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Author Topic: Near Full Speed Gauntlet Legends  (Read 3751 times)

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Hituro

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Near Full Speed Gauntlet Legends
« on: December 18, 2010, 05:37:06 am »
So About a month or two ago I built a new PC.  And thought, hey... why don't I see if Gauntlet Legends runs.  And... It does! :O  It's not 100%  but it's like 95% speed.  It runs smooth but becomes choppy if there's a lot of baddies on the screen.  Other than that, it's smooth, and playable.  Actually played a couple levels no prob.  Only other issue I had, was when i played as the archer, the game would sometimes freeze on me during combat.  But I know you might be curious on my set up.

Running in Intel Core i7 2.8GHz
6GB Ram
64 Bit OS Win 7
SLi GeForce GTX 465's

And I'm running MAME 0.135

Tempted to try it on my MAME cab... but that computer is no where compared to this comp... sooo... yeah it'll probably suck.  Not sure if anyone has this working at full speed yet, but thought I'd share :)

sjbaines

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Re: Near Full Speed Gauntlet Legends
« Reply #1 on: December 18, 2010, 11:32:03 am »
Did you turn on multicore support in MAME ( -mt option )?
See http://mamedev.org/devwiki/index.php/FAQ:Performance

keefyboy

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Re: Near Full Speed Gauntlet Legends
« Reply #2 on: December 18, 2010, 11:54:23 am »
And is it a i7 860 or 930?

The 930 can CRAZY overclock - 4GHz with a decent cooler is very common - the 860 should overclock quite well as well. You'd do yourself a favor to bump up vCore and crank it. I really think you could get it to 100%.

bpark42

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Re: Near Full Speed Gauntlet Legends
« Reply #3 on: December 18, 2010, 02:26:40 pm »
A basic overclock will get you to 100%.  No need to do anything more complicated than changing the bclk to get your speeds up to 3.4 or so.  Any decent i7 motherboard should handle that just fine without having to even touch voltages.

Of course even with a simple overclock like this you will likely need to look into a decent cooler, assuming you are using a stock cooler now.

EDIT: Oh, and if you haven't done your own mame compile optimized for the i7 64 bit you should definitely do that.  It can make quite a difference.
« Last Edit: December 18, 2010, 02:28:24 pm by bpark42 »

mlalena

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Re: Near Full Speed Gauntlet Legends
« Reply #4 on: December 18, 2010, 03:13:55 pm »
I tried playing on a 4GHz Core 2 Duo. It locks up on the first level if I don't put it on auto-frame-rate (sorry, don't remember the official name of the setting).

Even with that setting on, with 2 players on the second level (more bad guys) it hits ~ 30% frame rate then locks up - after about 10 minutes of game play.

Note that the attract mode and early in the first level work fine at 100%. Have you tried playing the game for a couple of levels to see how the i7 handles it?

keefyboy

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Re: Near Full Speed Gauntlet Legends
« Reply #5 on: December 18, 2010, 07:15:48 pm »
A Core 2 Duo at 4GHz normally isn't super stable unless you have watercooling or a *very* bad-A tower air cooler. Did you or whoever owned that C2D run Prime95 tests to check stability?

Not saying stable 4GHz isn't possible, but C2Ds aren't as known for OCing as the Core i-series, and that might have explained the lockups.

methodical

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Re: Near Full Speed Gauntlet Legends
« Reply #6 on: December 18, 2010, 08:53:52 pm »
or just run the Dreamcast version which runs perfectly on a much older computer.