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Author Topic: MobZombies  (Read 803 times)

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DrumAnBass

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MobZombies
« on: March 19, 2007, 05:20:05 pm »
Interesting take on retro-gaming controls...!

http://mobzombies.com

MobZombies explores a new dimension of handheld gaming by adding motion awareness to classic arcade style gameplay. Using a handheld device, and a custom motion sensor, players enter a virtual world infested with pixel-art zombies (a homage to vintage 8-bit console games). The goal of the game is to stay alive, running away from or planting bombs to destroy the ever-encroaching zombies.

The twist is that a player's physical position controls the position of their zombie-world avatar, forcing the player to actually move around the real world to succeed in the game.

The virtual zombie-world is a simple environment -- the game's complexity comes from players having to negotiate real-world objects in order to avoid the zombies and stay alive. The scoring system is simple: the longer you can stay alive, the higher your score. Of course, the longer you stick around, the more zombies you'll encounter.
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vorghagen

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Re: MobZombies
« Reply #1 on: March 20, 2007, 01:15:51 am »
I get the feeling I'l be hearing about this game in the news when some fool runs into heavy traffic trying to escape a zombie.
Never argue with an idiot, he'll just drag you down to his level and beat you with experience.