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Author Topic: Panther XL with arcade controllers?  (Read 3390 times)

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skorch

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Panther XL with arcade controllers?
« on: July 29, 2003, 12:42:47 pm »
Hi all.
I'm new to the forum but I've been doing research here and abroad on building my own control panel.
I've owned a Panther XL joystick/trackball combo a couple years now and while it's not quite arcade quality, it still is a nice contoller. Has anyone built a control panel and incorporated it into the set-up in place of an arcade trackball and Tron/Zaxxon style joystick?
If so, how was it done?

Thanks.
"The only problem you've got sheriff is a short supply of guts!" - The Stranger

Lilwolf

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Re:Panther XL with arcade controllers?
« Reply #1 on: July 29, 2003, 01:44:06 pm »
yes they have.

there are TON's of examples around (look at link on left)

best solution

1)  Build an arcade machine....   (optional step... I guess...  But off topic)

2)  Buy a keyboard encoder...  IPac or Keywiz are probably what you would want.. if your going for a 4 player CP or want SNK rotary joysticks (TimeSolder, ect) then consider MK64.  These take inputs from buttons and joysticks and transfer them into a keyboard signal.  

3)  But true arcade joysticks and buttons.  I would recommend real happs parts myself.  Supers or Compitition joysticks (search for Oscar Controls website (http://www.oscarcontrols.com/) for a good review) and happs horizontal buttons.  If you play a lot of 4way games (the classics) you should also consider getting a T-stick from Andy ( http://www.ultimarc.com/)

Ok, thats for the joystick and the buttons...

how about that trackball?

Well, again... get yourself a true arcade trackball.  www.therealbobroberts.com has some parts (especially the mounting kit you will need... because trackballs don't mount on a wood cp well)...  But I don't know the best places to get them.  There is a 2 1/4 size that you can find for about 25 bucks I think... but I don't remember where... This allows you to replace it with a true pool ball.  Then the 3" ones (more standard size) are about $80 from happs directly... So decide what you want... but others can answer that better around here..

Then how do you hack it?  Probably the cheapest solution is from Oscar controls... they have a single mouse hack that they sell... Works well.

Better solution for more then one trackball or i fyou want spinners at the same time is Andy's (also above....)  opti-pac.  This makes the trackballs act like a mouse.

after that... build your control panel and put the stuff inside......

Tiger-Heli

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Re:Panther XL with arcade controllers?
« Reply #2 on: July 29, 2003, 03:32:38 pm »
Hi all.
I'm new to the forum but I've been doing research here and abroad on building my own control panel.
I've owned a Panther XL joystick/trackball combo a couple years now and while it's not quite arcade quality, it still is a nice contoller. Has anyone built a control panel and incorporated it into the set-up in place of an arcade trackball and Tron/Zaxxon style joystick?
If so, how was it done?

Thanks.
Ummm, Lilwolf, everything you said is correct, but did you read the guys original post?  I'm trying to think of an example, but let's say I posted on the Model RR forum and said "Hi I have a $49 Lifeline EZ-Track oval train set, that I'd like to expand with some more track and maybe some turnouts, can it be done?" and then someone said "Sure, go get some Altas or Athern Locomotives, and some Model Power rolling stock, and an MRC transformer, and dump that EZ-Track for some Atlas snap track and you'll be all upgraded."

The model railroad buffs are laughing and everyone else is going WTF, but anyway, the OP has one of these:  

http://www.epinions.com/Madcatz_Panther_X_Joystick__PC_Game_Controllers_MC4458/display_~full_specs

I don't know of anyone who's used it on a Control panel, but it should work in MAME as it is, so it would just be a matter of physically removing it from the housing and figuring a way to mount it to the panel.

It's doable, but I don't have a good example.
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

Lilwolf

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Re:Panther XL with arcade controllers?
« Reply #3 on: July 29, 2003, 03:53:42 pm »
Read it... yes... All of it... maybe... Comprehended what I read...  no....

Understanding is all relative anyway right?

after all that

I stand by my answer!  And I will argue to the end of time that my points are not only right, but more valid then all the others out there that aren't my own... And that my word usage is good!

