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Author Topic: Failure tweaking trackball...  (Read 981 times)

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speeder

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Failure tweaking trackball...
« on: December 11, 2010, 10:39:40 pm »
Hello.

My controls are working correctly now, only LEDs are missing (I am waiting for info on the other thread).

But I have a problem: I never used a trackball (or a spinner), and thus I have no idea on how they are supposed to "feel" when in use.
Currently using the trackball on my game (it is a ball and paddle game) I had the issue that crossing the field to catch a ball on the other side was very easy, but getting the ball near the player was very hard, with me losing several balls when then came in a near vertical angle, yet I had to do considerable arm movements to move the thing.

I found out that maybe it was windows "enhanced accuracy" setting, and disabled it. But I am wondering how to set the sensivity properly... what I want to know, is how the thing is supposed to feel, how much someone needed to turn a trackball or a spinner to move how much on the screen?

BobA

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Re: Failure tweaking trackball...
« Reply #1 on: December 12, 2010, 03:26:16 am »
Trackball sensitivity is a rather subjective feel.   As long as u are not getting the cursor or game piece moving backwards or erratically then your feel is what is important.   If the paddle or cursor moves enough for your liking it is set properly.   You can increase or decrease sensitivity depending on your likes and dislikes.  Not all games react the same as many are based on physically different devices or mechanical advantage so there is not one setting that works for all games.