Have any of you guys noticed that when playing fighting games (CPSII/MKx) there seems to be a significant variable latency on your stick inputs? I.E. it is VERY difficult to get the timing right on most special moves, when I can sit down at the arcade, put a quarter in each player, and crank out the moves consistently until the time runs out... And I'm not even talking about 3-fram combos or anything like that, I'm talking about double-tap moves like Scorpion's harpoon in MK... I can do it pretty consistently now, but I feel like I'm working around "something", and I'm pretty sure that the "something" is input latency.
Either that, or maybe something is wonky with my KeyWiz? But I have a pretty solid understanding of the process involved there, and am doubtful of that possibility.