The flicker is still there at 640x480 and 800x600. If I change the resolution to 1024x768, the windows desktop is so large it will not display properly on the screen.
At any resolution the text is very difficult to read in Mala
About 2 inches on the Right and Left side of the monitor are not displayed. It's like black bars on the sides. Using the adjustments, it won't fill in that area. Top and bottom is fine.
So what am I doing wrong? I just recently started on this and I'm fairly new to arcade monitors. The flicker looks like a hertz issue, but I am unable to change the hertz from 59.
You probably aren't doing anything wrong. The flicker you are seeing is likely interlace flicker. MKII uses a standard 15kz monitor, which means that in order to get resolutions above 320x240, it needs to use interlace. The card you are using
may have an interlace flicker reduction feature, but even so, this tends to muddy things up. Small text is just not easy to read on standard res monitors, but you may be able to improve it a little by tweaking the focus control a bit. Also, set your colors to something that is contrasty, but not too much. A very dark grey background with very light grey text, for example, helps readability by cutting down the "bloom" you might experience with bright text.
The 1024x768 resolution may be using "panning". If you can move the screen around with your mouse, then it's "panning" and mostly useless. Honestly, I have never seen any standard-res monitor which could be used at resolutions above 800x600, and even that would be pushing it. Usually 720x480 is the highest usable resolution, except when using technology which "approximates" the image (upscalers, etc).
The odd thing, if I understand you correctly, are the black bars on the side. Is this experienced with every resolution? Have you ever had this monitor up and running properly on a gameboard? You should be able to adjust these away with the horizontal size control. If you can't, then there may be an issue with the monitor.
RandyT