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Author Topic: using bezels on vertical games  (Read 4517 times)

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zaktallica

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using bezels on vertical games
« on: January 31, 2009, 12:58:01 am »
Ok so I downloaded a mame extras set from [romsite name redacted] but I noticed it did not include the bezels so I can fill up the whole screen with background art instead of black bars. So what I was wondering is where is a good place to download background art that would fill up the whole screen for vertical games? Also is there a way to enable art ONLY for vertical games? Thanks
« Last Edit: February 05, 2015, 01:52:12 am by PL1 »

zaktallica

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Re: using bezels on vertical games
« Reply #1 on: January 31, 2009, 03:18:42 pm »
I would also like to know how to hide the clones of roms because im using hyper spin front end it I hate it when it repeats roms from different country's etc.

CathalDublin

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Re: using bezels on vertical games
« Reply #2 on: January 31, 2009, 07:07:25 pm »
you just put the games you want showing in your mame.xml
do a search on the hyperspin forum for a complete one without clones

as for the bezel, sorry I dont know
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zaktallica

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Re: using bezels on vertical games
« Reply #3 on: January 31, 2009, 10:02:22 pm »
Well anyone know about the bezels?

zaktallica

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Re: using bezels on vertical games
« Reply #4 on: February 02, 2009, 10:32:17 am »
None here knows what im talking about? So everyone playing on a 4:3 screen just plays vertical games with black bars on the side?

CathalDublin

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Re: using bezels on vertical games
« Reply #5 on: February 02, 2009, 12:38:40 pm »
When you get it working let me know how you went about it

Maybe this link might be of some help to you
http://mrdo.mameworld.info/mame_artwork.html
« Last Edit: February 02, 2009, 12:45:36 pm by cynos »
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CathalDublin

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Re: using bezels on vertical games
« Reply #6 on: February 02, 2009, 01:01:21 pm »
ok download your artwork.
put it in your mame\artwork folder (no need to unzip)
in the game you want to enable the artwork press tab, select display and go to where it says bezel and change to enable
this will be saved for that game from then on

makes the games too small imho as the bezel go's across the top too not just the sides
Dont think I'll use this option, maybe on a 27" monitor+ but 21" is too small
« Last Edit: February 02, 2009, 02:21:54 pm by cynos »
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zaktallica

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Re: using bezels on vertical games
« Reply #7 on: February 02, 2009, 03:52:34 pm »
Thanks for help I did figure all that out before and FYI you can go to those mame settings and hit CROP and it will expand the game image and still have art. Im just wondering if there is a place to get all the bezels at once and use them ONLY for vertical games. Also for some reason in mameUIFX when I say enable bezels/art etc I still need to hit tab while in a game and go to the settings and enable art if there is any...

TelcoLou

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Re: using bezels on vertical games
« Reply #8 on: February 02, 2009, 04:02:22 pm »
Some input:

I don't know of a place to get all the available Bezel art files at once, but you can modify the list at Mr Do's site by clicking on the "bz" letters; this will only show games which have bezel art files available.

What I've done is create a "generic" bezel image using the 1943 art file; I used photoshop to create a simple metal-looking background with 'rivets', and re-named the .lay file and the .zip file for each game, then saved and placed in the artwork folder. It's a bit of work, but the results are worth it IMO ... I too hated the black areas on either side  ;)
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cmoses

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Re: using bezels on vertical games
« Reply #9 on: February 02, 2009, 04:30:17 pm »
With MAME32UI you can select the option to use bezels and art for all games.  Choose the crop artwork option.  It will only show up on vertical games, unless there is a little piece that extends over the game area like in Mario Bros.

Ummon

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Re: using bezels on vertical games
« Reply #10 on: February 02, 2009, 06:59:10 pm »
None here knows what im talking about? So everyone playing on a 4:3 screen just plays vertical games with black bars on the side?

It's conceivable that some don't have the mental affliction of seeing these as blank spaces, let alone that they need to be filled. Box. In box. Out of box. You see?
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Re: using bezels on vertical games
« Reply #11 on: February 02, 2009, 09:50:03 pm »
^^  :laugh2: ^^
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zaktallica

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Re: using bezels on vertical games
« Reply #12 on: February 02, 2009, 10:04:05 pm »
haha. Ok well thanks for the tips guys