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Author Topic: Tilted CP and CP depth  (Read 1393 times)

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RandomCitizenX

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Tilted CP and CP depth
« on: May 24, 2010, 01:22:36 pm »
Similar to my question about tilting a display, what do you guys think would be a comfortable degree to tilt the CP? I am also trying to figure out how deep to make my cp for a two player, six buttons each with a u-track in the middle? I was looking at 10 inches, but am still not sure if this is enough.

dawolv

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Re: Tilted CP and CP depth
« Reply #1 on: May 24, 2010, 01:35:37 pm »
-Tilting: I hear 5-10 degrees ... seems right to me.

-Depth: What I did was print out all the layouts from here then cut them out (Joystick, buttons, then a trackball that I just drew out) and put them on our kitchen counter (36inch high) and had my wife and I standing side by side to test the comfort level at the same time.

Hope it helps  ;)

DashRendar

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Re: Tilted CP and CP depth
« Reply #2 on: May 24, 2010, 01:55:30 pm »
The back of my CP is raised 1 1/2 inches above the front, which gives it a perfect tilt.

This will vary though based on the depth of your CP.
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dawolv

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Re: Tilted CP and CP depth
« Reply #3 on: May 24, 2010, 02:11:30 pm »
Here it is:




And the Link to the breakdown:
About halfway down the page

RandomCitizenX

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Re: Tilted CP and CP depth
« Reply #4 on: May 24, 2010, 02:28:26 pm »
Thanks for all of the information. After playing around with a few things and I have settled on a 5 degree tilt with a 10 inch CP depth. This may not prove to be the best, but I have a really good feeling about it

kegger

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Re: Tilted CP and CP depth
« Reply #5 on: May 24, 2010, 05:22:44 pm »
My CP is 16" deep from to back and there is only a 1" difference from front to back as the back is larger. This is always a personal preference but when I did my first CP I made to much of a slant and after a little while of playing my wrists started to ache so be careful of how much the slant is. Just a heads up for you.

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Re: Tilted CP and CP depth
« Reply #6 on: May 26, 2010, 01:05:13 pm »
my panel is 12" deep and is 1" higher at the back, it feels perfect
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laggerific

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Re: Tilted CP and CP depth
« Reply #7 on: May 26, 2010, 10:27:02 pm »
What's the thought on tilting a quad control panel?  I was looking at mamerooms quad, and it doesn't appear to have any tilt, and I was curious if that was pretty typical...I don't have an arcade handy and it was never anything I really paid attention to since I last saw one with multiple 4 player games.  I'm building a quad unit and have left it level so far, but pondering a slight tilt.

mphuie

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Re: Tilted CP and CP depth
« Reply #8 on: May 28, 2010, 12:33:30 am »
What's the thought on tilting a quad control panel?  I was looking at mamerooms quad, and it doesn't appear to have any tilt, and I was curious if that was pretty typical...I don't have an arcade handy and it was never anything I really paid attention to since I last saw one with multiple 4 player games.  I'm building a quad unit and have left it level so far, but pondering a slight tilt.

Unless all players are all standing the same side of your CP, I don't think it would be wise to tilt the CP or else you'll have a player playing on a sideways angle.

laggerific

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Re: Tilted CP and CP depth
« Reply #9 on: May 28, 2010, 12:35:11 am »
What's the thought on tilting a quad control panel?  I was looking at mamerooms quad, and it doesn't appear to have any tilt, and I was curious if that was pretty typical...I don't have an arcade handy and it was never anything I really paid attention to since I last saw one with multiple 4 player games.  I'm building a quad unit and have left it level so far, but pondering a slight tilt.

Unless all players are all standing the same side of your CP, I don't think it would be wise to tilt the CP or else you'll have a player playing on a sideways angle.

That's what I figured as I pondered it further.