasn't mentioned as a way to keep the aging (video) games alive. Once oddball parts become extinct it will be the only way to play them. Since its become so common for ppl to go thru the hassle of making a MAME cabinet setup....I think it deserved a mention. Not that it negates the collecting aspect tho. I paid my dues. I started collecting in 1988 and got into the game servicing industry around 90-91.

boardjunkie

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 698
  • Last login:March 05, 2019, 06:05:58 pm
Re: Game Over: Death Of The Arcade
« Reply #10 on: June 16, 2011, 11:33:27 am »
If you collect old arcade games, the "hoarding" kinda goes with the territory. If you wanna keep them running for years down the road, you gotta have a stockpile of parts...'specially hard to find/obsolete stuff. Its not like you can go down to Rat Shack and buy D/A converters for an Asteroids board....

BobA

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5943
  • Last login:July 11, 2018, 09:52:14 pm
  • What Me Worry?
Re: Game Over: Death Of The Arcade
« Reply #11 on: June 16, 2011, 12:01:00 pm »
Nice documentary.   Could definitely be made longer.   Covered alot of ground in 10 minutes.   :applaud:

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Game Over: Death Of The Arcade
« Reply #12 on: June 16, 2011, 12:32:57 pm »
If you collect old arcade games, the "hoarding" kinda goes with the territory. If you wanna keep them running for years down the road, you gotta have a stockpile of parts...'specially hard to find/obsolete stuff. Its not like you can go down to Rat Shack and buy D/A converters for an Asteroids board....

Thats why we all should make "Arcade  Hoarding" why not, there are many posts here that I come across that says i can only make a small arcade or just one more cabinet because the wife will ***** we'll you know what im saying. Im sure most people here put alt of important stuff to the side for there Arcade machines. If im wrong i will not reply to this post any longer! :dunno 

jennifer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2895
  • Last login:August 11, 2023, 06:24:58 am
Re: Game Over: Death Of The Arcade
« Reply #13 on: June 16, 2011, 12:51:20 pm »

      This much is true, 1 machine [8 boxs spare parts]...... Its the triple digit collections like mine, and the others in that video.

CheffoJeffo

  • Cheffo's right! ---saint
  • Wiki Master
  • Trade Count: (+2)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7784
  • Last login:July 14, 2025, 12:11:49 pm
  • Worthless button pusher!
Re: Game Over: Death Of The Arcade
« Reply #14 on: June 16, 2011, 01:46:05 pm »
Actually the hoarding aspect made me feel better about my relatively small hoard -- Gerald's warehouses and Subby's barn put my stash to shame!

 ;D
Working: Not Enough
Projects: Too Many
Progress: None

jennifer

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2895
  • Last login:August 11, 2023, 06:24:58 am
Re: Game Over: Death Of The Arcade
« Reply #15 on: June 16, 2011, 02:15:30 pm »

      Its not the size that counts..... Its how you use it!

CheffoJeffo

  • Cheffo's right! ---saint
  • Wiki Master
  • Trade Count: (+2)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 7784
  • Last login:July 14, 2025, 12:11:49 pm
  • Worthless button pusher!
Re: Game Over: Death Of The Arcade
« Reply #16 on: June 16, 2011, 02:19:12 pm »
Its not the size that counts..... Its how you use it!

Then I had best get to fixing some games ... stat!

 ;D
Working: Not Enough
Projects: Too Many
Progress: None

yotsuya

  • Trade Count: (+21)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 19960
  • Last login:August 08, 2025, 09:49:26 pm
  • 2014 UCA Winner, 2014, 2015, 2016 ZapCon Winner
    • forum.arcadecontrols.com/index.php/topic,137636.msg1420628.html
Re: Game Over: Death Of The Arcade
« Reply #17 on: June 16, 2011, 06:53:10 pm »
Thanks for the link. Interesting video.
***Build what you dig, bro. Build what you dig.***

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Game Over: Death Of The Arcade
« Reply #18 on: June 16, 2011, 06:55:29 pm »
 :laugh2:Look hears another on a new post looking out for other fellow hoarders because his wife will be mad and his garage if full :laugh2:

http://forum.arcadecontrols.com/index.php?topic=112437.new#new

Cynicaster

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 407
  • Last login:March 19, 2025, 09:31:43 pm
Re: Game Over: Death Of The Arcade
« Reply #19 on: June 16, 2011, 09:36:43 pm »
Very nicely done.  I had a chuckle at watching that little kid play Asteroids.  He's probably just as good as me so maybe I shouldn't laugh.   :-\

Gray_Area

  • -Banned-
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3363
  • Last login:June 23, 2013, 06:52:30 pm
  • -Banned-
Re: Game Over: Death Of The Arcade
« Reply #20 on: June 17, 2011, 12:45:40 am »
I don't think arcades will come back - though I think technological developments will allow people more opportunities for retro gaming experience, wherever they wish to have them.

