In analog mode, the joystick does not center accurately, as demonstrated in the Ultimarc configuration application. The positioning dot floats around in a jittery fashion just below the fixed centering dot in the box, and if I tap the stick, it pops into perfect center. Is this by design? Is this typical centering behavior when calibrating an analog joystick? Sammy, I think you may be on to something with the heavier spring, which I also have installed....
I also experience run-on occasionally when playing Donkey Kong, and Pac Man, for instance. Its worse to the right and down than in other directions. So it isnt only in hyperspin.

Do I have something configured wrong via software? I have the analog map loaded. I ticked the 'keep joystick analog' checkbox. I identified the circular restrictor as having been installed on joystick1. I have done no calibration or configuration with the windows gaming devices control panel (Windows7 64bit)...I have joysticks enabled in mame.ini. A map is clearly applied when tested in Mame...
I understand that Hyperspin may be
exposing an issue with the centering of the analog device, but that doesn't mean that the front end is
causing the problem. I can plug in a $10.00 analog gamepad that I bought 7 years ago, and the problem goes away. Perhaps there is something wrong with this U360? Maybe this is something I just have to learn to live with?
Can anyone give me a clue as to how I would load/unload a map when entering and leaving the menus in hyperspin? I think I'm going to post this over at the hyperspin boards, and see if anyone else has a solution to this particular mix..
Could this just be a bad apple out of the bunch? I just wanna figure out whats going on, so I can go play some games!!!