Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: SF3: Third Strike Stopped Working  (Read 1591 times)

0 Members and 1 Guest are viewing this topic.

LilMikey

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:January 31, 2010, 10:40:19 pm
SF3: Third Strike Stopped Working
« on: January 15, 2010, 08:29:25 am »
I waited through the 20 minute 'install' process for SF3: Third Strike a couple days ago and launched/played it maybe 6 times since then.  Now when I load the game the screen is mostly black with just white text outlines.  It appears to be 'running' just unusable.  I tried replacing the CHD with an untouched one thinking I could go through the install process again and it would just working but it launched as if it were already installed and still unusable.

I just finished the install on fight for the future and it's running correctly so I don't think the problem is systemic.

And ideas/suggestions?

Thanks,
Mike

LilMikey

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:January 31, 2010, 10:40:19 pm
Re: SF3: Third Strike Stopped Working
« Reply #1 on: January 15, 2010, 08:30:45 am »
Oh yeah, this is in Mame .135u1 with same version ROMs and CHDs.

LilMikey

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:January 31, 2010, 10:40:19 pm
Re: SF3: Third Strike Stopped Working
« Reply #2 on: January 17, 2010, 03:43:06 am »
Figured it out.  Hold F2 and there's an option to reinstall everything.  After that, it's all good again.

Haze

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1296
  • Last login:October 04, 2023, 08:30:02 am
  • I want to build my own arcade controls!
    • MAME Development Blog
Re: SF3: Third Strike Stopped Working
« Reply #3 on: January 17, 2010, 04:37:26 pm »
yeah, your NVRAM file got corrupted somehow.  If you back it up then you can save time if that happens again just by copying your backup over the corrupt file.


LilMikey

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 22
  • Last login:January 31, 2010, 10:40:19 pm
Re: SF3: Third Strike Stopped Working
« Reply #4 on: January 17, 2010, 06:28:57 pm »
Good to know.  Do I only need to back up the chd or are the other files that need safeguarding as well?

Thanks,
Mike

Ginsu Victim

  • Yeah, owning a MAME cab only leads to owning real ones. MAME just isn't good enough. It's a gateway drug.
  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 10093
  • Last login:Yesterday at 04:24:10 pm
  • Comanche, OK -- USA
Re: SF3: Third Strike Stopped Working
« Reply #5 on: January 18, 2010, 08:59:56 am »
No, just the NVRAM
Introducing The Tone Ledger, a premium 5x7 inch, 100 pg notebook designed for guitarists, bassists, keyboardists...pretty much anyone who enjoys using amps and pedals. Great for experienced musicians, hobbyists, or students just getting started.

Keep Track of Your Tones and Experiment Worry-Free