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Author Topic: U-HID G Review (mostly just me complaining, about the software)  (Read 910 times)

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MacGyver

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So I ordered a U-HID G to connect my analog Space Harriers flightstick to.

So I wired it up almost correctly the first time, meaning I wired one 5K pot with 5v on the left and GND on the right, and the other the opposite, I did this because I was unsure which way was right. Figured out that looking at the back, left is 5V, right is GND, middle to analog input.  So I re-wired the wrong one correctly, and proceeded to calibrate.  
Turns out the 3 accelerometers are permanently on, and also set to 1,2,3 axis. (X,Y,Z), I did configure my analog joystick inputs as 4,5 (x-rotate,y-rotate) and they work, but because I can't turn off the accelerometers, or change them to a different set of axis, I can't use my joystick for any windows games.
I hope they make a new version of their control software soon that will allow me turn them off or at least move the accelerometers off the primary joystick axis.
I can see how people could use this by default, but not having a choice make it useless to me.  I wanted use it as my analog joystick encoder and use the accelerometer as a "tilt" switch which is why I bought a "G", I just didn't think it would be setup like this.   You could use it in it's current programmed state to make a PowerGlove (it's so rad), just not as a analog joystick controller for use with anything other then MAME.  You can use it in MAME if you are really still when trying to set the analog controls to x&y rotate, because if you move, the accelerometers get picked up.

The accelerometers work great (wish I could turn them off, or move their axis)
The other inputs work great with my 5K pots and 2 switches.
It came quickly.
It came with a USB cord.
It did not come with a 8-pin connecter (might just be the "G" that comes this way)
The programming program works great (except for the lack of accelerometer adjustments/settings)
All the ports on this device can be programmed as input/output, 5v/gnd, you name it. It's like the Swiss Army Knife of controllers.

I know the "G" is new, so I'm sure it will just be a matter of time before the programming software catches up with it's feature set. I'm sure I will be able to use it someday. I should have just bought the "Nano" version, but I liked the idea of having a tilt feature.
BTW, Everything I am complaining about is/was in the documentation already, so I should have known what to expect, it just doesn't mean much until you are trying to use it.