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Author Topic: Big Buck Hunter Pro **Not a Review**  (Read 9132 times)

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WhereEaglesDare

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Big Buck Hunter Pro **Not a Review**
« on: December 25, 2010, 11:32:13 pm »
My wife got me one of them TV Games Big Buck Hunter Pros.  The kind where the game, emulation, etc exist in the controller and you plug it into the TV.  Just wanted to let you know it is awesome.  I've been playing this a couple of hours today. It seems to be really close to the Arcade Version.  I plan on sticking this in my Arcade Machine on an auxiliary input once I can find the remote for the TV in the cabinet.  She said she got it on sale for 20 bucks.  I dunno if I'd say it is worth 40 bucks, but if you can get a deal on it grab it.  Especially if you enjoy buck hunter (who doesn't?).

http://www.target.com/Big-Buck-Hunter-Pro-Game/dp/B0024IG906
« Last Edit: December 26, 2010, 01:08:02 pm by WhereEaglesDare »

crashwg

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Re: Big Buck Hunter Pro Review
« Reply #1 on: December 26, 2010, 08:49:54 am »
Just wanted to let you know it is awesome.  It seems to be really close to the Arcade Version.

Least informative review ever!
If there's bees in the trap I'm catching em
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And sanding the stingers down to a rough quill
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WhereEaglesDare

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Re: Big Buck Hunter Pro Review
« Reply #2 on: December 26, 2010, 08:52:31 am »
Just wanted to let you know it is awesome.  It seems to be really close to the Arcade Version.

Least informative review ever!
Hey whats wrong with short and sweet?  Why cant you just take my word for it?

Hoopz

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Re: Big Buck Hunter Pro Review
« Reply #3 on: December 26, 2010, 09:17:57 am »
There is a forum specifically for reviews:

http://forum.arcadecontrols.com/index.php?board=26.0

WhereEaglesDare

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #4 on: December 26, 2010, 11:10:09 am »
Well bottom line, this is an awesome addition to a MAME Machine.

bigster

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #5 on: December 26, 2010, 01:00:06 pm »
Just a fyi, if you have ever played the arcade bbhp then you know the tv plugin versopm is the worst conversion ever.  It fails so bad.   On the other hand, the wii version was pretty close...if you need a home bbhp, get the one for wii.

The tvplugin version is only 20 bucks but you'd be better off lighting 20 bucks on fire.  You will get more enjoyment out of your $$$$

WhereEaglesDare

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #6 on: December 26, 2010, 01:08:32 pm »
Ohh god, lets just forget the whole thing. 


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Re: Big Buck Hunter Pro **Not a Review**
« Reply #7 on: December 26, 2010, 08:48:33 pm »
I got something similar to this... Cabela's Dangerous Hunts 2011. Wife wanted a 360 and Kinect for Christmas. Since she knew she was getting it, she bought the Dangerous Hunts combo with the light gun for me.

It comes with a little wireless sensor bar you put on the TV and is decently accurate. I read its made by Red Octane (Rock Band company) and there are plans to make the gun usable as an aiming device on first person shooters. This would be really cool, as I hate using a console controller for first person games after playing for years with mouse/keyboard.



stan2323

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #8 on: December 27, 2010, 09:23:44 am »
Just a fyi, if you have ever played the arcade bbhp then you know the tv plugin versopm is the worst conversion ever.  It fails so bad.   On the other hand, the wii version was pretty close...if you need a home bbhp, get the one for wii.

The tvplugin version is only 20 bucks but you'd be better off lighting 20 bucks on fire.  You will get more enjoyment out of your $$$$

I have played the arcade BBHP and I love it.  I have the Wii and when I saw the BBHP for the Wii I had to get it.  I have had the Wii about 2 months so I am still getting used to it.  I have not found a way to calibrate the remotes if that is possible.  BBHP on the Wii it is nothing like the arcade version.  The remotes are slow to track the target.   The remotes are not anywhere near where they aim on screen so you have to shoot with the crosshairs on the screen ie when you aim at the middle of the screen the cross hair baily shows on the bottom of the screen.    Nothing like the arcade game.  There may be other things I can do to make it better but I have not figured them out yet.  In the arcade game you cannot see on the cross hairs on screen, you have to aim using the gun then pull the trigger.   The best BBHP I have seen other than the arcade game in the free iPOD game. 

