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Player 3 and 4 joysticks: common orientation?

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arzoo:
It's still possible to play SmashTV when P3 and P4 are angled - you just need a couple of extra joysticks.  ;)

To be honest, I never play with the P3 and P4 controls - and my friends and family have never complained. But... you've all convinced me. My cp has the room to change the orientation and it's just four screws per stick - so I'm going to make the change.

severdhed:
we have a 4 player panel right here at work, where player 3 and 4 are at 45degree angles, and just played some sunset riders, TMNT, gauntlet, and crime fighters, taking turns between player 3 and 4, and i cannot imagine trying to play them if the sticks were not rotated 45 degrees.    in my mind, up is away from me, not up on the screen, right it towards the buttons.. no matter what angle i am playing at, the joystick needs to be relative to my body, not the screen.  it does limit your ability to play dual joystick games, but for 4 player games, i can't imagine it any other way.  if i were playing with other people and the joysticks weren't rotated, i'd have to be standing along the front edge of the panel, and not at an angle like the buttons are

just because people tell you it needs to be one way, doesnt make that true...your best bet is to make a mock panel and test it.

DaveMMR:

--- Quote from: severdhed on December 10, 2008, 09:56:36 am ---we have a 4 player panel right here at work, where player 3 and 4 are at 45degree angles, and just played some sunset riders, TMNT, gauntlet, and crime fighters, taking turns between player 3 and 4, and i cannot imagine trying to play them if the sticks were not rotated 45 degrees.    in my mind, up is away from me, not up on the screen, right it towards the buttons.. no matter what angle i am playing at, the joystick needs to be relative to my body, not the screen.  it does limit your ability to play dual joystick games, but for 4 player games, i can't imagine it any other way.  if i were playing with other people and the joysticks weren't rotated, i'd have to be standing along the front edge of the panel, and not at an angle like the buttons are

--- End quote ---

If angle sticks works for you and the friends, that's great.  I think the main issue, though, is that many new builders think that angling is the defacto rule.  There are people who like (or, at worst, live with) the angled sticks and those who regret it.  Yes, a preliminary mock-up for testing is always recommended, but absolutely required for 4-player panels. 


--- Quote ---just because people tell you it needs to be one way, doesnt make that true...
--- End quote ---

I don't think anyone's telling anyone else what anything needs to be (at least not intentionally).  Angle away!   ;)

But people do come here with questions, and others give advice based on a combination of personal experience and those fussy arcade standards.  It's all just guidelines; do with it as you will.   ;)

u_rebelscum:

--- Quote from: NoOne=NBA= on December 09, 2008, 11:28:10 pm ---
--- Quote from: nailsn on December 09, 2008, 07:02:28 am ---You can still play smash tv or the any other two-joystick game in 2 Player Mode if you have your 3rd and 4th joysticks in a 45° angled position. In this case you just have to remap the diagonal directions to the normal ones for this particular game in mame. (Of course this only works with a mame cab)

--- End quote ---

That doesn't work.
You won't be able to shoot at the diagonals that way.

You can map UP=Up&Right and RIGHT=Right&Down, but that won't let you shoot to the upper right by hitting Right only.
When you hit between your diagonals you won't get ANY input to the game.

--- End quote ---

Actually, it's technically possible to map the diagonals in mame.  More steps to set up, and in the past (haven't tried recently) there sometimes was a one frame hiccup going to diagonals. :-\  Anyway...

Example: player far left has stick angled 45 degrees clockwise.  To "unrotate", there are three cases when mame should send the game "Up": jUp + jLeft (as straight up), jLeft (as up+left), and JUp (as up+right).  So in mame's up, map:
jUp jLeft OR jLeft NOT jUp NOT jDown OR jUp NOT jLeft NOT jRight.

To physically do this, enter mame's Input menu, enter, move stick straight up, wait until mame registers, enter, diagonal up left, quickly center, quickly double tap diagonal up right, quickly double tap diagonal down left, wait, enter, diagonal up right, double up left, double down right.  (Or you could hand edit the cfg file, if you know how)  The other directions need to mapped similarly, of course:

mame down: jDown jRight OR jRight NOT jUp NOT jDown OR jDown NOT jLeft NOT jRight
mame left: jDown jLeft OR jDown NOT jLeft NOT jRight OR jLeft NOT jUp NOT jDown
mame right: jUp jRight OR jUp NOT jLeft NOT jRight OR jRight NOT jUp NOT jDown


Sorry for going techie again. ;D

jcoleman:
Captain America and The Avengers used angled sticks for p3 and p4.  My MAME cab is a gutted Cap Am, I can prove it with the original CP and bolt hole patterns.

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