Tiger-Heli

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Re:Panther XL with arcade controllers?
« Reply #4 on: July 29, 2003, 04:35:10 pm »
Okay, Lilwolf, I'm picking on you, but I don't think you caught my reply.
Skorch, please ignore this, unless you catch the sarcasm in it.

>yes they have.
>there are TON's of examples around (look at link on left)

Well, I came straight to the board, so no links on the left, but please show me ONE example of a MADCATZ Panther XL controller in a control panel (just ONE)!!!

>1)  Build an arcade machine....   (optional step... I guess...  But off >topic)

True.

>2)  Buy a keyboard encoder...  IPac or Keywiz are probably what you >would want.. if your going for a 4 player CP or want SNK rotary >joysticks (TimeSolder, ect) then consider MK64.  These take inputs >from buttons and joysticks and transfer them into a keyboard signal.

Good recommendations, how does Skorch connect his Panther XL up to the KeyWiz?

>3)  But true arcade joysticks and buttons.  I would recommend real >happs parts myself.  Supers or Compitition joysticks (search for >Oscar Controls website >(http://www.oscarcontrols.com/>) for a good review) and happs horizontal buttons.  If you play >a lot of 4way games (the classics) you should also consider getting a >T-stick from Andy ( >http://www.ultimarc.com/)
>Ok, thats for the joystick and the buttons...

Good recommendations, how does Skorch connect his new joysticks and buttons to his Panther XL PCB?

> There is a 2 1/4 size that you can find for about 25 bucks I think... >but I don't remember where... This allows you to replace it with a >true pool ball.

www.wicothesource.com
www.ultimarc.com

>  Then the 3" ones (more standard size) are about $80 from happs >directly... So decide what you want... but others can answer that >better around here..

or $50 from www.wicothersource.com, or refurbished from Betson Imperial.

So, Lilwolf, your premise is that when Skorch buys an encoder and new joysticks and a trackball and a mouse interface and puts it in a control panel and chucks his Panther XL in the trash, he's "incorporated" it into his arcade set-up"?

Reminds me of the museum that had a display of the "original hatchet that George Washington used to chop down the cherry tree"  (The blade has been replaced 5 times and the handle has been replaced ten, but it's still the "original" hatchet.)



It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

Lilwolf

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Re:Panther XL with arcade controllers?
« Reply #5 on: July 29, 2003, 10:02:32 pm »
(my reply about standing by my answer was a joke... my entire post was answering a question that he didnt ask....  I thought he wanted to replace it a real setup from scratch)

skorch

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Re:Panther XL with arcade controllers?
« Reply #6 on: July 30, 2003, 12:31:57 am »
Thanks for the replies guys, heh heh, I didn't see any on the examples page so I'm asking here.  As Tiger-Heli questioned, how would I go about hooking up the Panther contols and Arcade controls to the same encoder?  
Lilwolf, as far as building an arcade machine, I'd love to and eventually will, but for now I want to build an entertainment center with real arcade controls. Basically, everythings going to be centered around a P.C. with a T.V. out and a 32" television in my basement. A coffee table, couch and Atari 2600 will round out the set-up

When I make my own machine I'll go all out controller-wise, but for now I want to put everything together as cheap as possible because building the room is going to cost me some $$$.
"The only problem you've got sheriff is a short supply of guts!" - The Stranger

Tiger-Heli

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Re:Panther XL with arcade controllers?
« Reply #7 on: July 30, 2003, 07:59:08 am »
Thanks for the replies guys, heh heh, I didn't see any on the examples page so I'm asking here.  As Tiger-Heli questioned, how would I go about hooking up the Panther contols and Arcade controls to the same encoder?  
Lilwolf, as far as building an arcade machine, I'd love to and eventually will, but for now I want to build an entertainment center with real arcade controls. Basically, everythings going to be centered around a P.C. with a T.V. out and a 32" television in my basement. A coffee table, couch and Atari 2600 will round out the set-up

When I make my own machine I'll go all out controller-wise, but for now I want to put everything together as cheap as possible because building the room is going to cost me some $$$.
Ok, I was being sarcastic and having some fun with LilWolf.

