Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Turbo Graphix 16  (Read 7358 times)

0 Members and 1 Guest are viewing this topic.

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Turbo Graphix 16
« on: December 10, 2010, 04:52:01 pm »
Anyone have preference to what Turbo Graphix 16 emulator works best with Hyperspin front end. magic engine seems to be annoying or I just dont have it configured correctly. I would post over there but they seemed to be down at this time. This is what i wanted to work on this weekend Since its cold here in NY :banghead:

garwil

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 99
  • Last login:August 10, 2022, 12:52:30 pm
Re: Turbo Graphix 16
« Reply #1 on: December 10, 2010, 05:33:04 pm »
I use mednafen...

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Turbo Graphix 16
« Reply #2 on: December 10, 2010, 07:08:52 pm »
I use mednafen...
Im running windows 7 it seems to be only 32bit Itried to run the exe but nothing opens.

Fursphere

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1267
  • Last login:August 02, 2025, 11:06:00 am
Re: Turbo Graphix 16
« Reply #3 on: December 10, 2010, 09:44:21 pm »
Have you tried Ootake?

shateredsoul

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1412
  • Last login:January 25, 2013, 08:23:51 pm
Re: Turbo Graphix 16
« Reply #4 on: December 11, 2010, 03:02:13 am »
yup mednafen works great, doesn't even need hyperlaunch to work

Malenko

  • KNEEL BEFORE ZODlenko!
  • Trade Count: (+58)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 14021
  • Last login:August 01, 2025, 09:20:08 pm
  • Have you played with my GingerBalls?
    • forum.arcadecontrols.com/index.php/topic,142404.msg1475162.html
Re: Turbo Graphix 16
« Reply #5 on: December 11, 2010, 08:20:53 am »
I use mednafen...
Im running windows 7 it seems to be only 32bit Itried to run the exe but nothing opens.

run as admin?
If you're replying to a troll you are part of the problem.
I also need to follow this advice. Ignore or report, don't reply.

nick3092

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 211
  • Last login:March 22, 2022, 03:57:28 pm
Re: Turbo Graphix 16
« Reply #6 on: December 11, 2010, 09:16:43 am »
I use mednafen...
Im running windows 7 it seems to be only 32bit Itried to run the exe but nothing opens.

When you say "run the exe", do you mean you just double clicked it, or did you try to run it per the author's instructions?  menafen is a command line only emulator, and it generates no output if you just run it with no arguments.  It works fine on Windows 7, I use it to emulate Virtual Boy.  The fact it's 32bit means nothing.  Even if you are running a 64bit OS, it can still run 32bit software fine.

shateredsoul

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1412
  • Last login:January 25, 2013, 08:23:51 pm
Re: Turbo Graphix 16
« Reply #7 on: December 11, 2010, 12:33:54 pm »
mednafen doesn't have a gui (grahpic user interface), what I do to test games is drag a rom into the .exe.  That will launch the game and emulator. When you set it up through hyperspin (set up the directory to the exe and the rom directory) hyperspin will have no issues launching it.

When you are testing, you need to pres alt + shift + 1 to setup player one's controls (alt +shift + 2 for player 2) (you have to press each button direction 2x, this was done so you can have two things controlling player one, i.e. arcade panel and joypad).

If you want it fullscreen you need to go into the "ini" file and edit it. If you use 5 and 1 for start and select, then you need to edit the ini to not have 5 and 1 control the save states.

Remember, to test it by draggin the rom into the exe.

Mednafen is the most reliable emulator for several systems and lets you do fullscreen for some system including game gear and lynx (I think)

bkenobi

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1668
  • Last login:August 16, 2021, 10:41:52 pm
Re: Turbo Graphix 16
« Reply #8 on: December 11, 2010, 01:12:05 pm »
The documentation doesn't list GameGear, but it does do all the Gameboy's other than DS.

shateredsoul

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1412
  • Last login:January 25, 2013, 08:23:51 pm
Re: Turbo Graphix 16
« Reply #9 on: December 11, 2010, 03:24:20 pm »
I could have sworn it allowed game gear, it doesn't hurt to try just to double check. I won't be able to check on my setup this weekend.

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Turbo Graphix 16
« Reply #10 on: December 11, 2010, 11:05:22 pm »
mednafen doesn't have a gui (grahpic user interface), what I do to test games is drag a rom into the .exe.  That will launch the game and emulator. When you set it up through hyperspin (set up the directory to the exe and the rom directory) hyperspin will have no issues launching it.

