Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: force feedback on light gun ?  (Read 3733 times)

0 Members and 1 Guest are viewing this topic.

vertygo

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 275
  • Last login:September 20, 2015, 03:19:59 pm
force feedback on light gun ?
« on: February 03, 2008, 12:57:45 pm »
Anyone ever thought about how to had force feedback to an existing light gun ? Was just at a bowling alley playing Time Crisis and House of the Dead and some others, and the games with FF in the guns were way more fun. I have Police Trainer, and I'd love to open up the guns and add 'something' to do some feedback.

northerngames

  • Trade Count: (+18)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2927
  • Last login:April 09, 2016, 04:18:51 pm
Re: force feedback on light gun ?
« Reply #1 on: February 03, 2008, 01:11:41 pm »
LCD topgun is the only pc gun that has the recoil and the only LG gun I know of that the hammer slide's back and forth like a real one would but that effect needs a A/C power adapter.

it also looks good and feels good but the flaw is it only works from 4-6 feet away from the screen.

if they figure out how to make them work at close range like a act-labs gun more then likely they would crush all other competetors.
« Last Edit: February 03, 2008, 01:13:46 pm by northerngames »

Tahnok

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 821
  • Last login:May 28, 2008, 06:09:25 am
  • Error recording error codes. Remaining errors lost
    • Table Arcades
Re: force feedback on light gun ?
« Reply #2 on: February 03, 2008, 01:17:23 pm »
Depending on how much you want to spend, there are solutions out there. You can either piece something together yourself, or you can use the Happs kit:

http://www.happcontrols.com/amusement/optical/951142rbkit.htm

I've not used either method, so I can't comment on them.
Note: Out of town with limited internet access 2-28-08 through 3-16-08

Bartop/Countertop Cabinet Kits For Sale

northerngames

  • Trade Count: (+18)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2927
  • Last login:April 09, 2016, 04:18:51 pm
Re: force feedback on light gun ?
« Reply #3 on: February 03, 2008, 01:22:16 pm »
Hey does this saturn gun work on the pc or did you just stick the act labs guts in it or something.

if it works on a pc I would like to try one out myself  :applaud:

Fozzy The Bear

  • Handbags at dawn in here!!!
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1831
  • Last login:September 18, 2011, 11:29:59 am
  • It's Been One Of Those Days... Don't Ask!
Re: force feedback on light gun ?
« Reply #4 on: February 03, 2008, 01:33:45 pm »
LCD topgun is the only pc gun that has the recoil and the only LG gun I know of that the hammer slide's back and forth like a real one would but that effect needs a A/C power adapter.

it also looks good and feels good but the flaw is it only works from 4-6 feet away from the screen.

The recoil on the LCD Topgun does not require an external AC adapter.... It runs off the USB Power. Subject to it being the only device that you're powering from the USB Bus. Mine works fine in that mode. Some motherboards do have problems with it though.

There is an option to add external power for the recoil and there is a socket on the bottom of the gun to do that. The other option for it is to add a powered USB hub and run it from that. many people have had sucess running them that way.

As for the distance from screen problem. This is mostly due to the camera lens in the gun. I am still working on a lens adapter solution for this.

Best Regards,
Julian (Fozzy The Bear)
Most bottles and jars contain at least twenty-five percent recycled Pacman.
And research indicates that Space Invaders are strongly attracted to people who have recently eaten meat pies.

vertygo

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 275
  • Last login:September 20, 2015, 03:19:59 pm
Re: force feedback on light gun ?
« Reply #5 on: February 03, 2008, 01:51:49 pm »
Depending on how much you want to spend, there are solutions out there. You can either piece something together yourself, or you can use the Happs kit:

http://www.happcontrols.com/amusement/optical/951142rbkit.htm

I've not used either method, so I can't comment on them.

Heh, way more than i wanted to spend, but good to know they exist. I was hoping for just the solenoid kit.

northerngames

  • Trade Count: (+18)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2927
  • Last login:April 09, 2016, 04:18:51 pm
Re: force feedback on light gun ?
« Reply #6 on: February 03, 2008, 03:54:16 pm »
LCD topgun is the only pc gun that has the recoil and the only LG gun I know of that the hammer slide's back and forth like a real one would but that effect needs a A/C power adapter.

it also looks good and feels good but the flaw is it only works from 4-6 feet away from the screen.

The recoil on the LCD Topgun does not require an external AC adapter.... It runs off the USB Power. Subject to it being the only device that you're powering from the USB Bus. Mine works fine in that mode. Some motherboards do have problems with it though.

There is an option to add external power for the recoil and there is a socket on the bottom of the gun to do that. The other option for it is to add a powered USB hub and run it from that. many people have had sucess running them that way.


maybe I seen that the extra power adapter was needed for a 2 player setup?

 

vertygo

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 275
  • Last login:September 20, 2015, 03:19:59 pm
Re: force feedback on light gun ?
« Reply #7 on: February 04, 2008, 12:30:47 pm »
Find 5VDC somewhere on that gun (should be readily available since it's USB?)

Nope, it's actual arcade.. but the same theory applies. I like the idea of the xbox controller tho, definitely someplace to start, thanks!

u_rebelscum

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3633
  • Last login:April 21, 2010, 03:06:26 pm
  • You rebel scum
    • Mame:Analog+
Re: force feedback on light gun ?
« Reply #8 on: February 04, 2008, 03:14:25 pm »
The nice thing with the happs arcade recoil kit (and the PC LCD gun) is that they recoil only when shot while pointing at the screen.  Hacking in to recoil every time the trigger is pulled is easy and cheaper, but recoil when offscreen reload feels weird.  My two cents.
Robin
Knowledge is Power

tba

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 118
  • Last login:July 21, 2010, 12:27:08 am
  • I want to build my own arcade controls!
Re: force feedback on light gun ?
« Reply #9 on: February 05, 2008, 07:01:55 am »
i have 2 guncon2s that both have recoil, one even has a laser sight on it... i love the kickback when playing house of the dead, but after 10 min or so you hands start going numb!

anyways that is another option if you know your way around a computer and don't mind a TON of tweaking to get a "half decent" solution. my guns are a bit jittery and work fairly well except in the blackest of areas on the screen!