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Author Topic: Trouble with Rampage on .99  (Read 1060 times)

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Moose13

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Trouble with Rampage on .99
« on: May 17, 2007, 01:16:00 pm »
I downgraded my Mame32 from 114 to 99 because of speed issues on a few games.
Now Rampage will not work. It starts, goes to the left/right OK screen then hangs for a sec, then back to the FE (does the same for mame32 without the FE).

I checked the romset with CLRMAME pro and through mame 32, all checked out OK.

Is there an older rom set that will work for .99? I can't find anything. Anyone else have this problem?
« Last Edit: May 17, 2007, 02:00:20 pm by Moose13 »

u_rebelscum

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Re: Trouble with Rampage on .99
« Reply #1 on: May 18, 2007, 03:10:04 pm »
Is there an older rom set that will work for .99?

According to MAWS, the last change in rampage romset was 0.61.

However, 0.99 errors out for me too; 0.98 & 0.100 work.  Actually, all versions of mame from 0.36b15 to 0.115 run except 0.60 (missing ROM) & 0.99 (error) with the same romset.  How accurate the emulation is across the different versions, OTOH, I don't know.

Here's one place a separate FE comes in handy: play different games with different versions as needed.
Robin
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Moose13

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Re: Trouble with Rampage on .99
« Reply #2 on: May 18, 2007, 04:11:29 pm »
Thanks for the info, at least I know now it's not just me.
Maybe I should try .100 then, but I read on and on, that's were the slowdown started.
.99 is a must for me for Golden Tee.

I knowI can multiple FE's but it's nice to have just one running without going to Windows, etc.


u_rebelscum

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Re: Trouble with Rampage on .99
« Reply #3 on: May 19, 2007, 05:48:39 pm »
I knowI can multiple FE's but it's nice to have just one running without going to Windows, etc.

I was talking about one non-mame32 FE, using different versions of mame for different games as you want.  No exiting into windows.  Heck, once set up, you don't have to remember which version of mame is needed/best for each game: the FE remembers for you.  And if you want to slowly migrate, you can have the FE call "mame32 gamename" to directly start the game, while leaving you mame32 there to use when ever you want.

Not that I'm saying you have to use a different FE than mame32, just they can do a lot of things that mame32 by itself can't because they're separate programs from mame.


Also, "newer mame = slower mame" is a general rule, and is not true all the time.  Different games, PC hardware, and settings matter, too.  For example, Rastan runs about 10% faster on my laptop and work p4 computer in 0.106-0.114 than 0.36b15-0.105 (when run at desktop resolution and directDraw), and from 0.36b15 to 0.105 varied only about 3%.  Yes, newer = faster.  Of course, with different settings, or different games, or my athlon desktop, the test results were different (but not necessarily opposite).  What these differences mean are that you should test your hardware and settings and games you play, and see how much a difference different versions of mame makes to you.

Attached are graphs of rastan, mslugX and a few vector games on my laptop, and average FPS after 7200 frames, each version of mame run at least 3 times.  "Default" means only FTR/STR, throttle, autoframeskip, and rompath were changed from whatever that version's default setting are.  "Auto res" forced directDraw and related setting plus above.  The non-labeled forced to use the desktop res plus above.

Robin
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