But the highscore patch preserves high scores after a power off, and did Joust 2 really save the # of credits after power off (or reset)? Seems strange.
But that doesn't really answer the question. What is soft reset supposed to be? What is (normal) reset supposed to be? What is power off supposed to be (i.e. how is it different than the 2 resets)?
I understand power off - some games save high scores and possibly other stuff in NV ram (although it seems strange to save credits in NV ram). But when would someone soft reset a game rather than powering off? And when would someone (normal) reset a game rather than power off? That's what I'm trying to get at.
The kind of answer I'm looking for is something like "soft reset clears NV ram except for high scores, normal reset clears NV ram plus (in some games) high scores". It's obviously not that simple but there must be some logic to it, or at least there must be some intention that led to the creation of the soft reset and (normal) reset functions.