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Author Topic: HELP can't get arcadevga betson on mameui32 to look right!  (Read 2801 times)

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femartinez13

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HELP can't get arcadevga betson on mameui32 to look right!
« on: December 06, 2008, 01:26:23 am »
Hello, I recently purchased a arcadevga pci express card and am using it with a 27" Betson Imperial multi sync monitor.  I installed the drivers and patch utility included with the cd and also I read the instructions on your website to set it up.  I am using Mameui32 v121 and I made sure to use directdraw and to turn off hardware stretch from the default game settings menu.  But my problem is that when i choose the resolution from the settings for a game I want to play you could tell its working by going into a lower resolution but  it looks artificial and kind of pixelated, like it has too many visible scanlines.  I will  try to include a screenshot to show you what i'm talking about of a mortal kombat arcade of more of what i'm going for, i am trying to get it to look more smooth, soft and less scanlines if possibe.  Because right now  alot of games the text seems kind of mushed together and you can barely read them and its driving me nuts because i feel like i'm not taking advantage of the card and my monitor!  sorry for this I am a noob.  Thanks for taking time to read this and help out

grantspain

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #1 on: December 06, 2008, 06:40:56 am »
that screen shot is showing a vertical linearity problem,the bottom of the screen is compressed compared to the top.this happen on all games?
also ultimarc have a tri res utility,maybe this will produce a better pic for you
a quote from the wonderful ultimarc website----
"This overrides the built-in ArcadeVGA video modes for 640X480 and upwards. This allows the D9200 and other tri-sync monitors to display a 31Khz non-interlaced picture at these resolutions. For all Windows versions. Updated 3 Dec 2004. Use this only if you have a D9200, Betson Imperial or Hantarex Polo Star, or other tri-sync monitor."

femartinez13

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #2 on: December 06, 2008, 08:54:00 am »
Well actually the screenshot that I included of that Mortal Kombat arcade is an example of the type of image I am trying to go for.  I am unable to include some screenshots I took of my actual monitor because the size is too large they are 2mb each (is there a way to post them here, I'm not sure how it says there is a 1mb attachment limit?). but the problem i'm having is that after i installed the arcadevga I thought the images were going to look more authentic and closer to that screenshot then what I have, like the pictures have way too many scanlines and for example on some games like in the begining where it says "winners don't use drugs" logo the letters inside the fbi logo are kind of choppy and not really lined up, i'm not sure if thats the way its suppose to be or what. I even sent Andy at Ultimarc and email and got this reponse from him...
 
"I cant see anything wrong with the pictures.
 
Running the game at its original native resolution will result in a more "pixelly" picture, thats the idea of doing this. It sounds like you actually prefer a lower-quality picture which has a degree of blur which makes the pixels less noticeable. This would only happen on the original game if the monitor was old, or out of focus.
 
If you do prefer the more blurred pic, then you could try running the game in another res suchb as 640 X 480 and enable DirectDraw and hardware stretch.
 
You are right though in that this kind of defeats the object of having a monitor and card which will display the native res.
 
Or maybe I have completely misunderstood. Let me know what you think."
 
Andy

grantspain

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #3 on: December 06, 2008, 09:40:08 am »
27" monitor do get heavy scanlines on 15khz and its varies from model to model,for instance Nanao monitors(ms8,ms9) are imo the most superior at lower res and show very little scanlines
i ran many tests on rodotron tri sync chassis and found they produced a 15khz picture equal to the likes of a hantarex polo which can be pretty heavy depending on the game
i bet if this was a smaller monitor then you would very little scanlines

would like to see a picture of your screen shots though,unfortunately i have no idea about uploading photos as i just use a thing called picoodle for mine and that does everything for me ;D


femartinez13

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #4 on: December 06, 2008, 02:57:57 pm »
I was able to get some screenshots attached which shows what i'm talking about.  As you can tell from the pics there seems to be alot of scanlines on the games I play, I notice it more on like fighting games and neo geo games.  I don't know I figured if I buy an arcadevga and multi sync monitor that the games would end up looking identical to a real arcade monitor but since I don't know too much about this I am not that satisfied with the results but I was hoping I was maybe missing a step or something.  Also is their another way of setting up to play mame with arcadevga and my monitor other then mame32 like maybe theres another way that my games could look more authentic.  I also tried shrinking the size of the games I played but it doesn't really make much of a difference.  If anyone has any experience with a Betson or multi sync monitor and has suggestions for making it look as best as possible please help out as well, I really appreciate any suggestions or tips, this has been bothering me for months but I just haven't had much time to try to find some help and after googling and searching for help I kind of gave up and decided to post.

grantspain

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #5 on: December 06, 2008, 03:19:39 pm »
have you adjusted the vertical size yet?

Ummon

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #6 on: December 06, 2008, 07:58:33 pm »
That last picture looks right. The others I'm not sure and am wondering if you have any effects active?
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

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northerngames

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #7 on: December 07, 2008, 11:05:43 am »
use direct draw
no hardware stretch
switch res to fit

http://www.ultimarc.com/avres.zip

looks like it is feeding it 15K but mame is sending the wrong res's that are still set for vga but displaying it in 15K

looks to me MK res is set to low and kinda has the zoomed in look

femartinez13

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #8 on: December 07, 2008, 04:14:43 pm »
Hey guys thanks for your input so far, yea I did try to play around with the vertical size and horizontal but it still looks kind of bad.  I kind of agree with what northerngames posted in that it does look like its too zoomed in.  Is there like a way to make the picture of screen a bit out of focus so it can give it more of a authentic look.  I will try that link you posted about avres, I'm also trying to figure out what all the settings in main mean, like all the screen and advanced settings, like would anyone know what options I can try adjusting to make it look better.  Also if anyone has an arcade or mame machine that has a good display, can you confirm if its suppose to look like how I have mine? sorry but its been awhile since ive been to an arcade bc there aren't anymore around in in northern NJ.   :'(

femartinez13

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #9 on: December 08, 2008, 01:18:20 pm »
Hi, I did what you had suggested and used direct draw, no hardware stretch and switched res to fit.  I also installed avres and it did improve it a little (now at least I know what resolutions i should be using).  I included some more screenshots too.  Is there maybe a way to reduce scanlines in order to make it less obvious?  Did I mess up by getting a multi sync monitor, would I have been better off just getting a regular arcade monitor.  I had read alot that the orignal arcade monitors are a pain to setup with mame on a computer so I got scared and figured this would be the easiest and most genuine way of setting up my mame cab.  It also didn't help that Betson is 10 min. away from my house and I got tempted just to drive and pick it up  ;D .  I guess I am just a little disapointed with the results of how the arcadevga makes my monitor look. anybody else have any experience with arcadevga and what setup might be best for my type of monitor. :(

Ummon

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #10 on: December 08, 2008, 07:35:18 pm »
That's how they're supposed to look, yo. Read the Ultimarc monitor FAQ (should've already, but...), as well as the link in my sig, and it should make more sense.
Yo. Chocolate.


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People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

femartinez13

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Re: HELP can't get arcadevga betson on mameui32 to look right!
« Reply #11 on: December 09, 2008, 01:15:05 pm »
dude you are the man, I started reading all those links you have posted as your sig and now I really understand how it works and I feel alot better knowing that its suppose to look like that when I compared it to the other screenshots.  That one screenshot of that guy who bought a 27"wg arcade was really nice the way it shows the scanlines and all, thanks for attaching that to the byoac wiki.  sorry if I didn't read the links on your sig before I didn't even realize them  :notworthy: