Looks pretty good to me.
There are two factors you should be aware of.
#1 is that the dot pitch of your monitor is finer than that of most arcade monitors. It is .21 mm, where most arcade monitors are somewhere between .6 and .8mm
The result of this mean that although you are able to resolve finer detail on your monitor, and the display will be very sharp, it will also have very well defined scanlines at low resolutions.
On a monitor with a coarse dot pitch the black scanlines will be smaller, and the overall image will be softer.
Neither is particularly more "correct", they simply represent differing aesthetics.
#2 is that when you say native resolution, be sure you mean exactly that, and not "equivalent 1 to 1 pixel ratio resolution."
For example, if you install Soft 15khz and try to run Street Fighter III Third Strike you can select the resolution of 392x240 from the resolutions that are installed by default with Soft 15khz. This resolution is very close to the actual native resolution of the game, which is 384x224. By using your monitors horizontal and vertical controls you can stretch and center this image to get a "native image".
However, in my experience, this makes the scanlines just a bit more noticeable. It's because the monitor is actually drawing the extra 6 lines of resolution and adding them to the image. You want to get rid of that, and make the lines of color just a little more thicker and vibrant. To do this you need to run in the exact number of lines the game runs in, which is 224.
To do that you can use the ADVV utility that comes with advancemame to set up a custom resolution, and then either use it in that emulator or copy it over into Soft 15khz.
This results in slightly more accurate, brighter, more "arcadey" image.
One thing you can do that I believe also helps the arcade feel is set your monitor to a warm color temperature. The 9300k or thereabouts temp that most pc monitors run at is very blue, and cold and computery. Older arcade monitors ran at warmer temperatures closer to that of a television. By setting to near 6500k it gives the greens and reds a very retro feel imo.
And of course make sure your monitor is correctly calibrated for brightness and contrast. It's amazing what 30 minutes of reading can do to help the quality of the images you can get out of your monitor. Make sure you let it warm up for a couple of hours before doing any adjustments.
The monitor in this topic is not an arcade monitor, but it has a dot pitch very close to one:
http://forum.arcadecontrols.com/index.php?topic=100790.0 and lots of good in close photos of the graphics .