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Author Topic: Tekken 6. This stings at little...  (Read 3598 times)

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RyoriNoTetsujin

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Tekken 6. This stings at little...
« on: October 11, 2008, 07:16:53 pm »
http://www.joystiq.com/2008/10/08/microsoft-confirms-tekken-6-for-360-fall-2009-release/

Wow... not only do we have to wait until FALL 2009 (What the hell?  The damn arcade version has been out since late 2007!) but one of the last original PS "exclusives" is moving on to increasingly greener pastures of that plucky Redmond upstart...  ;D

I can't say that I'm too broken up about it, in fact I'm happy for my 360-owning brethren.   However, at the time, the practical given of a release of T6 was one of the reasons I chose PS3 over 360.

But really?  FALL 2009?  Really?  That's the part that really hurts.

DaveMMR

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Re: Tekken 6. This stings at little...
« Reply #1 on: October 11, 2008, 10:39:24 pm »
To heck with all this loss of backwards compatibility talk, Sony needs to hold onto its exclusives.  Did the Sony execs just all wake up one day and say, "Guys, for the PS3, let's just completely spaz out"?     

Personally, I'm not a big fan of Tekken but I know the pain of being teased with a desired game a year before it's due to ship.   I couldn't imagine what would hold it up. 

RyoriNoTetsujin

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Re: Tekken 6. This stings at little...
« Reply #2 on: October 12, 2008, 09:14:31 am »
"Guys, for the PS3, let's just completely spaz out."     

 :laugh2: Too true.

I can only imagine that it has something to do with the online gameplay modes.  Maybe they are attempting the ability to fight cross-platform (360 vs. PS3?)  Is that even physically possible?

There's not much else it could be other than online issues, in my guesstimation ... even if they're waiting until T6's "Bloodline Revolution" upgrade release (supposedly December 2008) it still wouldn't take 9+ months to release a game designed to be run on the PS3 hardware.

I don't know... I haven't even tried to play Soul Calibur 4 online yet (as a comparison,) but I've heard it's pretty atrocious.

As for the loss of an "exclusive," well, PS3 users still have Fox Hunt (with PS1 BC!) ;D And hey, maybe someday, that long rumored port of Dead Rising will come along...

DaveMMR

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Re: Tekken 6. This stings at little...
« Reply #3 on: October 12, 2008, 10:38:39 am »
"Guys, for the PS3, let's just completely spaz out."     

 :laugh2: Too true.

I can only imagine that it has something to do with the online gameplay modes.  Maybe they are attempting the ability to fight cross-platform (360 vs. PS3?)  Is that even physically possible?

I think it was possible with a different game, if I'm remembering correctly.  I can't recall the title or even the genre but I could swear there was a game that announced to have cross-platform online play.  I wish I could remember (if it even existed, that is).

Also, Sony doesn't have the same chips to bargain with it used to.  Staying exclusive to the PS3 won't bring in the type of profit Namco's looking for.

It should be pointed out, though, that the PS3 has "Little Big Planet" as an exclusive which looks pretty cool and is probably one of the first games that would inspire me to buy the system.

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Re: Tekken 6. This stings at little...
« Reply #4 on: October 12, 2008, 11:28:37 am »
AFAIK, there are no games that are cross platform PS3/Xbox360.  360 and PC can play though with Vista's LIVE service similar to XBL.  There were also rumors about Endwar being cross platform, but the devs confirmed that Sony and MS don't like the idea and didn't want to do it.
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Re: Tekken 6. This stings at little...
« Reply #5 on: October 12, 2008, 11:52:02 am »
It's still going to be out before Duke Nukem Forever!!   >:D

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Re: Tekken 6. This stings at little...
« Reply #6 on: October 12, 2008, 12:06:17 pm »
360 and PC can play though with Vista's LIVE service similar to XBL. 

That was probably what I was thinking of...

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Re: Tekken 6. This stings at little...
« Reply #7 on: October 12, 2008, 12:54:37 pm »
not the first time.....
Tekken Advance was on the GBA and was actually quite good.

