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Author Topic: Introducing the hiscore.dat-astic!  (Read 1631 times)

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Fyrecrypts

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  • .hi guy
Introducing the hiscore.dat-astic!
« on: September 04, 2009, 04:26:57 pm »
It's been getting more and more difficult to manage the hiscore.dat file lately, so I've created a small database that will organize it for me, and now you as well!

http://the-elitists.com/HiScoreDat/index.php

Additions can be made only by me right now, but I will open it up to other users soon.

The page will create a temporary text file that will only last about 8 hours, so when the link appears, right-click and save as "hiscore.dat". You can currently sort alphabetically and by the modification date of an entry.

I have checked to ensure that the data generated is valid however there still could be bugs, if you find any, please let me know. =)

Enjoy!
Help us crack more .hi files here:
http://forum.arcadecontrols.com/index.php?topic=83614.0
Generate the newest hiscore.dat here:
http://www.hitotext.com/HiScoreDat/index.php
Sourceforge project page:
https://sourceforge.net/projects/hitotext

Cananas

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  • and the seventh day... PacMan was created
Re: Introducing the hiscore.dat-astic!
« Reply #1 on: September 07, 2009, 05:22:26 pm »
Wonderfull!

Finally, we have a tool that can sort alphabetically. The hiscore.dat generated is cleaner, but i would like even more cleaner, without the comments about who created an entry or which game is it.

I would post the name of the persons who have contributed at the start of the file...

Fyrecrypts

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Re: Introducing the hiscore.dat-astic!
« Reply #2 on: September 07, 2009, 05:26:09 pm »
Wonderfull!

Finally, we have a tool that can sort alphabetically. The hiscore.dat generated is cleaner, but i would like even more cleaner, without the comments about who created an entry or which game is it.

I would post the name of the persons who have contributed at the start of the file...

These are all separate entries in the database, so they can be added, removed, or edited without much effort. I have the overall comment (at the top of each record), and inline comments (after the record comment). I need to get a decent interface up for contributors to modify/add records. Currently, it's not very user friendly.
Help us crack more .hi files here:
http://forum.arcadecontrols.com/index.php?topic=83614.0
Generate the newest hiscore.dat here:
http://www.hitotext.com/HiScoreDat/index.php
Sourceforge project page:
https://sourceforge.net/projects/hitotext

Cananas

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Re: Introducing the hiscore.dat-astic!
« Reply #3 on: September 07, 2009, 05:35:27 pm »
Well I'm sure that this is better than doing this things manually, like me. ;)

Another one good thing is that wiyth this tool we can avoid duplicated or outofdated entries. Previous unofficial hiscore.dat had (even now have) this problem.

As you know, I'm actually fixing many hiscore.dat entries, so that saving the hi file was more friendly in many games.
« Last Edit: September 07, 2009, 05:37:31 pm by Cananas »

Ummon

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Re: Introducing the hiscore.dat-astic!
« Reply #4 on: September 08, 2009, 08:36:39 pm »
Yeah, I'm surprised no one has done anything like this before....
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wwwombat

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Re: Introducing the hiscore.dat-astic!
« Reply #5 on: October 07, 2009, 09:02:50 pm »
Many changes to hiscore.dat, view the hiscore.dat-astic to see them. (Cananas & Fyrecrypts)
Beginning transition to MAME 0.134 naming convention for hiscore.dat. Older clones are commented with "; old" (Cananas)

Been away for a couple of months... combination of real life and because I'm rejigging my cabinet yet again... anyhoo, it's coming back to life so I thought I'd catchup to MAME 0.134 level and at the same time update the auxiliary files like HiToText.

I see you now generate the version of hiscore.dat through a link... however when I do so and peek inside I fail to see any hook for Track & Field (which is the game that caused me the pain due to a shift in how what MAME stored)... some recent additions also don't seem to be there (i.e. the Metal Slugs apart from two of them)

Is this still a "work in progress" (due to 0.134?) and I should check back later or is there a bug in the extraction process?