Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: vpinball continue after adding credit?  (Read 1049 times)

0 Members and 1 Guest are viewing this topic.

dezblack

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 28
  • Last login:June 04, 2012, 01:37:01 am
vpinball continue after adding credit?
« on: October 03, 2009, 01:47:20 pm »
In vpinball games, you can add a credit to continue. After I do this, every thing I try cancels the buy in. Is there a special way to do this?

Ummon

  • Trade Count: (+13)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5244
  • Last login:June 09, 2010, 06:37:18 pm
Re: vpinball continue after adding credit?
« Reply #1 on: October 04, 2009, 02:49:36 am »
I think you're supposed to press P1 start. P2 start cancels it. (Or it's the other way round.) So look at your VP controls mapping.
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

njay

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 466
  • Last login:February 08, 2022, 06:49:35 am
  • To Nudge or Not to Nudge !
Re: vpinball continue after adding credit?
« Reply #2 on: October 05, 2009, 04:02:53 am »
well that is really table indepentend

i own a lethal weapon 3 pinball and i can adjust the cancel buy in in the adjustments menu
the same is for visual pinball

you need to press end to open the coindoor and then adjust the settings per table in there

warning: some tables require other buttons to press to open the coindoor
Mini Pinball Project [Finished]:
http://forum.arcadecontrols.com/index.php?topic=98826.0

Cab Convert To HyperSpin [Sold due to Move]
http://forum.arcadecontrols.com/index.php?topic=101535.0

New Project - Bartop [Planning Stage]
http://forum.arcadecontrols.com/index.php?topic=105894