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Author Topic: Track & Field problem!  (Read 1150 times)

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Topgun_68

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Track & Field problem!
« on: June 27, 2008, 12:28:16 pm »
I am finally at the testing stages of my cabinet and I noticed a few problems when I went to .125 u6. First is that pacman stopped working because it would just toggle through all the animation screens without actually playing. The second is that Track & field would automatically jump on the longjump when he they get t a point far away from the jump line. I thought it was the mame version so I went all the way back down to .123 without any compiling and the same issue is there but pacman works. Anyone have any ideas?

Thanks
« Last Edit: June 27, 2008, 12:30:34 pm by Topgun_68 »

Topgun_68

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Re: Track & Field problem!
« Reply #1 on: June 30, 2008, 08:37:46 am »
I feel like an idiot but atleast I figured out the problem. I was using button 1 & 2 as the run buttons when I should have been using button 1 & 3 for run. Button 2 is jump/throw so as soon as the guy was in range he automatically jumped since we we're hitting that button fast.

Topgun


I am finally at the testing stages of my cabinet and I noticed a few problems when I went to .125 u6. First is that pacman stopped working because it would just toggle through all the animation screens without actually playing. The second is that Track & field would automatically jump on the longjump when he they get t a point far away from the jump line. I thought it was the mame version so I went all the way back down to .123 without any compiling and the same issue is there but pacman works. Anyone have any ideas?

Thanks