I've discovered an online
Temple Run clone that my kid loves and I'd like to have it on my Windows 7-based arcade machine.
http://files.cdn.spilcloud.com/webgl/TR-13-01/index.htmlThe problem is, it seems designed for online use.
In the past with Flash games (I have a Flash game that emulates an old LCD game, for example), this was easy. Search the HTML page's source code, find the link to the SWF file, download it, get a standalone Flash player, create a batch file that calls the player and the SWF file, and if necessary, replace keys and mouseclicks via AutoHotKey. Point MaLA Frontend at the batch file or at a link to it - and done.
This one, however, uses JavaScript (I guess), and a few more obscure (at least to me) techniques (HTML5? I dunno).
What I did find out is that the game loads 17 files into the browser cache, 12 of which are PNG graphics with textures, and one is an OGG file with all the sounds. The rest, I have no idea. And even if I did, the way the cache files are named with those long strings of letters and numbers, I wouldn't know how to combine them.
Once I would have the game running offline, it should be easy to start it from a batch file with a dedicated browser (I'm thinking Firefox Portable) and either find a command line to start it in fullscreen or set an AutoHotKey app to press F11 after a second.
The problem is I have no idea how to get the thing to run offline - my computer skills are just too low.
Does anyone have any idea? As always, help is much appreciated.