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Re: Tekken 6. This stings at little...
« Reply #8 on: October 12, 2008, 03:54:13 pm »
It does suck for Sony loyalist, but this is the main advantage to owning both systems. It's only a matter of time before Gears of War 2 is released on the PS3.  It's all about the mighty dollar in this generation and companies are jumping ship in order to turn a profit. I will def. get T6  waiting until NEXT fall does indeed blow  :angry:
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Re: Tekken 6. This stings at little...
« Reply #9 on: October 13, 2008, 02:27:55 pm »
Midway should add a colorful Tekken 6 fatality to its intro movie for Mortal Kombat vs DC Superheroes, since this game will kill the Tekken release.

massive88

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Re: Tekken 6. This stings at little...
« Reply #10 on: October 13, 2008, 04:10:22 pm »

I don't know... I haven't even tried to play Soul Calibur 4 online yet (as a comparison,) but I've heard it's pretty atrocious.



Eh?  Online for SC4 on the 360 is pretty flawless.  Sometimes you will run into someone with a poor connection, but you can even see the strength of their connection before hand, and can kick them from the match even before it begins if you so desire.

Ive only played a little over 100 matches though.

RyoriNoTetsujin

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Re: Tekken 6. This stings at little...
« Reply #11 on: October 13, 2008, 04:14:52 pm »
Midway should add a colorful Tekken 6 fatality to its intro movie for Mortal Kombat vs DC Superheroes, since this game will kill the Tekken release.

Oh give me a break!  MK vs. DC will be in the $9.99 "Please Buy Me!" bargain bins at GameCrazy/Stop almost a year before Tekken 6 even comes out! :laugh2:  ;D

Dartful Dodger

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Re: Tekken 6. This stings at little...
« Reply #12 on: October 13, 2008, 06:01:51 pm »
Midway should add a colorful Tekken 6 fatality to its intro movie for Mortal Kombat vs DC Superheroes, since this game will kill the Tekken release.

Oh give me a break!  MK vs. DC will be in the $9.99 "Please Buy Me!" bargain bins at GameCrazy/Stop almost a year before Tekken 6 even comes out! :laugh2:  ;D


...and that'll be when I consider buying it.

Unfortunately for Tekken I will have had my fill of mindless rapid random button pushing with MKvsDC so I won’t be compelled to look for Tekken in the same bin a week later.

;)

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Re: Tekken 6. This stings at little...
« Reply #13 on: October 13, 2008, 07:01:27 pm »

I don't know... I haven't even tried to play Soul Calibur 4 online yet (as a comparison,) but I've heard it's pretty atrocious.



Eh?  Online for SC4 on the 360 is pretty flawless.  Sometimes you will run into someone with a poor connection, but you can even see the strength of their connection before hand, and can kick them from the match even before it begins if you so desire.

Ive only played a little over 100 matches though.
I wouldn't say flawless, but it was better then I expected.  I'd say about 1/3 of the games I played had little to no lag, 1/3 had about a 1/8 to 1/4 sec delay which is mostly playable, but makes countering near impossible, and 1/3 had a full second delay, which turns the game into button mashing.

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Re: Tekken 6. This stings at little...
« Reply #14 on: October 13, 2008, 08:16:28 pm »
I'm just hoping for King of Fighters 12. Same hardware, nicer graphics.
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massive88

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Re: Tekken 6. This stings at little...
« Reply #15 on: October 14, 2008, 11:43:58 am »
I wouldn't say flawless, but it was better then I expected.  I'd say about 1/3 of the games I played had little to no lag, 1/3 had about a 1/8 to 1/4 sec delay which is mostly playable, but makes countering near impossible, and 1/3 had a full second delay, which turns the game into button mashing.

That has not been my experience at all, but then again, it could be due to sampling size.  About 1 in 10 has playable delay, and about 1 in 10 is terrible, which can be avoided altogether by not playing people with less than a 4 connection rating.  The vast majority of my games are as lagless as playing someone sitting next to me.

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Re: Tekken 6. This stings at little...
« Reply #16 on: October 14, 2008, 12:30:45 pm »
which can be avoided altogether by not playing people with less than a 4 connection rating. 
When I started picking people with a perfect connection rating (I think the color was blue, which there were few people to play with a perfect rating) it did improve the amount of lag free games to about 3/4 of the games, but anything less then a perfect connection for me was a crapshoot.  I actually stopped playing the character I had been playing since the first SC (Yoshi) even though I know all of his moves like second nature because I need a lag free game in order to properly play him, and I started playing a character (Algol) that was much more capable when being forced to resort to button mashing.