Getting back On-topic, here are some real answers:

You have basically four options (and you could go in stages):

Option 1 - The Panther XL is either gameport or USB (don't know which)  It will work with MAME and a PC as is.  Or you could mount it into a panel somehow.  This could be as simple as velcro or super-gluing it to some plywood to as complex as taking all the components out and re-working it.

Option 2 - You could forget about the Panther XL and build a control panel based on a KeyWiz or I-PAC encoder and genuine arcade controls as Lilwolf suggests.  Will run you about $100 ($40 for the controls, $40-ish for the encoder, $20 for wood and connectors, wire, etc.)  Or you could just BUY a HotRod or Slikstik or OzStick or X-arcade, but those are dirty words around here.

Option 3 - You can combine options 1 and 2, use the Panther for games it is better at, use the arcade controls for games that need it.

Option 4 - At this stage you can get into removable panels and integrating stuff to use with your encoder.  I haven't seen the Panther XL used, but both 1Up and www.oscarcontrols.com have tutorials on mounting a Raider Pro PC joystick handle to a Happ Arcade joystick base, and this would be the same type of hack.  As Lilwolf said, you will probably spend more integrating the trackball controller than you would buying an arcade trackball ($50 with the mounting plate and interface if you go 2-1/4 and Oscar USB mouse.

You might also want to check out my FAQ page:
http://www.fraggersxtreme.com/arcadepanels/faq.htm (specifically the Tron sticks section and whatever else you want.)

Welcome to the hobby!  It can get expensive and consume all your time if you let it.

BTW, instead or an arcade machine, when you want to spend some serious cash consider OSCAR's sketch in this post: http://www.arcadecontrols.org/yabbse/index.php?board=1;action=display;threadid=3994;start=0

My idea, is you take that concept, make the control pedestal removable (so you can have mutiple control panels for 2-player Street Fighter, 4 player X-men, a Star Wars yoke . . . )

Ummmm, where was I . . .

Ok, removable control pedestal, maybe have a cherry wood finish on the cabinet, wood doors to cover the TV when not in use (the kind that open out and then slide back).  A couple of 3 foot by 2 foot by 2 foot speakers on the side, A stereo under glass doors in the lower portion of the cabinet. . .

Now you have a system that will be totally full tilt for arcade games, but will look like a piece of furniture for entertaining (and the wife might be more likely to approve) (if that's a concern).
It's not what you take when you leave this world behind you, it's what you leave behind you when you go. - R. Travis.
When all is said and done, generally much more is SAID than DONE.

RandyT

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Re:Panther XL with arcade controllers?
« Reply #8 on: July 30, 2003, 12:21:01 pm »
What's the problem with the XL?:

Short answer= Software support sux. :)

This used to be my weapon of choice for first person shooters.  It still would be if they were still in production and had wider support.

The stick isn't the big problem, rather the trackball.  It seemed to be a proprietary interface (had to be to work through the game port).  This meant you needed a special "driver" to make it act like a mouse, but this usually ended up getting bypassed by software that wanted to talk directly to a real mouse, or it worked poorly due to all the translation.

So it boiled down to requiring that a specific game support the device or no joy  (or more accurately, no track) :(

There are better alternatives.

RandyT



skorch

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Re:Panther XL with arcade controllers?
« Reply #9 on: July 30, 2003, 11:32:41 pm »
What's the problem with the XL?:

Short answer= Software support sux. :)

This used to be my weapon of choice for first person shooters.  It still would be if they were still in production and had wider support.

The stick isn't the big problem, rather the trackball.  It seemed to be a proprietary interface (had to be to work through the game port).  This meant you needed a special "driver" to make it act like a mouse, but this usually ended up getting bypassed by software that wanted to talk directly to a real mouse, or it worked poorly due to all the translation.

So it boiled down to requiring that a specific game support the device or no joy  (or more accurately, no track) :(

There are better alternatives.

RandyT




Yeah, I hear ya on the issues with support, but someone made a fix for that.
If you still have the Panther it can be found here:http://www.assassin3d.com/sections.php?op=viewarticle&artid=55
Supposedly makes the controller compatible with any game, I haven't tried it yet, probably too little too late for you though.

Tiger-Heli, thanks again for your input, I will be considering all those options in the coming months.
"The only problem you've got sheriff is a short supply of guts!" - The Stranger