Some people say there's no such thing as too big, but look at this monster 43" RGB monitor tube that cost well over $50,000 when it was new.
I didn't even think they even ever made picture tubes larger than 40", but I guess I was wrong.
This thing is WAY too big for any of the aplications you guys use RGB monitors for because I just don't think that many arcade games made in the 20th century have enough resolution to look good on a monitor this big. I think Gamecube or Dreamcast or X-Box games have enough resolution for a monitor this big, but most older games would look too blurry on a screen this size and the increased size would not be worth it because of the increased blurryness.
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3035350391&category=21517Also, didn't Sega also make some arcade games with 50" RGB monitors like Virtua Racing or Daytona USA or something?
Those games must have been high rez or something because most games wouldn't look good on a screen that's too big.
I think 19" to 27" screens are the best for classic gaming overall(arcade or console gaming).
Some classic games like Donkey Kong 64 may have enough resolution to look good on a 36" or larger screen, but it's just my opinion that 20" to 27" is the sweetspot for most classic games since it's very rare for a classic game to have the kind of resolution that Donkey Kong 64 has.