Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: BASIC text adventures  (Read 1746 times)

0 Members and 1 Guest are viewing this topic.

gourami

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 27
  • Last login:August 24, 2008, 12:13:47 am
  • EMS for Life!
BASIC text adventures
« on: July 12, 2008, 01:45:02 am »
Has anyone here ever tried to write their own text adventure? I am working on one, but I will not say what it is, for I would likely be beaten to a bloody pulp by an angry mob if I revealed it. Lets just say it has something to do with recent history.

Right now, I'm just working on the text, and will tend to the BASIC later on. I need to figure out if it can work in story first.

If you want to know what the topic is, PM me. I'll warn you, I have been told this idea is beyond that of a warped sense of humor.


Ed_McCarron

  • Nothing worse than Picard issuing the self destruct order and the next thing you know it your apartment blows up.
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2404
  • Last login:June 20, 2022, 02:33:39 pm
  • Get your mind out of the gutter. THIS is a dongle.
Re: BASIC text adventures
« Reply #1 on: July 12, 2008, 09:41:29 am »
Before you start writing code, check out:

http://www.inform-fiction.org/I7/Welcome.html

Inform lets you write infocom style text adventures in, basically, plain english.  The learning curve is a bit steep, but theres tons of samples to work off of.

The complied code will run on your favorite Z-machine interpreter.

Looks like this when you're done.
But wasn't it fun to think you won the lottery, just for a second there???

Franco B

  • Trade Count: (+10)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3766
  • Last login:February 15, 2024, 09:14:06 am
Re: BASIC text adventures
« Reply #2 on: July 12, 2008, 11:12:19 am »
Is this anything like the Choose Your Own Adventure books? Damn I used to love them :)

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: BASIC text adventures
« Reply #3 on: July 12, 2008, 12:55:27 pm »
Is this anything like the Choose Your Own Adventure books? Damn I used to love them :)

Zork used to be my favorite book of that kind.

It's a little bit like the books, except you're not always given obvious choices. For instance, you could be in a room with three doors, a table and a rug. Door #1 is locked, Door #2 is the closet, and Door #3 goes back where you came from. Where do you go next? Move the table, move the rug and go through the trap door. So you literally have to type in. "Move table. Move rug. Open trap door. Go down trap door." before you go to the next "page" in the story.

leapinlew

  • Some questionable things going on in this room with cheetos
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 7919
  • Last login:July 12, 2025, 10:33:20 pm
Re: BASIC text adventures
« Reply #4 on: July 12, 2008, 08:47:15 pm »
Before you start writing code, check out:

http://www.inform-fiction.org/I7/Welcome.html

Inform lets you write infocom style text adventures in, basically, plain english.  The learning curve is a bit steep, but theres tons of samples to work off of.

The complied code will run on your favorite Z-machine interpreter.

Looks like this when you're done.
:laugh2:

boykster

  • This thread makes my brain hurt worse than Vogon poetry....
  • Trade Count: (+3)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1581
  • Last login:February 04, 2025, 10:07:57 pm
  • The cake is a lie!
Re: BASIC text adventures
« Reply #5 on: July 13, 2008, 03:24:34 am »
Oh No You Didn'T!!!!!!


 :hissy: :hissy: :hissy: :hissy:

 ;D

That game looks teh fun! :laugh2:

Ed_McCarron

  • Nothing worse than Picard issuing the self destruct order and the next thing you know it your apartment blows up.
  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2404
  • Last login:June 20, 2022, 02:33:39 pm
  • Get your mind out of the gutter. THIS is a dongle.
Re: BASIC text adventures
« Reply #6 on: July 13, 2008, 11:34:12 am »
Oh No You Didn'T!!!!!!


 :hissy: :hissy: :hissy: :hissy:

 ;D

That game looks teh fun! :laugh2:

Didja play it yet?  One of the big puzzles involves a cooler...
But wasn't it fun to think you won the lottery, just for a second there???

shardian

  • Saint is the evil mastermind
  • Trade Count: (+23)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 9218
  • Last login:August 21, 2015, 03:11:31 pm
  • Friends don't let friends build frankenpanels...
Re: BASIC text adventures
« Reply #7 on: July 14, 2008, 08:11:27 am »
I used to write BASIC text adventures back in Middle School. The first one I ever did was a Mad Lib. I also did one based on Mortal Kombat. I always loved coming up with the good death scenes. Writing the 'right' path was boring.  ;D

I remember that writing these in BASIC was ridiculously easy. You create an input prompt where you want it, then spell out which inputs send the user where in the code. You also have to create a simple loop for unknown inputs.

RayB

  • I'm not wearing pants! HA!
  • Trade Count: (+4)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 11279
  • Last login:July 10, 2025, 01:33:58 am
  • There's my post
    • RayB.com
Re: BASIC text adventures
« Reply #8 on: July 14, 2008, 11:30:55 am »
Has anyone here ever tried to write their own text adventure? I am working on one, but I will not say what it is, for I would likely be beaten to a bloody pulp by an angry mob if I revealed it. Lets just say it has something to do with recent history.
It's not about Hozer video games and Atari Age is it??

 ;D
NO MORE!!

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: BASIC text adventures
« Reply #9 on: July 14, 2008, 01:25:12 pm »
I remember that writing these in BASIC was ridiculously easy. You create an input prompt where you want it, then spell out which inputs send the user where in the code. You also have to create a simple loop for unknown inputs.

I had more fun writing easter eggs into mine. If you go into a certain bedroom and look into a certain closet and.... well you get the idea.

Level42

  • Wiki Contributor
  • Trade Count: (+5)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5965
  • Last login:November 13, 2018, 01:56:39 am
  • A Suzo stick is a joy forever...
Re: BASIC text adventures
« Reply #10 on: July 14, 2008, 01:35:10 pm »
I think the only real text-only adventure I played was Softporn.

The game that started the Leisure Suit Larry cult :D

It was too funny dyeing because you didn't use the condom.....


protokatie

  • I DO try to be insulting and horrible to my fellow Terran
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1396
  • Last login:March 27, 2012, 09:36:43 pm
  • Is anyone here a member of team retard?
Re: BASIC text adventures
« Reply #11 on: July 14, 2008, 07:36:53 pm »
Beware, you are likely to be eaten by a Grue(Ogre).

The irony here is I am watching Shrek 3 for the first time ATM. :P
--- Yes I AM doing this on purpose, and yes I DO realize it is pissing you off.

---If my computers were cats, my place would look like an old widows house, with half of the cats having obvious health problems