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Author Topic: New issues with Daphne  (Read 5499 times)

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jukingeo

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New issues with Daphne
« on: January 16, 2011, 02:10:40 pm »
Hello all,

I seem to be having some trouble lately with the automatic updates that Daphne is doing.  Prior to this week I had been using Daphne since version 1 and initially I didn't seem to have a problem with it on either a system connected to the internet or a stand alone cabinet.

It seems that now Daphne is demanding an internet connect and if it doesn't get it, you cannot run your games.  This is VERY bad for a stand alone cabinet system. 

Ok, so I connected my computer to the internet for updates and now Esh's Aurunmilla comes up with an error message stating that the game has an "immature driver" but it will still run. 

I know that I could probably back-pedal a bit and reinstall the old version 1 of Daphne, but I would also like the program to stop parsing the internet for updates as I think that the new updates has caused this problem in the first place.

Bottom line - If the program was working, DON'T FIX IT!
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

ark_ader

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Re: New issues with Daphne
« Reply #1 on: January 16, 2011, 03:29:34 pm »
Use. 996

Besides the files you have do not require 1.0.

Just run via command line.

You would be better off. 1.0 Requires you to "share" 24/7.

Like you I do not see the point.  ;-)
« Last Edit: January 18, 2011, 02:37:52 pm by ark_ader »
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ASilver76

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Re: New issues with Daphne
« Reply #2 on: January 16, 2011, 03:43:39 pm »
Anyone know where to download version .996 from?

Dazz

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Re: New issues with Daphne
« Reply #3 on: January 16, 2011, 04:00:24 pm »
Use. 996

Besides the files you have do not require 1.0.

Just run via command line.

You would be better off. 1.0 Requires you to "share" 24/7.

Like you I do not see the point.  ;-)

Umm, no it doesn't... You can disable the downloading and sharing from within the options in 1.0.



jukingeo

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Re: New issues with Daphne
« Reply #4 on: January 16, 2011, 05:11:45 pm »
Use. 996

Besides the files you have do not require 1.0.

Just run via command line.

You would be better off. 1.0 Requires you to "share" 24/7.

Like you I do not see the point.  ;-)


Hello Ark_ader,

Nice to hear from a good friend again!  I can't thank you enough for all the help you gave me on the Xbox.  In fact if I don't get this straightened out, I probably will have to rely on those modded Xbox's!

I don't know but I just had a funny feeling that when Daphne required the internet connection, I knew they would do what Mame does and eventually the romsets (or what have you) will soon become "outdated".  Sure it may sound easy to revert back to 1.0, but the problem is that if you just connect that machine once to the internet, then boom it is probably going to ask to download the update.

Grrrrr! 

Ok, so version .996 doesn't need an internet connection.   But can it do Linux?  One of the "pros" of my setup is that I intend to use Lubuntu, which is a lightweight version of Ubuntu.  Load up Daphne and a front end...set it up and go!   I could put it all together in a small ITX LAN box.


Umm, no it doesn't... You can disable the downloading and sharing from within the options in 1.0.

Ok, that sounds like plan too since I already have that version.  But the kicker is, HOW do you do it?

Thanks,

Geo

"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

ark_ader

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Re: New issues with Daphne
« Reply #5 on: January 16, 2011, 06:13:39 pm »
I remember reading somewhere on the Daphne Wiki that the 1.0 link had to be on.

I do not bother with it any more and use 99x.

Yeah it should work fine with Ubunto once you have it working, and funnily enough very similar to the old Xbox directory wise.

I never tried it myself, but you can get 997 for linux from here.
« Last Edit: January 18, 2011, 02:38:25 pm by ark_ader »
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jukingeo

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Re: New issues with Daphne
« Reply #6 on: January 16, 2011, 06:45:36 pm »
I remember reading somewhere on the Daphne Wiki that the 1.0 link had to be on.

I do not bother with it any more and use 99x.

Yeah it should work fine with Ubunto once you have it working, and funnily enough very similar to the old Xbox directory wise.

I never tried it myself, but you can get 997 for linux from here.

Thanx for the link, I downloaded it, put it on my machine, loaded up the roms and Mpegs from version 1.0.  What do I do from here?

