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Author Topic: Yet another AimTrak Help Thread  (Read 2043 times)

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gdilly

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Yet another AimTrak Help Thread
« on: February 27, 2010, 05:11:21 pm »
I've been going through the forums and reading all the posts regarding setting up the AimTracks.  However, non of the solutions work for me.  Does anyone have a setup guide or wiki that goes the process step-by-step?  Details of exactly how the AimTrak utility,  Mame.ini file, and Mame control files are set up would be extremely great!

I've tried setting the triggers as mouse left, button 1, etc.  I can get the unit to actually move around the screen but cannot for the life of me get the buttons mapped correctly.
Chuck Norris was originally in Street Fighter II, but was removed by Beta Testers because every button caused him to do a roundhouse kick. When asked about this "glitch," Norris replied "What Glitch?"

gdilly

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Re: Yet another AimTrak Help Thread
« Reply #1 on: March 03, 2010, 10:01:32 pm »
I was hoping these aimtraks would be easy to get going.  But now, I'm just frustrated.  :(  Hopefully I've provided below enough information for someone to help me get these going.

Ok, Both of my guns are set to firmware 1.3 and I was able to get 1 gun half-way working, the ultimarc airtrak software recognizes the first gun and i am able to calibrate it.  I set the trigger to mouse left and aux to mouse right.  I then go into mame and add the left click to player 1 button 1 and right click to player 1 button 2 by actually clicking the correct button on the gun while pointing at the screen.  On most games (Police trainer) the crosshairs move around as they should when i'm moving the gun around the screen, however for games where the trigger actually works it always shoots in the middle of the screen (no matter where the crosshairs are).  I know it shoots because it makes a bullet hole in the game.  On other games (point blank 2), the screen flashes but nothing happens.  Below is my Mame.ini file.

Anyone have any clue as to what i'm doing wrong?

The other gun however is a completely different story.  When i plug it in the USB the pc makes the ding letting me know I've hooked up something but the aimtrak software does not recognize it nor does the cursor move around.  However, if I switch to device 2 and then back to device 1 the utility looks as if its about to detect the gun but then closes itself.  When i try to reopen the utility with the gun pugged in it will not open.  When i unplug the gun the utility opens fine.

Did I get a bad board or did I fry it somehow?


Update:  Andy at Ultimarc and I have talked and this has been answered.  Thanks again Andy.  Yet another reason why I always use Ultimarc over the competitors!

I'm using Mame .0135.
mouse 1
joystick 1
lightgun 1
multikeyboard 0
multimouse 1
steadkey 0
offscreen_reload 1

paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device lightgun
positional_device keyboard
mouse_device mouse

dual_lightgun 0
« Last Edit: March 05, 2010, 10:42:22 am by gdilly »
Chuck Norris was originally in Street Fighter II, but was removed by Beta Testers because every button caused him to do a roundhouse kick. When asked about this "glitch," Norris replied "What Glitch?"

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Re: Yet another AimTrak Help Thread
« Reply #2 on: March 03, 2010, 10:05:49 pm »
I dont have one but from what I understand you need to give it a different device ID

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Re: Yet another AimTrak Help Thread
« Reply #3 on: March 04, 2010, 03:39:13 am »
The one thing I think you are missing is mapping whatever control that the game normally uses (adstick/positional/lightgun etc) to MOUSE.  That is what the gun actually is, a mouse emulator, so that is what you need to map.

Also, are you setting your analog inputs in the "Controls-This Game" menu in Mame?  You should be telling each gun which axis of which controller to use.  So you select for instance "ADStick 1 X" for Terminator 2 and then move your gun across the screen horizontally.  Do the same for Y, moving vertically.  Repeat for the second gun.  Finally, you will need to go into the config menu in the game (usually F2) and find the option to calibrate each gun.

And yes, if you have 2 guns, you will need to set one to a different Device ID.

We really do need an all-in-one guide for dummies on this subject.  Most posts only give part of the info.  I've gotten the rest by lots of trial and error.  I can probably write one up once I get my guns 100% finished.  Right now I'm on the last step--full auto recoil!  Hope to have that working this weekend, it's already very close.   8)

Hope this helps, these are the same steps I was missing before.

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gdilly

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Re: Yet another AimTrak Help Thread
« Reply #4 on: March 04, 2010, 09:23:58 am »
Never occured to me that I would need to set it up per game. I was just doing the all games. I'll try it when I get home tonight.
Chuck Norris was originally in Street Fighter II, but was removed by Beta Testers because every button caused him to do a roundhouse kick. When asked about this "glitch," Norris replied "What Glitch?"

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Re: Yet another AimTrak Help Thread
« Reply #5 on: March 04, 2010, 02:44:27 pm »
Never occured to me that I would need to set it up per game. I was just doing the all games. I'll try it when I get home tonight.

You can map all your lightgun/adstick to mouse in all games, but you still have to define the axis, at least in ADStick and positional games.  Not sure about lightguns.

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gdilly

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Re: Yet another AimTrak Help Thread
« Reply #6 on: March 05, 2010, 10:40:52 am »
Yes, that got it!  Thanks for your help!  Revolution X is even more awesome than I remember.   :cheers:

Also, thank to Andy at Ultimarc for his speedy response.  You are the man!   :applaud:
« Last Edit: March 05, 2010, 10:42:47 am by gdilly »
Chuck Norris was originally in Street Fighter II, but was removed by Beta Testers because every button caused him to do a roundhouse kick. When asked about this "glitch," Norris replied "What Glitch?"

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Re: Yet another AimTrak Help Thread
« Reply #7 on: March 05, 2010, 11:36:57 am »
Revolution X is even more awesome than I remember.   :cheers:

Then my memory must be faulty, because I've always seen it as an awful game.

gdilly

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Re: Yet another AimTrak Help Thread
« Reply #8 on: March 05, 2010, 02:57:15 pm »
To each their own.
Chuck Norris was originally in Street Fighter II, but was removed by Beta Testers because every button caused him to do a roundhouse kick. When asked about this "glitch," Norris replied "What Glitch?"

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Re: Yet another AimTrak Help Thread
« Reply #9 on: March 05, 2010, 04:01:16 pm »
What the best lightgun games out there for other consoles that these guns will work on...  I know the Mame ones and we play the heck out of Point Blank  and those...

Thanx

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