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Author Topic: WG D9800 & Ultimarc ArcadeVGA2 (PCIe) H-Size problem  (Read 1755 times)

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ei8ht

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WG D9800 & Ultimarc ArcadeVGA2 (PCIe) H-Size problem
« on: December 25, 2009, 06:30:52 am »
Hello guys,

I'm using a ArcadeVGA2 (driver used which were delivered with the card) on a WG D9800 /Win7 64bit. My frontend is MameUI64 0.135u4. I've already set all game infs with avres. My problem is that I have to make the picture smaller but the menu point h-size on my OSD says already "0". I am not able to adjust the picture over the CCC, because the button is grayed out.

I am not sure if the hardware could be broken. On the boot screen I have between the written text white stripes and geometry probs with my wg with a resolution 800x600 on the right site (no way to make it almost perfect with OSD).

Does anyone have an idea, what I can try to solve that problem?

By the way...merry x mas  :)


MrMikeZH

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Re: WG D9800 & Ultimarc ArcadeVGA2 (PCIe) H-Size problem
« Reply #1 on: December 25, 2009, 11:59:24 am »
on the chassis you can find a h-size analogue pot. use that to shrink the picture just to fit, if you shrink it too much you will get sidecompression on 15khz modes.

ei8ht

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Re: WG D9800 & Ultimarc ArcadeVGA2 (PCIe) H-Size problem
« Reply #2 on: December 30, 2009, 09:16:46 am »
Thank you for your reply.

I used the analog pot, but It won't go small enough to fit.

Any other idea?

 :hissy:


Edit: Added some pictures, so you guys can see what I am talking about.

« Last Edit: January 03, 2010, 08:01:29 am by ei8ht »

ei8ht

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Re: WG D9800 & Ultimarc ArcadeVGA2 (PCIe) H-Size problem
« Reply #3 on: January 07, 2010, 01:01:45 am »
I solved the problem!

The eeprom on the chasis was the reason for it. After reading out a working eeprom and overwriting my old one it worked fine...

Maybe that helps other with the same problem in the future...