Players...
3-1-2-4
i have...
4-8-8-4
was going to go...
4-6-6-4
until i realized, 8 buttons would cover 99% of the games i'd ever imagine of playing....
a, b, x, y, l, r - snes, fits fine on 6 buttons buuuut....
a, b, z, r, c(udlr) - n64, map L to coin and start to start, 8 button(+start and coin)
O, [
¯],
/\, X, L1, L2, R1, R2 - playstation, map start-start and select-coin
As well the 8 buttons allow for 4 buttons in a row, or if using the top row, the thumb can be rested on button one of the bottom row for a 5th easy access button. The 8 button layout I'm using just kind of works, and feels much more comfortable than any of the alternatives i've tried.


All that being said, i'm doing a cocktail with only 4 buttons per side, and expect even 4 buttons to be over kill. Might reduce to 3, and be more strict to the classics.