well after some testing of my own, I found that connecting both the PS2 and the USB seems to solve this particular problem. seems that the USBLinx is happy enough to send the button data over the PS2 and the trackball data over the USB.
from what i gather the PS2 connection only becomes an issue when there is over 6 buttons pressed (such as in a case of 2 or more players playing at the same time) but that doesn't seem to be the case, as i can press directions, and all 6 buttons on both the player 1 side and the player 2 side (totaling about 16 if I try hard enough)
i'll continue to test it in this configuration in the mean time to be sure no other issues pop up because of it.
Since we are off on the USBlinx card, do you have to connect the reset cable from the USBlinx to the motherboard (supposedly this is the watchdog circuit). The times I've got mine to load, I've not had it connected. It seems to run fine without it. (fine - by that I mean, doesn't lock up or reboot).
i don't even have that cable anymore either

the way it works, is it connects the two leads of the reset plug together to reset if the watchdog (numlock light) doesnt flash every so often. if it stops, it resets the computer.
in this case (since we don't have the cables), if it ever does freeze up, the computer will have to be manually restarted. (the USBLinx will be trying to reset the computer but since it's not connected, it can't)
no big deal though.
Trackball Ultracade, nice.
yeah, except the USB stick in the kit doesn't work - it generated an error message to remove it and try again - i re-installed the software thinking it was a bad file - now it says it's been used and won't take it. i called Global, who says to contact the distributer, the distributer says we don't know what the hell your talking about, call Global.
