Hello all. I use the ArcadeVGA with J-Pac, while I'm still trying to get my J-Pac to function with my control panel, I have an ArcadeVGA issue I need help with. I went into the mame ini to adjust the settings as requested on the ultimarc site:
#
# VIDEO OPTIONS
#
video ddraw
numscreens 1
window 0
maximize 1
keepaspect 1
prescale 1
effect none
pause_brightness 0.65
waitvsync 0
syncrefresh 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 0
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
switchres 1
I've found that if I change the video to ddraw and hwstretch 0, Mortal Kombat stretches vertically and leaves the sides with black bars. Not only that, but the mame standard menu flickers hard(interlaced?). I haven't tried any other Roms because I'm not done with everything and I'm testing with a game I know I'll be playing for ages. If I use d3d with its default settings, it fills the screen and looks fine. Why would this be happening? Also, if I use ddraw and activate hwstretch with a 1, it seems to fix all the issues, but why would ultimarc say to disable hwstretch? I just want the ArcadeVGA to be doing it's job correctly and I'm afraid if I tinker too much it'll take away from what the ArcadeVGA is supposed to do for the proper look.