No, I don't plan on an xbox version currently becuase I don't have an xbox360 to test on, but if I get one I will definitely port it over, why not. But I don't know that it makes that much sense, it really is designed for a touchscreen interface..
I guess the karaoke player might be cool to port over though.
XNA is basically Managed DirectX (i.e. DirectX in .NET), but it's actually better than that. It's what they use to write Xbox AND some PC games, and it's a REALLY EASY framework to write in. I don't know anything about directx or sdl, so I started with this. I'm really thinking about abstracting the GUI framework further at some point so I can port it over to SDL.NET so I can make the jukebox completely cross platform with Mono, but that will be a bit down the road.