I have been experimenting with the screen display options within mame, accessed by pushing the '¬' key (next to the'1' key) to try and get some of the vertical shooter games to fit on my horizontal TV/Monitor without actually having to physically adjust the screen size via the monitors menu, thus buggering up other games that fill the screen correctly. But in using mame's vertical stretch option i have notice a few gfx anomalies, bascially if you try and shrink the vertical screen size down it seems to squash certain lines of pixels on the screen and thus not display them correct display, you can notice this mainly on a screen with alot of text on, some of the letters wont be display correctly. Does anybody know of a way to correct this anomalie? Would also shrinking the horizontal display correct the problem so the correct aspect iof the screen is kept?