I think the video was complete. And what did those scores mean for those at the end, if anything?

Also, Spirit pinball FTW.
-Banned-

Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10092
  • Last login:June 28, 2025, 10:45:55 pm
  • Comanche, OK -- USA
Re: Game Over: Death Of The Arcade
« Reply #21 on: June 17, 2011, 10:24:32 am »
And what did those scores mean for those at the end, if anything?

Nothing.

Rando

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 462
  • Last login:April 23, 2016, 07:49:31 pm
Re: Game Over: Death Of The Arcade
« Reply #22 on: June 17, 2011, 10:38:20 am »
In the... early 90's I think I was looking to get out of my current job and was seriously looking into opening a gaming lounge using PC's to play various online games and such.  Was looking at different storefronts and the more desireable ones had a separate area to also setup console playing.  Had a business plan, some contracted tech support, etc...  Those places were fun while they lasted, but didn't last long either.

I was never good enough at any particular game to be able to afford to stay in any arcade for too long. :(
Rando - My build thread: http://forum.arcadecontrols.com/index.php?topic=107741.msg1142843#msg1142843 (work slowed but still progressing!

jukingeo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 362
  • Last login:March 14, 2015, 08:25:28 pm
Re: Game Over: Death Of The Arcade
« Reply #23 on: June 17, 2011, 10:24:54 pm »

      Its not the size that counts..... Its how you use it!

Are you kidding?  I want a Chuck E. Cheese fully loaded with classic video games and pins.

Well...realistically I am halfway there, I am a games technician for the local Chuck E. Cheese :).  Luckily we do have a combo cabaret cabinet that has Centipede, Millipede, Missle Command, and a bowling game.   I have been trying to push for a Pac-Man/Galaga and a Space Invaders cabinets as well.  We definitely need more classics.

We do have some cool (somewhat newer) video's though such as:

Chase HQ2, Arctic Thunder, Global Vr3, Johnny Nero Action Hero.
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Game Over: Death Of The Arcade
« Reply #24 on: June 18, 2011, 09:30:35 am »

      Its not the size that counts..... Its how you use it!

Are you kidding?  I want a Chuck E. Cheese fully loaded with classic video games and pins.

Well...realistically I am halfway there, I am a games technician for the local Chuck E. Cheese :).  Luckily we do have a combo cabaret cabinet that has Centipede, Millipede, Missle Command, and a bowling game.   I have been trying to push for a Pac-Man/Galaga and a Space Invaders cabinets as well.  We definitely need more classics.

We do have some cool (somewhat newer) video's though such as:

Chase HQ2, Arctic Thunder, Global Vr3, Johnny Nero Action Hero.



Yeh the classics 100% it makes sense because if the parents are there with kids they will be playing also I know i would. thats the first thing i look for.

jukingeo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 362
  • Last login:March 14, 2015, 08:25:28 pm
Re: Game Over: Death Of The Arcade
« Reply #25 on: June 18, 2011, 11:46:48 am »


Are you kidding?  I want a Chuck E. Cheese fully loaded with classic video games and pins.

Well...realistically I am halfway there, I am a games technician for the local Chuck E. Cheese :).  Luckily we do have a combo cabaret cabinet that has Centipede, Millipede, Missle Command, and a bowling game.   I have been trying to push for a Pac-Man/Galaga and a Space Invaders cabinets as well.  We definitely need more classics.

We do have some cool (somewhat newer) video's though such as:

Chase HQ2, Arctic Thunder, Global Vr3, Johnny Nero Action Hero.



Yeh the classics 100% it makes sense because if the parents are there with kids they will be playing also I know i would. thats the first thing i look for.


They do have a Deal-No-Deal which is pretty much adult oriented.   Surprisingly, I have no interest in this game except to fix it when it breaks (as that is my job).   There is a nice bowling game that uses a physical ball that you throw down an 'alley' and then the ball disappears and is replaced with a virtual ball on a video screen.   I think this is one of the best machines we have and it caters to all family members, hence the name "Family Bowl".

Supposedly some CEC's have a Hyperbowl, which I thing is also an awesome bowling game, but none of the stores in my district have one.

I think the reason why CEC doesn't have more classics is that 'next generation' parents don't bother with 'Gen X' games and they probably will not introduce their kids to them.   The token count on the Centipede/Missile Command is low, on the order of about 200 - 300 tokens a week.   To put things into contrast, the Family Bowl pulls 700 to 1200 a week.

Still considering the fact that the old 80's style arcade games require very little maintenance, I think it is good to have at least 3 or four multi-play cabinets around for us Gen X parents.    One cabinet I forgot to mention which I would like to see is the Multi-Williams cabinet.   You can squeeze two players in on this one for Joust :).  In addition, I think a game like Defender will still attract attention for the more modern audiences.

