Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: MameWah & Windows X64  (Read 6989 times)

0 Members and 1 Guest are viewing this topic.

FrizzleFried

  • no one listens to me anyway.
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5145
  • Last login:March 07, 2025, 10:44:09 am
    • Idaho Garagecade
MameWah & Windows X64
« on: October 23, 2008, 09:18:09 pm »
Has anyone gotten Mamewah to work with Windows XP 64-bit?  Mine keeps asking for the system files which I've already installed?

Visit my arcade blog at: www.idahogaragecade.com (Updated 10-28-21)

headkaze

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2943
  • Last login:August 14, 2023, 02:00:48 am
  • 0x2b|~0x2b?
Re: MameWah & Windows X64
« Reply #1 on: October 24, 2008, 12:00:00 pm »
I just tried and I can get MameWah working on XP 64

If you check out the mamewah.log you will see the error

Code: [Select]
24/10/2008 11:57:06 PM MAMEWAH v1.63 launched
24/10/2008 11:57:06 PM Missing system file: C:\WINDOWS\system32\paintx.dll
24/10/2008 11:57:06 PM System files missing, MAMEWAH quit.

So just copy paintx.dll to C:\WINDOWS\SysWOW64 and it will run

FrizzleFried

  • no one listens to me anyway.
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5145
  • Last login:March 07, 2025, 10:44:09 am
    • Idaho Garagecade
Re: MameWah & Windows X64
« Reply #2 on: October 24, 2008, 02:49:27 pm »
Again you assist!   I actually had 3 files that needed to be put in to the SysWOW64 folder,  evidently the self-install only sticks them in the System32 folder.

As a result,  Minwah's MAMERes tool now works too!

Alright... I think I am almost there...

...now to go through and stealth the OS.  I hope the instructions for XP 32 will work with XP 64.   Surely going with a black background,  changing the color of the tool bar, etc are the same...
Visit my arcade blog at: www.idahogaragecade.com (Updated 10-28-21)

headkaze

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2943
  • Last login:August 14, 2023, 02:00:48 am
  • 0x2b|~0x2b?
Re: MameWah & Windows X64
« Reply #3 on: October 24, 2008, 03:10:08 pm »
...now to go through and stealth the OS.  I hope the instructions for XP 32 will work with XP 64.   Surely going with a black background,  changing the color of the tool bar, etc are the same...

XP 64 (SP2) is a great OS and you have made a good decision going with it especially with a Dual Core and Mame64. In most cases everything works the same as 32-bit XP.

The SysWOW64 folder is where it places the old 32-bit versions of dll's so mainly the problem is with software that has not been updated or doesn't use environment variables correctly when copying files.

I have found most things work fine on XP 64 but some old programs might have problems especially old device drivers but in general most software works fine. All the Win32 API functions are there, so in my experiments all the methods to hide the desktop/taskbar/icons etc. works exactly the same as XP 32.
« Last Edit: October 24, 2008, 03:25:23 pm by headkaze »

FrizzleFried

  • no one listens to me anyway.
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5145
  • Last login:March 07, 2025, 10:44:09 am
    • Idaho Garagecade
Re: MameWah & Windows X64
« Reply #4 on: October 24, 2008, 03:14:28 pm »
My benching MAME Blitz went from an average of 109% with Windows XP to 155% with Windows XP X64...

In real-world playing,  it went from just not quite playable to fully playable with a few sound hiccups here and there.

Wayne Gretzky was playable with quite a few sound hiccups before to 100% just about full time now.

It was worth the upgrade headaches with numbers like that.

Now,  has anyone been having problems with Blitz 99 or Blitz 2K?   On both I get right to where the field should be coming up and it sits there... I can get in to the DIPs, etc...and the game seems to be working...but it sits with the 4-emblems on screen looping the audience noise it appears.  Blitz works fine.
Visit my arcade blog at: www.idahogaragecade.com (Updated 10-28-21)

HaRuMaN

  • Supreme Solder King
  • Global Moderator
  • Trade Count: (+45)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 10328
  • Last login:July 14, 2025, 02:03:34 pm
  • boom
    • Arcade Madness
Re: MameWah & Windows X64
« Reply #5 on: October 24, 2008, 03:19:31 pm »
Hmm... I wonder if its worth trying XP 64 on my machine.


rockmes

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 141
  • Last login:June 05, 2016, 09:41:38 am
  • Don't you love it?
Re: MameWah & Windows X64
« Reply #6 on: September 20, 2010, 06:52:21 am »
Anybody have any luck with mamewah in window7 64 bit ?
l have tried what was mentioned above but i am still getting runtime error 429 ActiveX component.
my mamewah log doesn't even mention anything as per attachment
« Last Edit: September 20, 2010, 06:55:07 am by rockmes »