Stan
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crashwg

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #9 on: December 27, 2010, 11:38:31 am »
Stan, there is no way of calibrating the Wii remotes per se but if the aiming is as far off as it sounds like it is you should check in the Wii's dashboard settings to make sure the sensor bar position is correct i.e. top or bottom.
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

bigster

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #10 on: December 27, 2010, 09:56:34 pm »
You have to use the crosshairs in the wii version its just the way the wii functions.  You can calibrate your wii controller as best as possible...

Ipod bbhp is good, but your not using a light gun...

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Re: Big Buck Hunter Pro **Not a Review**
« Reply #11 on: December 28, 2010, 11:36:01 am »
Stan, there is no way of calibrating the Wii remotes per se but if the aiming is as far off as it sounds like it is you should check in the Wii's dashboard settings to make sure the sensor bar position is correct i.e. top or bottom.

i haven't played that game on the wii, but having played many other lightgun games on the wii, it is not uncommon for the tracking to be really far off.  it has alot to do with the size of the TV and how far back you are standing.  the larger the tv, the worse the tracking gets.  I play wii on a 102" projection setup, sensor bar on top of the screen, from about 10 feet back.(10 feet seems to be about the distance limitation before the crosshairs start disappearing randomly)  at that distance, from a sitting position, if i wanted to shoot something at the bottom of the screen, i had to point roughly at the center of the screen..any lower than that and the cursor would disappear...so you had to play using the crosshairs or the games were unplayable.   this was not very satisfying to me, so i ended up playing around a bit.  i found that by moving the leds from the sensor bar farther apart by about 6 to 8 inches, i was able to stand back farther from the tv and still have it track properly(i can go clear to the opposite wall now, which is 21feet from the screen)..but by standing at approximately 14 feet, i can calibrate it so that the crosshairs line up with where the gun is aiming (not all games allows this, Ghost Squad does however, and that is what i was using to test this).   after this is done, i can now stand at that location and turn off the crosshairs and play the game without them, which makes it alot more fun. 

i wish more of the gun games allowed for this calibration and the ability to turn off the crosshairs.

anyway, my point is, if your tracking is that far off, perhaps you need to adjust your sensor bar and move back a little
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Re: Big Buck Hunter Pro **Not a Review**
« Reply #12 on: December 28, 2010, 11:55:31 am »
i found that by moving the leds from the sensor bar farther apart by about 6 to 8 inches,

How did you do this?  Did you cut the plastic and move the end of the bar further apart or just pull the ends of the bar out?  I would like to try this this weekend.
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Re: Big Buck Hunter Pro **Not a Review**
« Reply #13 on: December 28, 2010, 12:07:49 pm »
i found that by moving the leds from the sensor bar farther apart by about 6 to 8 inches,

How did you do this?  Did you cut the plastic and move the end of the bar further apart or just pull the ends of the bar out?  I would like to try this this weekend.

i just opened up the sensor bar and removed the insides.  there are two small circuit boards inside the bar with LEDs on them.  there is a 2 conductor wire running between the two boards.. i simply cut this and spliced in a short piece of wire.  i never bothered putting it back in the plastic case.  i just have the two small circuit boards sitting on top of the frame of my projector screen, held down with tape, the wires hang down behind the screen...  you can barely tell that they are there.   i did this with a 3rd party sensor bar that i picked up cheap, but i can't imagine that the official nintendo one should be any different.

EDIT: here is a site that tells you step by step with the official wii bar.  they cut the plastic housing in half and just have to separate pieces.

http://www.soundlight.com/

« Last Edit: December 28, 2010, 12:26:30 pm by severdhed »
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