Ok. I'll have to figure out how to manipulate the "mame button ini".
As long as it's possible, then no problem.
As for free play, I think he wants the option of using coins.(Especially if the attract screen act differently under free play).
So, this is where I'm at. To get coin up, player 1, player 2, pause, and exit I'll re-map the right trigger, left trigger, move right, move left, and start(which doesn't appear to do anything in MAME anyway).
But does anyone know what the normal function is of the "PR" button(#10) on the SideWinder? I assume that the Mode button just turns the controller off.
Thanks.
P.S.: Below are some diagrams I drew up for SideWinder hacking.
Darren Harris
Staten Island, New York.