Hello All! I used an old cabinet, gutted it and have lots of software and hardware in the cabinet now. I am using almost exclusively Ultimarc hardware for the CP.
Here is the small glitch I am having. My CP is a two player setup with seven buttons each. I cannot get LEDBlinky to light up any more than four buttons on the player 2 side of the CP. I set LEDBlinky on debug mode and below is the suspect output. I'm not sure who is the culprit, but I even went in and set the last three buttons in MAME. Any help would be great!!
MAMEWAH V.1.68
MAME V.0134b
LEDBlinky V.3.8.0.1
LEDBlinky Debug:
[10/05/2009 12:33:14] Using Default Mame Outputs: LED0=Start1~LED1=Start2
[10/05/2009 12:33:14] ROM/Game: [NFLFOOT] Controls: [MAME-NFLFOOT]
[10/05/2009 12:33:14] Control List for NFLFOOT: P1_BUTTON1|P1_BUTTON2|P1_BUTTON3|P1_BUTTON4|P1_BUTTON5|P1_BUTTON6|P1_BUTTON7|START1|COIN1|P2_BUTTON1|P2_BUTTON2|P2_BUTTON3|P2_BUTTON4|P2_BUTTON5|P2_BUTTON6|P2_BUTTON7|START2|COIN2||CONTROL_
[10/05/2009 12:33:14] P1_BUTTON1 (MAME-DEFAULT): |KEYCODE_LCONTROL|JOYCODE_1_BUTTON1|MOUSECODE_1_BUTTON1
[10/05/2009 12:33:14] P1_BUTTON2 (MAME-DEFAULT): |KEYCODE_LALT|JOYCODE_1_BUTTON2|MOUSECODE_1_BUTTON3
[10/05/2009 12:33:14] P1_BUTTON3 (MAME-DEFAULT): |KEYCODE_SPACE|JOYCODE_1_BUTTON3|MOUSECODE_1_BUTTON2
[10/05/2009 12:33:14] P1_BUTTON4 (MAME-DEFAULT): |KEYCODE_LSHIFT|JOYCODE_1_BUTTON4
[10/05/2009 12:33:14] P1_BUTTON5 (MAME-DEFAULT): |KEYCODE_Z|JOYCODE_1_BUTTON5
[10/05/2009 12:33:14] P1_BUTTON6 (MAME-DEFAULT): |KEYCODE_X|JOYCODE_1_BUTTON6
[10/05/2009 12:33:14] P1_BUTTON7 (MAME-DEFAULT): |KEYCODE_C|JOYCODE_1_BUTTON7
[10/05/2009 12:33:14] START1 (MAME-DEFAULT): |KEYCODE_1|JOYCODE_1_START
[10/05/2009 12:33:14] COIN1 (MAME-DEFAULT): |KEYCODE_5|JOYCODE_1_SELECT
[10/05/2009 12:33:14] P2_BUTTON1 (MAME-DEFAULT): |KEYCODE_A|JOYCODE_2_BUTTON1
[10/05/2009 12:33:14] P2_BUTTON2 (MAME-DEFAULT): |KEYCODE_S|JOYCODE_2_BUTTON2
[10/05/2009 12:33:14] P2_BUTTON3 (MAME-DEFAULT): |KEYCODE_Q|JOYCODE_2_BUTTON3
[10/05/2009 12:33:14] P2_BUTTON4 (MAME-DEFAULT): |KEYCODE_W|JOYCODE_2_BUTTON4
[10/05/2009 12:33:14] P2_BUTTON5 (MAME-DEFAULT): |JOYCODE_2_BUTTON5
[10/05/2009 12:33:14] P2_BUTTON6 (MAME-DEFAULT): |JOYCODE_2_BUTTON6
[10/05/2009 12:33:14] P2_BUTTON7 (MAME-DEFAULT): |JOYCODE_2_BUTTON7
[10/05/2009 12:33:14] START2 (MAME-DEFAULT): |KEYCODE_2|JOYCODE_2_START
[10/05/2009 12:33:14] COIN2 (MAME-DEFAULT): |KEYCODE_6|JOYCODE_2_SELECT
[10/05/2009 12:33:14] Loaded LWA File: [zippy.lwax]. Single loop only.
[10/05/2009 12:33:16] Device 17; PBA:49,49,49,49,49,49,49,49,49,49,49,0,0,49,49,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[10/05/2009 12:33:16] Device 17; SBA:255,231,0,0,3
[10/05/2009 12:33:16] Device 18; PBA:49,49,49,49,49,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[10/05/2009 12:33:16] Device 18; SBA:31,0,0,0,3
[10/05/2009 12:33:40] Received Event - Queue:[1] Msg:[4].
[10/05/2009 12:33:40] Event: FEGameQuit
So, LEDBlinky is not getting passed the correct KEYCODE. Not sure if it's in MAME or LEDBlinky...
Thank you all for keeping the scene alive!!!
Ron Fancella