When you are testing, you need to pres alt + shift + 1 to setup player one's controls (alt +shift + 2 for player 2) (you have to press each button direction 2x, this was done so you can have two things controlling player one, i.e. arcade panel and joypad).

If you want it fullscreen you need to go into the "ini" file and edit it. If you use 5 and 1 for start and select, then you need to edit the ini to not have 5 and 1 control the save states.

Remember, to test it by draggin the rom into the exe.

Mednafen is the most reliable emulator for several systems and lets you do fullscreen for some system including game gear and lynx (I think)
Wow thats amazing i love that drag and drop. I tried turbo 16 Should i put all the roms from all the systems that work with it alll in the same folder where the .exe is in (game gear and lynx ,etc...) :cheers:

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Turbo Graphix 16
« Reply #11 on: December 12, 2010, 01:43:50 am »
So far I was able to get Turbo graphix 16, GameGear and Gameboy advance to work with mednafen. I tried it with Lnyx but know luck. I put all roms from each system in the same folder the .exe was. All games were zipped. Also everyone worked except Gameboy Advance in hyperspin. Does anyone else know what other systems work with mednafen. So far im very happy! :applaud:

crashwg

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3076
  • Last login:May 24, 2019, 11:01:05 am
Re: Turbo Graphix 16
« Reply #12 on: December 12, 2010, 12:27:10 pm »
If there's bees in the trap I'm catching em
By the thorax and abdomen
And sanding the stingers down to a rough quill
Then I dip em in ink, and I scribble a bit
But if it they wriggle then I tickle em until they hold still
Lemme say it again
In my land of pretend
I use bees as a mf'n pen

mytymaus007

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1025
  • Last login:September 18, 2023, 09:58:40 am
  • http://gameroom.atozmicro.com
    • http://gameroom.atozmicro.com
Re: Turbo Graphix 16
« Reply #13 on: December 12, 2010, 12:31:33 pm »
no doubt im on it

shateredsoul

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1412
  • Last login:January 25, 2013, 08:23:51 pm
Re: Turbo Graphix 16
« Reply #14 on: December 13, 2010, 01:55:35 am »
So far I was able to get Turbo graphix 16, GameGear and Gameboy advance to work with mednafen. I tried it with Lnyx but know luck. I put all roms from each system in the same folder the .exe was. All games were zipped. Also everyone worked except Gameboy Advance in hyperspin. Does anyone else know what other systems work with mednafen. So far im very happy! :applaud:

yup man, mednafen is a great emulator. I'm much more happy with it than mess. If mednafen started doing atari I wouldn't have to mess around with mess.


Dartful Dodger

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3453
  • Last login:July 23, 2012, 11:21:39 pm
  • Newer isn't always better.
Re: Turbo Graphix 16
« Reply #15 on: December 13, 2010, 11:08:08 am »
I tried mednafen over the weekend.  I like it, most of the roms play great, but  for some of the roms it just display a black screen and the debugger log is telling me that I'm missing .../cheats/pce.cht

I've looked around on Google and I can't find any pce.cht files.

I've got an XP and I'm using MaLa as front end, what can I do to fix this?

Thanks

MagicManPA

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 166
  • Last login:January 12, 2019, 04:35:43 pm
Re: Turbo Graphix 16
« Reply #16 on: December 13, 2010, 11:42:54 pm »
I was told I will need Keywiz as well. I looked & there are a bunch of different ones. WHat should I go with? I don't want to be doing any soldering

shateredsoul

  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1412
  • Last login:January 25, 2013, 08:23:51 pm
Re: Turbo Graphix 16
« Reply #17 on: December 14, 2010, 01:37:42 am »
I really like my ipac, I don't think either requires soldering. Plus the soldering would happen on the buttons, not on the ipac or keywiz. You put the wire in the hole, then tighten a screw to hold it in place.

BobA

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5943
  • Last login:July 11, 2018, 09:52:14 pm
  • What Me Worry?
Re: Turbo Graphix 16
« Reply #18 on: December 14, 2010, 09:26:45 am »
Stay away from the Keywiz ECO and you will not have to solder.  IPACs are all good with either terminals or headers for a wiring harness depending on the model.

bkenobi

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1668
  • Last login:August 16, 2021, 10:41:52 pm
Re: Turbo Graphix 16
« Reply #19 on: December 14, 2010, 04:19:59 pm »
Pay $2 more and RandyT includes headers to plug into on the ECO.  If you go with the MAX version it includes really nice screw down terminals.