I've been wiring up the LED-Wiz and trying to configure the software for it. This has been a bit frustrating in a number of ways.
The Electric ICE pushbuttons are not high-quality buttons, in my opinion. They are made of a hard material that rattles and feels cheap. I also have great difficulty disassembling some of them. While trying to push the tabs into the button body, they really didn't want to go -- and I ended up bruising my thumbs and bending the tabs before they finally gave up.
The only positive thing I can say about these buttons is that they look fabulous when lit up. Which is what they're made for, of course. I just wish it wasn't necessary to sacrifice so much to get that effect. Why can't they be made out of milky white nylon, instead of this cheap material? (What is it, styrene?)
I have considered getting some Happ translucent buttons. They wouldn't look as cool, but I'm guessing they would work okay and feel better.
I didn't have room on the back of my CP to mount the LED-Wiz flat, and I definitely wanted it mounted on the CP, not mounted in the cabinet. So I improvised. . . . I created a "daughter board" of 3/4" wood hanging at a 90-degree angle from the CP and bolted the LED-Wiz onto that. It's ugly. . . awkward. . . but it works.
The biggest frustrations I've had are on the software side. The Windows speech engine has just about got me whipped. TinyXP appears to be missing some component needed for speech. Which wouldn't worry me much, except that the LEDBlinky configuration program throws an alert every time I start it, complaining that it couldn't find the speech class. And speech would have been a nice touch, I must say.
So. . . I downloaded every speech software package from Microsoft that I could find and installed them. None of them got speech to work with LEDBlinky. However, one of them put some kind of speech recognition software onto my system that was a real pain in the neck until I managed to remove it.
Configuring LEDBlinky was fairly complicated, and there were times when I considered just tossing the whole LED-Wiz and going back to solid-colored, high-quality, nylon buttons. I did finally get it working and doing pretty much what I intended.
I'm left with some philosophical problems, as I consider how to configure my controls for Mala and for the various games. I originally thought that most one-player (or alternating) games would use the left stick and the right cluster of buttons. From an ergonomic standpoint it would seem to make the most sense. However. . . It would be confusing, with people seeing the right buttons lit up and wondering which stick to use with them. (Even if I made both sticks active, which is possible, it could still be awkward.)
If the left stick is active and the buttons on the left are lit up, and all 1-player games generally use the left control set, then everything is consistent and straightforward. But. . . All my games that use buttons for left-and-right movement would have to move that control to the stick. Which works just as well, but isn't really authentic. . .
I'll keep on pondering and tinkering. I have a lot of time to figure this stuff out before my cabinet comes back from the paint shop.