Multi (infinite) touch as opposed to single touch I think is the difference.
I thought it was a matter of software.
NO. There are fundamental hardware differences between most multi-touch and most single-touch designs. The reason mostly boils down to cost: the methods that allow only a single touch point are cheaper than those that allow multiple.
Most common touchscreens which do not require a special stylus are resistive. They basically electrically look kinda like a potentiometer where the "wiper" position is determined by a pressure point. Of course, there are two axes that look kinda like this so that both X and Y position can be sensed. It's electrically impossible to distinguish multiple individual pressure points on this. It just looks like the average of all of them weighted roughly by how hard each point is being pressed. Resistive touchscreens are popular because they're relatively cheap and easy to talk to.
Resistive touchscreens can be made fairly large. 20 something inches is a good practical limit. 30-40" would certainly be possible, but there's not much demand for it.
Most common "multitouch" (and note that words is a trademark of Apple, or at least it is with certain casing) touchscreens on mobile devices are capacitive. This costs quite a bit more to produce as you need to create a uniform electric field across a clear surface. This requires a somewhat conductive clear material. These materials exist, but they're not cheap. You also need a pretty accurate method of measuring that field - like 18 bits accurate. The relationship between measured value and position isn't linear, so it takes a surprising number of bits to achieve desired accuracy over the entire surface. All this adds up to $$$. They also can't be actuated with anything other than a grounded, conductive object, or a body part (which looks kinda like ground due to its size and electrical presence).
It's also possible to make a capacitive surface that can only sense a single touch point. It's a little cheaper, but not a whole lot. The military has been known to use them because they're pretty rugged, but they may be moving to strain gauge based systems as commonly used on things like ATMs, now. I would guess that many jukeboxes also use this system as it's pretty darned rugged (like "hit it with a hammer and it doesn't really care" rugged, if you want). Strain gauge systems cannot be made multi-touch without greatly sacrificing ruggedness, and even then it would be rather limited.
Making a conventional capacitive touch surface the size of a table is not presently practical at any cost. There are electrical issues that aren't really solvable using present technology. I have actually looked into it.
There are other methods of making a screen surface capable of sensing multiple pressure points. The "Microsoft Surface", which uses a technique known as "frustrated total internal reflection", is one of them. Downsides have already been mentioned. The major upside is that it's not terribly costly, but costs do still add up for large areas if you want it done "well". There's a big tradeoff in materials between image quality and how well the touch surface works. Getting it "good enough" on both fronts can cost.