Really I do think there is space enough in every CEC to allot for 3 or 4 multi-game cabinets lined up along a small section of wall.  Many CEC's do still have a pinball machine as well.  Sadly my store doesn't have one...and I have pinball repair knowledge (go figya).

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

ark_ader

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5645
  • Last login:March 02, 2019, 07:35:34 pm
  • I glow in the dark.
Re: Game Over: Death Of The Arcade
« Reply #26 on: June 18, 2011, 03:55:10 pm »
I have an arcade around the corner that still has the classic games.  It has been there since the early 80s.

They seem to be making money.  In the UK they allow gambling machines in the arcades, and there is a small amount of suckers around capable of losing their money to them.

Sad to think that the kids have so much with consoles and that Mame has practically killed off any attempts for a grand classic arcade comeback. CAX is as close as you can get.

On the other hand Mame allows me to coin up on rainy days and on my phone at work.  So it is not all bad I guess.

Arcade hording?  Sounds like a good idea if you have the money. 

Better a cabinet in someones basement than in a land fill.
If I had only one wish, it would be for three more wishes.

jukingeo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 362
  • Last login:March 14, 2015, 08:25:28 pm
Re: Game Over: Death Of The Arcade
« Reply #27 on: June 18, 2011, 07:09:27 pm »
I have an arcade around the corner that still has the classic games.  It has been there since the early 80s.

The last time I was in an old arcade like that was when I was looking into the possible purchase of a classic dark ride (another interest of mine).  The place was in Staten Island and was called Funland.  Attached to the dark ride was a classic arcade.

Now you are probably wondering why an arcade would have a dark ride attached to it.  Well the story is long, but there is a simple explanation.   As it turned out, the arcade/dark ride was situated across the street of what was once an amusement park.  The park had long closed but the owner of the dark ride/arcade continued to run both sometime afterwards.   At one point in time, the owner decided that the ridership of the dark ride was too small to keep it running and thus decided to close it, sell it and rent out the space.   That is how I came into the picture.

Needless to say, they wanted too much money for the dark ride and I backed out.  While I visited, I did get a good look at the arcade which did have its fair share of 80's games and pinballs.   A good majority of the arcade did have modern machines and also redemption machines.

The place was kind of run down and it looked like they were on hard times back then (it was about 2000 or so when I visited the place).   I am not sure if they are still around today.  I seriously doubt it.

That was the last time I was in a dedicated 'arcade'.

Quote
Sad to think that the kids have so much with consoles and that Mame has practically killed off any attempts for a grand classic arcade comeback. CAX is as close as you can get.

Well, I wouldn't pin it all on MAME.  It is also the next generation of kids that are growing up now, but haven't been exposed to the games from the 80's.  Or those that are simply not interested as they want to play something with 'good' graphics.  But yeah, I do admit too, with MAME there really isn't a need to go to an arcade anymore.

Quote
On the other hand Mame allows me to coin up on rainy days and on my phone at work.  So it is not all bad I guess.

Arcade hording?  Sounds like a good idea if you have the money. 

Better a cabinet in someones basement than in a land fill.


Well, I am not one for the heavy hording as mentioned here where the guy says he has 100's of machines.   I mean c'mon save some for the rest of us!    While I still believe this for pinball machines and jukeboxes, I have lightened up quite a bit on those that horde video games.   This is actually due to the 'good' side of MAME.   MAME actually has spawned on many that create their own cabinets, thus cutting down the need to hack original cabinets which could be restored by these 'hording' collectors.   So yes, that does help keep those cabinets out of the landfill from botched MAME jobs.

Taking it another step further MAME has also spawned on the idea of the reproduction cabinet.  Considering that an original Defender or Asteroids cabinet will probably cost more to buy than re-create, it does encourage those that want to save some money to build their own reproduction cabinet.

So in this case I don't mind the hording so much.

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

RayB

  • I'm not wearing pants! HA!
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 11279
  • Last login:July 10, 2025, 01:33:58 am
  • There's my post
    • RayB.com
Re: Game Over: Death Of The Arcade
« Reply #28 on: June 18, 2011, 09:00:17 pm »
Which guy said he has 100's of machines? If it was Gerald, he's been trying to open an arcade museum in Toronto for a few years now, so it's not a "hoarding" type thing.
NO MORE!!

jukingeo

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 362
  • Last login:March 14, 2015, 08:25:28 pm
Re: Game Over: Death Of The Arcade
« Reply #29 on: June 18, 2011, 09:17:05 pm »
Which guy said he has 100's of machines? If it was Gerald, he's been trying to open an arcade museum in Toronto for a few years now, so it's not a "hoarding" type thing.


No, it was Mike Hanley of whom made the comment, not Gerald.   But yeah, for an arcade museum, that wouldn't count (as hording) because that would be a situation where others can see (and hopefully play) the games.

"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3