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Best way to learn 3DStudio Max?
AceTKK:
I've seen alot of great work that was made with this program and I want to learn. Is there a particular book or series of tutorials that you've had success with? I know quite a bit about drafting and electronic imaging so I'm not a total newb, but I don't even know where to start with this program.
-Ace-
GSXRMovistar:
The manuals that are provided with the software are probably the best documentation available, plenty of tutorials in them to keep you busy for weeks. The online stuff that comes with it is also very helpful. But if you just looking for a modelling program to design a cabinet I wouldn
Frostillicus:
There is also - GMAX, which is a free version of 3dMax specifically for creating mods. The tutorials are excellent and straightforward - and it's a lot nicer interface. Available in Renegade green last time I checked (which was a long time ago...what an excellent game that was ;D ).
)p(:
also if you want to fiddle with cabs just downbload a few max sources from the 3darcade website and see how they are build...they are pretty simple
basic stuff you might want to look into
-create some basic primitives and move, scale and rotate them to get a first idea of how the interface works
-them make some 2d shaes and use the extrude modiefier to uhm extrude a shape to make it 3d...the sides of most of my cab models are done that way.
-then get a bit familiar using the material editor to map matrials on your model.
-if you got a material on your model then try the uvw map modifier to interactively with the gizmo place the material precisely on the model
-etc. ;)
peter
AceTKK:
Thanks for all the input everyone. I don't actually have the program yet, it's way out of my budget. I'm going to get a copy of the trial version from a demo cd just to play around with. I do have GMAX, and it's extremely cool. I've gone through most of the tutorials that it came with and learned a lot. How similar is it to 3dsMAX? Is the interface similar?
-Ace-
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