Thanx,

Geo
                                               
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

ark_ader

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Re: New issues with Daphne
« Reply #7 on: January 17, 2011, 10:44:24 am »
Grab all the roms from the DLP, and ensure you have all the frame files and just install it like you would on the xbox but make sure the frame files are inside the mpegs.

1.0 specific mpegs might not work as it requires a mechanism from the Daphne 1.0 software to enable it to work.
« Last Edit: January 18, 2011, 02:38:53 pm by ark_ader »
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jukingeo

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Re: New issues with Daphne
« Reply #8 on: January 23, 2011, 10:02:32 pm »
Grab all the roms from the DLP, and ensure you have all the frame files and just install it like you would on the xbox but make sure the frame files are inside the mpegs.

1.0 specific mpegs might not work as it requires a mechanism from the Daphne 1.0 software to enable it to work.


Ok, I got the roms in place, the text frame files are with the mpegs.  Now the folder isn't called Mpeg, but vldp_dl.  Would that matter?   I have set my Wah!Cade front end to point to daphne-0.99.7.  When I launch Wah!Cade and select Daphne, it comes up "Change Me" on the rom listing.   I double checked the setup and it is pointing to the right directory.  If I try to run daphne directly from the terminal, nothing happens either.   

BTW, this is for an Ubuntu Linux application and not the Xbox (I know we talked about that to great extent in another email.

Somehow I must be missing something with the installation.  Version 1.0 was much more straightforward.  When I go to the Daphne website, they seem to shun any talk of older versions.


Thanx,

Geo

"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

jukingeo

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Re: New issues with Daphne
« Reply #9 on: January 24, 2011, 09:09:49 am »
Update:

I had noticed that even with version 99.7 of Daphne, there was talk of a "daphneloader".  I know that is how you launch version 1.0, but in version 99.7, there isn't a "daphneloader" in the package.  I figured you would only need the daphne executable with the older version.  BUT, I don't know.
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3

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Re: New issues with Daphne
« Reply #10 on: January 25, 2011, 01:13:03 am »
Just loaded the brand new Daphne up and put my 997 Daphne files in there, and it works fine. For each game you have to hit the configure button, configure Laserdisc, say No for player option, and point to your framefile. I unplugged my network cable, and it started up with no problems.

Running Windows 7. So, I can only come to one logical conclusion:



 ;D


Hituro

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Re: New issues with Daphne
« Reply #11 on: January 25, 2011, 02:52:04 am »
Just loaded the brand new Daphne up and put my 997 Daphne files in there, and it works fine. For each game you have to hit the configure button, configure Laserdisc, say No for player option, and point to your framefile. I unplugged my network cable, and it started up with no problems.

Running Windows 7. So, I can only come to one logical conclusion:



 ;D




lol I love that pic.  anyhow, I too am using the latest Daphne on my cab.  Sure I have a wireless network card installed in it for windows updates and what not, but I don't have any issues with my Daphne either =/  Then again, I actually own Dragon's Lair 1 and 2 and Space Ace, and it reads the files from those disc images.  So I'm not sure if that has anything to do with it.  All I know is when booting it up, it told me I had an older version.  I updated it, and since then, haven't had any other issues.  Not really sure what happened with yours.

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Re: New issues with Daphne
« Reply #12 on: January 25, 2011, 05:15:02 am »
I use the newest Daphne on my cab (XP) it works fine. Heres what I did.

I downloaded daphne and did the big download (10Gish) of all the roms/framefiles exept the DL, DL2 files etc.

Test every game then go into the Daphne menu and turn off the up dates.

Then as another poster said you need to get the games to load from VDLP and make Daphne look at the correct framefile for each game. Its been awhile since I did this but I remember it took a bit of figuring out!

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Re: New issues with Daphne
« Reply #13 on: January 25, 2011, 05:43:58 am »
Update:

I had noticed that even with version 99.7 of Daphne, there was talk of a "daphneloader".  I know that is how you launch version 1.0, but in version 99.7, there isn't a "daphneloader" in the package.  I figured you would only need the daphne executable with the older version.  BUT, I don't know.

