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Author Topic: Widescreen LCD on CPS2 games  (Read 2709 times)

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elaverick

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Widescreen LCD on CPS2 games
« on: September 12, 2009, 02:52:55 pm »
Hi,
  I'm kinda throwing myself in at the deep end here and doing a self build cabinet as my first arcade project.  I've sourced most of the components relatively easily however I'm getting a bit confused about the situation with monitors.

I'm currently after an LCD panel (I know some people dispute the quality of picture, but I'm trying to keep the space requirements down on the cab).  I've managed to source one from a seller on eBay who assures me that with the correct addon board it will support RGB inputs at a native CGA resolution.
Looking at the specs of the CPS2 system I see that the games resolution is 384 x 224 giving an aspect ratio of 1.71:1.  The panel I'm looking at is a 23" 16:9 (which if my maths are correct is roughly equal).
Is this panel going to be suitable for this purpose or is there something fundamental I'm missing here?

I'm based in the UK btw and this is the panel I'm considering.

Sorry if this all seems stupidly n00ish, but I'd rather get a definate answer from people that know before I go blowing a ton of cash on something that isn't quite suited.

Thanks
Edward

SailorSat

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Re: Widescreen LCD on CPS2 games
« Reply #1 on: September 12, 2009, 06:59:14 pm »
Actually Pixels are NOT square. CPS2 used to be running on 4:3 screens too.
However I use a 16:9 CRT in my cab and didn't have any problems at all... Just a matter of taste :)
I do all that stuff even without a Joystick ;)
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Jack Burton

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Re: Widescreen LCD on CPS2 games
« Reply #2 on: September 13, 2009, 12:38:43 am »
All CPS2 games run in an aspect ratio of 4:3.  They pixels are resized using the monitor's H and V controls.

All LCD's have a fixed resolution.  Anything else displayed them will be scaled or stretched.

If you need a converter box to display games on this screen then they will not be displayed natively.  They will more than likely be scaled 2x.

elaverick

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Re: Widescreen LCD on CPS2 games
« Reply #3 on: September 13, 2009, 05:36:07 pm »
Ok so I've been having a play around with Kawaks and Photoshop to try and get an idea of non-square pixels in an odd aspect ratio at 2x zoom.
I've attached a PNG of what I'm thinking it's going to look like... is this about right?  If so I think I can probably live with it.

According to the seller of that panel it's not so much a converter box as an adapter board.  The panel has a standard 15pin DSUB connector and from what he was saying this just allows you to attach your RGB spade connectors to the board which cross wires it to the appropriate pins on the DSUB.