0.70u1
General Source Changes
----------------------
Fixed Night Striker dips [Brian A. Troha]
src/drivers\taito_z.c
This fixes the data size parameter of the DUMP command in the debugger [smf]
This fixes the bug where SAVE only worked on 8bit cpus in the debugger [smf]
Made dbg_show_scanline the default [Bryan McPhail]
src/mamedbg.c
Changed a few MAME core files for MESS (shouldn't change Mame behavior) [Nathan Woods]
src/usrintrf.h:
src/usrintrf.c:
- Adds four new calls to control showing the fps count and the
profiler:
void ui_show_fps_set(int show);
int ui_show_fps_get(void);
void ui_show_profiler_set(int show);
int ui_show_profiler_get(void);
src/common.h:
- Adds ROM_LOAD32_DWORD
src/machine/idectrl.c:
src/machine/idectrl.h:
src/harddisk.c:
src/harddisk.h:
src/hdcomp.c:
- Enhances the hard disk code to support sector sizes other than
512 bytes (a non-IDE harddisk in MESS for one of the TI systems uses
this). src/machine/idectrl.c has been modified to take this into
account; it requires that HD images be 512 bytes. The new code is fully
backwards compatible with old CHDs that do not have a sector size within
them.
Tiny changes to enable easy compiling under VC6/7 & older non-c99 compilers [Bryan McPhail]
src/drivers/konamigx.c
src/drivers/mystwarr.c
src/hdcomp.c
src/windows/fileio.c
src/windows/wind3d.c
Konami Updates and Fixes (including fix for dbz / moo / simpsons crashes in 0.70) [Acho A. Tang]
src/drivers/moo.c
src/vidhrdw/moo.c
src/drivers/xexex.c
src/vidhrdw/xexex.c
src/vidhrdw/konamiic.c
src/vidhrdw/konamiic.h
Fixed some problems with the new alt. bios code [Chris Kirmse, Paul Priest]
src/common.c
src/info.c
Rewrote Wolf Pack driver based on schematics [Stefan Jokisch]
src/drivers/wolfpack.c
src/vidhrdw/wolfpack.c
D3D Code fixes / Improvements [Leon van Rooij]
src/windows/wind3d.c
New games supported:
--------------------
Grand Tour [Tomasz Slanina]
src/drivers/iqblock.c
###
OH just
go here already!