Just run everything from the command line.  You do not need a loader, and you can use just about any menu facility like Lemon to get you a basic menu front end.  I just been playing with Puppy Arcade 10.  I am sure you can get that distribution to play Daphne via that link for the linux files.  Puppy has its own front end and it is damn fast.  Puppy has a crap load of emu swith it and it is cab friendly.

http://scottjarvis.com/page105.htm
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Havok

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Re: New issues with Daphne
« Reply #14 on: January 25, 2011, 10:10:13 am »
One other thing that might stop it from working properly; take a look at the framefile itself. It's just a text file, so open it up. There should be two lines. The first line tells Daphne where the video is.  ".\" would put the file in the same directory, or if there is a subdir, make sure it matches where your files are; for example ".\DL" means the video file is located in a DL subdir.

jukingeo

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Re: New issues with Daphne
« Reply #15 on: January 25, 2011, 06:02:39 pm »
Hello guys,

Yes, I have the latest version of Daphne too and yes it works, even in Linux, BUT the point I was getting at is watch what happens when you disconnect the network cable.

Also, I have found these updates sometimes cause 'harm' in that now for Esh's Aurunmilla...I get a stupid "Immature Rom" issue, of which I never had problems with before.

For me this is like updating Mame all over again.   I no longer do that anymore.  I stick with one rom set (usually Mame .84 because that set works with the Xbox).

I would like to do the same with Daphne.

I use the newest Daphne on my cab (XP) it works fine. Heres what I did.

I downloaded daphne and did the big download (10Gish) of all the roms/framefiles exept the DL, DL2 files etc.

Test every game then go into the Daphne menu and turn off the up dates.

Yup, did that.  I marked off "disabled" for auto-updating in the Daphne menu and yet it still wants to connect to the internet.

Just loaded the brand new Daphne up and put my 997 Daphne files in there, and it works fine. For each game you have to hit the configure button, configure Laserdisc, say No for player option, and point to your framefile. I unplugged my network cable, and it started up with no problems.

Running Windows 7. So, I can only come to one logical conclusion:



 ;D



Again, I am NOT after the new version.  I am looking for a version of Daphne that is 'internet-not dependent'.  I don't want to get stuck putting this thing in a cabinet and all of sudden it wants to connect to the internet.


Just run everything from the command line.  You do not need a loader, and you can use just about any menu facility like Lemon to get you a basic menu front end.  I just been playing with Puppy Arcade 10.  I am sure you can get that distribution to play Daphne via that link for the linux files.  Puppy has its own front end and it is damn fast.  Puppy has a crap load of emu swith it and it is cab friendly.

http://scottjarvis.com/page105.htm

I actually tried Puppy Arcade and I couldn't get it to work right.  I had no sound and the video ran very slowly.  You mention it is cabinet friendly...but can you change out the front end?   At any rate, without sound and slow video, I kind of abandoned Puppy Arcade and moved on.

Thanx,

Geo
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Re: New issues with Daphne
« Reply #16 on: January 25, 2011, 06:12:58 pm »

Again, I am NOT after the new version.  I am looking for a version of Daphne that is 'internet-not dependent'.  I don't want to get stuck putting this thing in a cabinet and all of sudden it wants to connect to the internet.

Did you miss the part where I said I unplugged my network cable? Also, I have been running the previous 1.x release in my actual arcade cab - which does not have an internet connection, and it works just fine. One thing you may want to do is enable the switch for show command lines, and copy those into your front end. You don't need to run the DaphneLoader, but either way, it works just fine if there is no network connection...

jukingeo

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Re: New issues with Daphne
« Reply #17 on: February 01, 2011, 09:08:09 pm »

Again, I am NOT after the new version.  I am looking for a version of Daphne that is 'internet-not dependent'.  I don't want to get stuck putting this thing in a cabinet and all of sudden it wants to connect to the internet.

Did you miss the part where I said I unplugged my network cable? Also, I have been running the previous 1.x release in my actual arcade cab - which does not have an internet connection, and it works just fine. One thing you may want to do is enable the switch for show command lines, and copy those into your front end. You don't need to run the DaphneLoader, but either way, it works just fine if there is no network connection...

Probably missed that part, but I don't know how you got it to work.  On my other computer system, Daphne REFUSED to even start up unless a network cable was connected.

At any rate, I cannot get version .97 to work at all, not even through the terminal.  So either I had a bum download or bum link.   Time to start all over.

Geo
"Let me tell you about the time I used a sharpened clamshell to turn a T-Rex into a T-Rachel!" -Buck  Ice Age 3