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Author Topic: RGB converter to VGA or TV  (Read 3062 times)

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shiloh

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RGB converter to VGA or TV
« on: November 06, 2008, 01:53:59 pm »
Hello

I am working on reviving a couple of non working arcade PCB (pac man and defender).

for now, I dont have a spare standard resolution monitor other than the one currently in my working cabinet.

Wondering if there is a not too expensive converter from RGB to VGA (or TV) so I can use a spare VGA or TV CRT in the workshop while testing the boards.

I have googled and found a couple of RGB to VGA converter but they are all over $100... I guess I can find a used 19" arcade monitor for that price..

let me know if you know of such thing

thanks

EDIT: typos
« Last Edit: November 06, 2008, 01:57:29 pm by shiloh »

Ummon

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Re: RGB converter to VGA or TV
« Reply #1 on: November 06, 2008, 02:10:04 pm »
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

shiloh

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Re: RGB converter to VGA or TV
« Reply #2 on: November 06, 2008, 09:28:57 pm »

grantspain

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Re: RGB converter to VGA or TV
« Reply #3 on: November 07, 2008, 04:21:30 am »
i used this rgb to svid converter to replace a namco one and the quality is the same(the namco one cost $500)-it was on a time crisis 3 deluxe that uses rptv

Arm123

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Re: RGB converter to VGA or TV
« Reply #4 on: November 07, 2008, 01:56:53 pm »
Cant go wrong for $24...

I bought 10+ of them and they worked out great

HaRuMaN

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Re: RGB converter to VGA or TV
« Reply #5 on: November 07, 2008, 01:58:05 pm »
Cant go wrong for $24...

I bought 10+ of them and they worked out great

really?  That's cool.  I was thinking of making a Supergun type setup using one of these.  Good to know.

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Re: RGB converter to VGA or TV
« Reply #6 on: November 09, 2008, 04:48:45 am »
But....when using this converter, is the game still displayed in original native arcade resolution?

shiloh

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Re: RGB converter to VGA or TV
« Reply #7 on: November 09, 2008, 09:27:37 am »
But....when using this converter, is the game still displayed in original native arcade resolution?

no it cant be displayed in native resolution. But in my case I dont care it's only for testing purpose.

Ummon

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Re: RGB converter to VGA or TV
« Reply #8 on: November 10, 2008, 05:16:54 pm »
Um, by definition, it's not native any longer. Converter, you know.
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

MonMotha

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Re: RGB converter to VGA or TV
« Reply #9 on: November 10, 2008, 07:43:36 pm »
It is possible to convert colorspaces and keep the resolution the same.  A  good "RGB to TV" converter will do this.  All these converters do is convert RGB to YUV and IQ modulate the UV part to create s-video or composite NTSC/PAL.  The resolution and scan rates stay the same.  The TV internally converts back to RGB and displays things just like a conventional RGB input arcade monitor (or whatever) would, but the colors may have some error, especially on modulated connections (s-video and composite).  The conversion can in fact be done entirely analog (AD725 is a good example of a chip that does this).  A digital conversion is also possible, and the results are equal if you're careful aside from miniscule (and totally imperceptible even to the best of eyes) round-off error.

Converting resolutions (ex: upconverting CGA to VGA) results in non-native display.  However, some conversions are special: CGA to VGA and VGA to CGA (and others that don't occur in arcade contexts).  In the case of CGA to VGA, each line can be displayed twice (line doubled).  This results in scanlines that are closer together, but there can be no other scaling artifacts as this is a 2:1 integer scale in the vertical dimension.  If the original CGA timed source is actually interlaced (480i) rather than progressive (240p), then more complicated deinterlaces can be done that recover almost all of the original 480p progressive frame, but the results are still not equal to starting with progressive video.

In the case of VGA to CGA, the video can be interlaced (display alternating lines of each frame).  While this discards data, some people actually won't notice other than things being a bit more flickery (this is the trick used by NTSC and PAL television).  This pretty much has to be done digitally, but the results are not the same as you would get from non-integer scaling.

shiloh

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Re: RGB converter to VGA or TV
« Reply #10 on: November 10, 2008, 08:36:16 pm »
Thanks MonMotha...very informative post

Ummon

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Re: RGB converter to VGA or TV
« Reply #11 on: November 12, 2008, 08:34:40 pm »
Indeed. I was thinking converter inherently meant scaling. I vaguely recall someone saying they used soft15 in combination with S-video and got a better picture, and I didn't get it, but perhaps what occured was an example of that said in the first paragraph. Food for thought on that.
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.